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    • daermadmD
      daermadm DM @halfgiant
      last edited by

      @halfgiant I see that I need to do some serious work on the monsters.

      halfgiantH 1 Reply Last reply Reply Quote 0
      • halfgiantH
        halfgiant PC @daermadm
        last edited by

        @daermadm Well now that i have the Slaad working on being able to move mountains, its only fair i help the Monk punch thru them.

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        • halfgiantH
          halfgiant PC
          last edited by

          EFFECT OF WEAPON SIZE
          When weapons change size, many other factors change at the same time. The Player’s Handbook discusses the effect of size on weight and cost. According to Weapon Qualities on page 114 of that book, costs given are for Small and Medium versions of the weapons. Large versions cost twice as much. The same section says to halve the given weight for Small versions, and double it for Large versions. To calculate the damage a larger- or smaller-than-normal weapon deals, first determine how many size categories it changes from Medium. A longsword (normally Medium, commonly used by Medium beings) in the hand of a Huge cloud giant increases two size categories. For each category change, consult the accompanying tables, finding the weapon’s original damage in the left column and reading across to the right to find its new damage. Table 2–2: Increasing Weapon

          Table 2–2: Increasing Weapon Damage by Size
          [Reference: DMG 3.5, Page 28]

          Medium Damage One Two Three Four
          1d2 1d3 1d4 1d6 1d8
          1d3 1d4 1d6 1d8 2d6
          1d4 1d6 1d8 2d6 3d6
          1d6 1d8 2d6 3d6 4d6
          1d8 2d6 3d6 4d6 6d6
          1d10 2d8 3d8 4d8 6d8
          1d12 3d6 4d6 6d6 8d6
          2d4 2d6 3d6 4d6 6d6
          2d6 3d6 4d6 6d6 8d6
          2d8 3d8 4d8 6d8 8d8
          2d10 4d8 6d8 8d8 12d8
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          • daermadmD
            daermadm DM @halfgiant
            last edited by

            @halfgiant said in Monks:

            @daermadm Well now that i have the Slaad working on being able to move mountains, its only fair i help the Monk punch thru them.

            /sigh

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            • halfgiantH
              halfgiant PC
              last edited by

              images.jpg

              daermadmD 1 Reply Last reply Reply Quote 0
              • daermadmD
                daermadm DM @halfgiant
                last edited by

                @halfgiant I did tell @Immeral to read this thread when I saw him on Thursday.

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                • halfgiantH
                  halfgiant PC
                  last edited by

                  https://www.d20pfsrd.com/magic-items/wondrous-items/a-b/amulet-forge-fist

                  Amulet, Forge Fist
                  Aura faint evocation; CL 6th; Slot neck; Price 13,000 gp; Weight 1 lb.

                  DESCRIPTION

                  This fist-shaped stone amulet glows with a fiery light. On command, this amulet causes the wearer’s fists to transform into red-hot flaming adamantine. The wearer is protected from the searing heat and can make savage blows with his hands. Unarmed strikes and natural attacks the wearer make with his hands gain the flaming weapon special ability and are treated as adamantine for the purpose of bypassing damage reduction (but not hardness). The wearer’s hands become rigid while using this amulet and cannot be use to hold or manipulate objects (unless that manipulation could be accomplished with a club and is not damaged by fire). The transformation can be ended as a swift action.

                  CONSTRUCTION REQUIREMENTS

                  Feats Craft Wondrous Item; greater magic fang; and flame blade, flame strike, or fireball; Cost 6,500 gp.

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                  • halfgiantH
                    halfgiant PC
                    last edited by

                    https://www.d20pfsrd.com/magic-items/wondrous-items/r-z/robe-monk-s/

                    Robe, Monk’s
                    Aura moderate transmutation; CL 10th; Slot body; Price 13,000 gp; Weight 1 lb.

                    DESCRIPTION

                    When worn, this simple brown robe confers great ability in unarmed combat. If the wearer has levels in monk, her AC and unarmed damage is treated as a monk of five levels higher. If donned by a character with the Stunning Fist feat, the robe lets her make one additional stunning attack per day. If the character is not a monk, she gains the AC and unarmed damage of a 5th-Level monk (although she does not add her Wisdom bonus to her AC). This AC bonus functions just like the monk’s AC bonus.

                    CONSTRUCTION REQUIREMENTS

                    Feats Craft Wondrous Item, righteous might or transformation; Cost 6,500 gp

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                    • halfgiantH
                      halfgiant PC
                      last edited by

                      Lightning Fists
                      ( Sword and Fist: A Guidebook to Monks and Fighters, p. 7)

                      [General]

                      Your skill and agility allow you to attempt a series of blindingly fast blows.

                      Prerequisite
                      Monk level 4, Dex 15+,

                      Benefit
                      You can make two extra attacks in a round. All attacks made this round suffer a -5 attack penalty. This feat requires the full attack action

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                      • ImmeralI
                        Immeral @halfgiant
                        last edited by

                        @halfgiant said in Monks:

                        Does the monk damage modifier work off of strength or dexterity?

                        Strength

                        @halfgiant said in Monks:

                        Also what feats have you chosen for the monk thus far?

                        • Stunning Fist
                        • Combat Reflexes
                        • Improved Disarm
                        • Ambidexterity (Monk’s Belt)
                        • Two-Weapon Fighting (Monk’s Belt)
                        • Improved Two-Weapon Fighting
                        • Weapon Finesse
                        • Weapon Specialization (Unarmed Strike)
                        • Weapon Mastery (Unarmed Strike)
                        • Weapon High Master (Unarmed Strike)
                        • Blind Fight
                        • Improved Critical (Unarmed Strike)
                        • Improved Unarmed Strike
                        • Quick Draw
                        • Two-Weapon Defence
                        • Deflect Arrows
                        • Snatch Arrows
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                        • halfgiantH
                          halfgiant PC
                          last edited by

                          @Immeral Ok, need a little bit more data -

                          Do you own a monk belt, or monk robe?

                          What level are you?

                          Whats your modified Strength, and Strength Mod?

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