Manacite
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<zap shakes his head>
ahh, how sad - Daren hasn’t played in so long, he’s forgotten how magic works…magic cannot regenerate magic, silly boy - that’d create an endless feedback loop, and i’m sure you remember how painful those can be…
so ask yourself, what CAN magic regenerate ?? and, by simple inversion principle, what can regenerate magic ? or, if this is beyond your ken now, cast back your memory to what sort of creature first built the AH gems, along with the most expedient way to make Ancient Arrows of Force ?
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It has been a while since i played. I’ll give you that. <sigh> you know that now i have to prove you wrong, there is always a way. No rewriting the rules of the universe, that would be cheating.
“magic cannot regenerate magic” - not directly of course, i haven’t been retired that long. Magic can still influence magic exerting its influence upon each other.
“so ask yourself, what CAN magic regenerate ?” - All sorts of stuff can regenerate and/or recharge magic. The example you gave is one of many, all kinds of lore about it. Hell i even think the Ogre converts kinetic damage to a mana pool.
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<smirk> by all means, prove me wrong… of course, maybe my ultimate goal was just to get your decrepit, disseminated old brain cells back firing again
yes, the ogre did come up with his Energy Harvest for draining both absorbed energy damage from Energy Containment as well as stored damage in Kinetic Control… which was also the driving force for his prototype Landjammers and the battleogre Spelljammer ships…
as far as Manacite Mines go, it’s a fair assumption that efforts have been made by the Laputans, as well as the other large societies of this world, to backwards engineer mine location via study of the Manathereal Plane - to little effect, i’d wager… of course, they don’t have access to things a powermaster can do, either. how long will it take Turdvani (or someone else in Power) to figure out the combination lock of easily finding manacite deposits ?
(( hint - it somehow involves the Gods of Magic on this world, heh heh heh ))
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Hey i remember Battleogre Spelljammer Ships, but i’m drawing a blank on prototype Landjammers? what was that?
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putting a kinetic spelljammer helm on a motorbike
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So far we have seen the Laputans use the manacite as floating discs to achieve levitation for their cities. Has any of the Laputan’s gotten ambitious and tried to pull an Ioulaum and imbue/create a Mythallar made of Manacite?
If memory services the Netherese use to also power their magic items from their Mythallar as well, not sure how a Manacite imbued Mythallar would look success or failure it should be spectacular.
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Is there various categories of Manacite - Level 1,2, … 100 that describes their strength? I am thinking Kargin is getting ready to start experimenting with Manacite to make a staff. Now there is not alot about working with Manacite in the forums, so Kargin will be flying a little blind, and will probably have to find a space out side the city to do his work, as he expects to be blown apart…aside from that he does have a few questions.
What level of manacite can he find in the Dwarven Mountain or V’Ral?
Who in the city is the most experienced with shaping manacite into their magic item creation? Would that be Sorvani? or someone else?
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@halfgiant said in Manacite:
What level of manacite can he find in the Dwarven Mountain
ALL.THE.THINGS.
I mean that is their specialty,
@halfgiant said in Manacite:
or V’Ral?
Most. But they higher stuff is rare. The party brought most of it back themselves as part of the original abassadorial thing.
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@halfgiant said in Manacite:
Who in the city is the most experienced with shaping manacite into their magic item creation? Would that be Sorvani? or someone else?
I don’t even know the last time Sorvani made an item. Definitely not him.
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@halfgiant said in Manacite:
Is there various categories of Manacite - Level 1,2, … 100 that describes their strength?
I have never actually formalized it. I have had a few different concepts of levels of purity floating around in my head. I’ll work on that more.
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@halfgiant said in Manacite:
Now there is not alot about working with Manacite in the forums, so Kargin will be flying a little blind
Well almost every item on the planet was made with Manacite of some purity. Remember, This is a basic building block of the concept of magic here in the Manaverse.
The way I have pictured it is that manacite can replace anywhere from 25% to 100% of the raw material used in the crafting of magic items. The cost of using Manacite in this way will be flexible as I haven’t worked out that kind of economic detail for the planet.
Cubes are 90% manacite with a little glass/sand etc thrown in.
and will probably have to find a space out side the city to do his work, as he expects to be blown apart
Yes, because the larger the manacite % used to replace materials, the more likely shit will go wrong until you get the formula worked out.
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Hey Dregnoth, “I’m going to be making some new magic items using Manacite, which will likely result in my premature demise, by having my molecules explode across the Universe, so here is a vial of my blood to regrow me from.” Dregnoth waves Kargins vial away … “I don’t need that”, Kargin pauses as he think about whether he wants to ask the question … “Ok, Dregnoth I may not be an Alchemist, but why don’t you need my blood to regrow me?”, Dregnoth replies …“Simple, i have already grown a, clears throat, version of you in my lab, i’ll just wake him up, upon your certain demise”…Kargin /slaps palm to forehead shakes his head mumbling …“I knew better than to ask, but i do anyway”, as he slowly sulks back to the bar.
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applies pinky to lips… “And i call him… Mini-me”
(( as if both Dregs doesn’t have samples to regrow anyone in the party… or the Obelisk couldn’t do likewise with anyone in the town… in fact, i think the only biosample the Great Crystal doesn’t have is from the alchemist himself - mainly because he’s worried about getting infected by the Ayla DNA he’s sure is still floating around in Dregnoth somewhere ))
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Dregnoth cackles with only a mild touch of insanity as Kargin walks away, then head off towards the bar himself while contemplating how well he has infected the party’s ability to think clearly.
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So it was said, that Manacite came in categories classified in 5000 year increments. [I think the DM also said he was being lazy, so this is all probably tentative]
< 5000 - Common
5000 - 9,999 - Uncommon
10,000 - 14,999 - Rare
15,000 - 19,999 - Very Rare
20,000 - 24,999 -Legendary
25,000 - 29,999 - Epic
30,000 and Greater - AncientJust trying to think about a scale to gauge value behind age categories of Manacite for purposes of crafting, and cost.
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Names below are up for discussion. Just getting things officially posted.
Manacite age categories
Age (years) Name Cost (ore) Cost (refined) Note < 1000 Cloudy / Primal used in temporary low power magic items 1000 Clear / Normal 5000 Pure / Aged 10000 Radiant / Old 15000 Flawless / Elder 20000 Perfect / Ancient 25000 True 30000+ Unique Manacite continues to age and grow stronger, but this is so rare as to be unique. -
Manacite refining is a process that involves smelting the raw manacite ore in a specialized mana powered crucible for 10 days. 10 pounds of Manacite ore will result in 1 pound of refined manacite.
These crucible range in size from 3’ around and designed to be on a workbench to an entire cavern 200’ across and enchanted to smelt manacite. The only known cavern sized smelters are currently located within the various dwarven mountains across the planet.
Powering a manacite crucible varies based on the size of the crucible and the age of the manacite ore. A typical workbench sized crucible can process 100 pounds of ore at once and has 5 cube slots, using one charge from each cube per day as it runs.
At the end of the process, the molten manacite ore seems to suddenly change consistency. The refined manacite falls to the bottom of the crucible passes through it and into a reservoir underneath where it solidifies.
The dross remaining in the crucible is mostly a high quality sand and is often used for glass making. Any other trace metals that were in the raw ore will solidify in clumps as it cools. These metals are predisposed to being enchanted and are highly sought after. From a 100 pound smelting of ore, you would be lucky to have an ounce of any other metal.