Epic


  • PC

    Since we are getting close to Epic (Level 21), but a little way from Ancient Transformation (Level 25), we had originally discussed that the Epic level items are in the same category as the Ancient Items (at least the some of them). Flipping thru the list i was curious what items would fall in that ‘initial early’ list.

    Several of them are quite obvious as needing greater level advancement before even attempting, but which ones would make sense in the level 21-25 range.


  • PC

    Second Epic related question, i took the time to read thru Epic Spells, Epic Seeds, Epic Spell Slots it all quite frankly makes me nauseous. Are we going to blissfully ignore epic magic, and just let the 10E magic system scale as appropriate into the 21+ stages of magic?


  • DM

    @halfgiant said in Epic:

    Second Epic related question, i took the time to read thru Epic Spells, Epic Seeds, Epic Spell Slots it all quite frankly makes me nauseous. Are we going to blissfully ignore epic magic, and just let the 10E magic system scale as appropriate into the 21+ stages of magic?

    That is where I was looking, yes.

    The harder part is feats. But mostly because I don’t know them as good as my players anymore.


  • PC

    Well we are getting close to drifting into 21+ land, and wanted to discuss the absurd costs of epic magic items, specifically non-epic weapons vs epic weapons.

    Non-Epic

    Enhancement Cost
    +1 2,000 gp
    +2 8,000 gp
    +3 18,000 gp
    +4 32,000 gp
    +5 50,000 gp
    +6 72,000 gp
    +7 98,000 gp
    +8 128,000 gp
    +9 162,000 gp
    +10 200,000 gp

    Which equates to -

    Cost = ((enhancement bonus) ^ 2) * 2000

    Now The Epic Weapons Table

    Enhancement Cost
    +1 +2,000 gp
    +2 +8,000 gp
    +3 +18,000 gp
    +4 +32,000 gp
    +5 +50,000 gp
    +6 +720,000 gp
    +7 +980,000 gp
    +8 +1,280,000 gp
    +9 +1,620,000 gp
    +10 +2,000,000 gp
    +11 +2,420,000 gp
    +12 +2,880,000 gp
    +13 +3,380,000 gp
    +14 +3,920,000 gp
    +15 +4,500,000 gp
    +16 +5,120,000 gp
    +17 +5,780,000 gp
    +18 +6,480,000 gp
    +19 +7,220,000 gp
    +20 +8,000,000 gp

    Ok after +5 we start to take it in the shorts, and you get the battle weeny sideways.

    +1 thru +5 is this
    Cost = ((enhancement bonus) ^ 2) * 2,000

    +6 and greater is (epic)
    Cost = ((enhancement bonus ^2) * 20,000

    I believe epic +6 and greater to be absurd so i came up with this table for consideration. If we get a house ruling, i will whip up a doc for future reference, for both armor and weapons

    Enhancement Cost (GP)
    +1 2000
    +2 8000
    +3 18000
    +4 32000
    +5 50000
    +6 72000
    +7 98000
    +8 128000
    +9 162000
    +10 200000
    +11 242000
    +12 288000
    +13 338000
    +14 392000
    +15 450000
    +16 512000
    +17 578000
    +18 648000
    +19 722000
    +20 800000
    +21 882000
    +22 968000
    +23 1058000
    +24 1152000
    +25 1250000
    +26 1352000
    +27 1458000
    +28 1568000
    +29 1682000
    +30 1800000

  • PC

    (( which is bob’s way of telling you he’s got Rorik’s new +30 Axe of Cloudwhoopin ready ;p


  • PC

    Soooo many things to build, and to little time (and money, more money)


  • PC

    What sort of mana-ethereal creatures have we ran into thus far? I remember

    Mana-ethereal trolls, was there mana-ethereal beholders?

    Anything else?


  • PC

    So would 15,000 year old manacite be considered epic class manacite?


  • DM

    Manacite is not anything. It is simply a factor in the power level of the item created.

    Creating a wand of magic missiles with 20k manacite might take a gram.

    Creating a wand of magic missiles with 1k manacite might take a kilo.


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