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    Kargin - Metamagic Notes

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    • daermadmD
      daermadm DM @dwarf
      last edited by

      @dwarf said in Kargin - Metamagic Notes:

      @halfgiant said in Kargin - Metamagic Notes:

      Innate Spell [Metamagic]

      You have mastered a spell so thoroughly that you can now cast it as a spell-like ability.

      Prerequisites: Quicken Spell, Silent Spell, Still Spell.

      Benefit: Choose a spell you can cast. You may now use this spell three times per day as a spell-like ability. If the innate spell has an XP cost, you pay the cost each time you use the spell. If it has a focus, you must have it to use the spell in this manner. If the innate spell has a costly material component, you need an item worth 50 times that amount to use as a focus for the spell-like ability. Otherwise, you need no components to use the innate spell as a spell-like ability.

      You must permanently assign one spell slot of the appropriate spell level to the innate spell. You cannot use this spell slot for anything else.

      Special: You can select this feat multiple times, selecting a new innate spell each time.

      this is the little weenie version of the Fcheat… better one is in Complete Arcane p80 😉

      Actually, the complete arcane version takes a spell slot 8 level higher than the spell. Meaning it can only be use don 1st and second level spells.

      Otherwise, I do not see a difference.

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      • halfgiantH
        halfgiant PC @dwarf
        last edited by

        @dwarf Edited. It has been updated with the correct version.

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        • halfgiantH
          halfgiant PC
          last edited by

          Dazing Spell (Metamagic)

          You can daze creatures with the power of your spells.

          Benefit: You can modify a spell to daze a creature damaged by the spell. When a creature takes damage from this spell, they become dazed for a number of rounds equal to the original level of the spell. If the spell allows a saving throw, a successful save negates the daze effect. If the spell does not allow a save, the target can make a Will save to negate the daze effect. If the spell effect also causes the creature to become dazed, the duration of this metamagic effect is added to the duration of the spell.

          Level Increase: +3 (a dazing spell uses up a spell slot three levels higher than the spell’s actual level.

          Spells that do not inflict damage do not benefit from this feat.

          Found Here

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          • halfgiantH
            halfgiant PC
            last edited by

            Range Personal -> Touch -> Ray

            Transfer Spell (Metamagic)

            You can change the range of a spell from personal to touch.

            Benefit: You can use Transfer Spell with any spell that has a range of personal to change its range to touch. The target of the spell must accept the spell voluntarily or it has no effect.

            Level Increase: +1
            Reference: https://www.d20pfsrd.com/feats/3rd-party-feats/kobold-press/metamagic-feats-3rd-party-kobold-press/transfer-spell-metamagic/


            Reach Spell (Metamagic)
            ( Complete Divine, p. 84)

            [Metamagic]

            You can cast touch spells without touching the spell recipient.

            Prerequisite

            Benefit
            You may cast a spell that normally has a range of touch at any distance up to 30 feet. The spell effectively becomes a ray, so you must succeed on a ranged touch attack to bestow the spell upon the recipient. A reach spell uses up a spell slot two levels higher than the spell’s actual level.

            Level Increase: +2

            Reference: https://dndtools.net/feats/complete-divine--56/reach-spell--2390/

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            • halfgiantH
              halfgiant PC
              last edited by halfgiant

              Table: Metamagic Components
              Spell Name Metamagic Effect Metamagic Component Minimum Cost
              Acid Arrow Empowered Four masterwork darts 1,200 gp
              Acid fog Extended Powdered Gorgon hoof 940 gp
              Acid splash Enlarged Rare toad skin 20 gp
              Aid Extended Specially consecrated water 340 gp
              Air walk Quickened Stoppered vial of elemental air 3,500 gp
              Alarm Widened Rare chalk 1,000 gp
              Align weapon Quickened Weapon with +1 enhancement bonus 2,300 gp
              Alter self Silent and stilled Mirror with silver filigree 830 gp
              Analyze dweomer Enlarged Herbs sprinkled on tinderwig 940 gp
              Animal growth Extended Albino stag horn 790 gp
              Animal messenger Extended Miniscule collar with golden bell 340 gp
              Animal shapes Extended Rare variety of mistletoe 1,200 gp
              Animate dead Silent Blood onyx 570 gp
              Animate objects Enlarged Gold-spun marionette strings 940 gp
              Animate plants Silent Rare uprooted sapling 1,100 gp
              Animate rope Enlarged Brass thread 190 gp
              Antilife shell Widened Skull with graven runes 3,300 gp
              Antimagic field Widened Cold iron filings 3,700 gp
              Antipathy Extended Alum soaked in ancient blood 1,200 gp
              Antiplant shell Extended Rare oils 640 gp
              Arcane eye Silent Dire bat fur 640 gp
              Arcane lock Quickened Platinum dust 2,300 gp
              Arcane mark Silent Rare paints 20 gp
              Arcane sight Extended Ground quartz 970 gp
              Greater arcane sight Extended Ground quartz 1,100 gp
              Awaken Empowered Specially prepared otyugh dung 1,700 gp
              Baleful polymorph Enlarged Miniature silver cage 790 gp
              Bane Silent Miniature clay mask 190 gp
              Barkskin Extended Heartwood of venerable oak 340 gp
              Bear’s endurance Extended Distilled alcohol 340 gp
              Mass bear’s endurance Extended Distilled alcohol 940 gp
              Bestow curse Heightened +1 Eye of firenewt 720 gp
              Black Tentacles Widened Nightcrawler essence 3,150 gp
              Blade barrier Empowered Slashing weapon with +1 enhancement bonus 2,300 gp
              Blasphemy Heightened +2 Specially prepared feather of an archon’s wing 3,100 gp
              Bull’s strength Extended Adamantine powder 340 gp
              Mass bull’s strength Extended Adamantine powder 940 gp
              Cat’s grace Extended Vial of quicksilver (mercury) 340 gp
              Mass cat’s grace Extended Vial of quicksilver (mercury) 940 gp
              Cause fear Empowered Ancient bones ground to powder 700 gp
              Chain lightning Maximized Fist-sized chunk of magnetic stone 4,350 gp
              Changestaff Extended +1 quarterstaff 2,301 gp
              Chaos hammer Empowered Protoplasm from strongly chaos-aligned, sporadic element-dominated outer plane 1,900 gp
              Charm animal Silent materwork whip 301 gp
              Charm monster Quickened Garnets 4,600 gp
              Mass charm monster Silent Garnets 1,600 gp
              Charm person Stilled Rare oils 250 gp
              Chill metal Extended Glacial spring water 450 gp
              Chill touch Empowered Gauntlet made of bone 700 gp
              Circle of death Widened Powder of crushed black pearl 4,850 gp
              Clairaudience/Clairvoyance Extended Quartz 650 gp
              Clenched fist Stilled Ornate gold knuckles 1,200 gp
              Cloak of chaos Extended Shield with +1 enhancement bonus 1,153 gp
              Clone - - -
              Cloudkill Heightened +2 Distilled chlorine 2,300 gp
              Color spray Silent and stilled Crushed rubies, diamonds, and sapphires 700 gp
              Command Heightened +3 Carved Ivory mask 1,350 gp
              Greater command Extended Carved ivory mask 1,350 gp
              Command plants Heightened +2 Alchemical defoliant 1,900 gp
              Command undead Extended Ritually defaced holy symbol of good diety 450 gp
              Commune - - -
              Commune with nature Widened (see spell text) Runic map of area 3,750 gp
              Comprehend languages Extended Foreign lexicon 250 gp
              Cone of cold Heightened +1 Cone of carved quartz 1,050 gp
              Confusion Widened Nutshells from treant 3,150 gp
              Lesser confusion Extended Nutshells from druid-tended beech 250 gp
              Consecrate Extended Holy water and gold dust 450 gp
              Contact other plane - - -
              Contagion Silent Skull of animal that died from disease 750 gp
              Contingency Extended Rakshasa hide 1,250 gp
              Continual flame Heightened +1 Ruby dust 500 gp
              Control plants Extended Alchemical defoilant 1,650 gp
              Control undead Heigtened +2 Carved bone mask 3,100 gp
              Control water Extended Water from the briny deep or sand from the trackless desert 850 gp
              Control weather Extended Crystal sphere 1,450 gp
              Control winds Heightened +2 Bottled smoke from the Elemental Plane of Air 2,300 gp
              Create food and water - - -
              Create greater undead - - -
              Create undead - - -
              Create water - - -
              Creeping doom Extended Rare jungle centipedes 1,450 gp
              Crushing despair Widened Couatl tears 3,150 gp
              Crushing hand Stilled Ornate platinum knuckles 1,400 gp
              Cure critical wounds Empowered Alchemical salve 1,900 gp
              Mass cure critical wounds Empowered Copper loop from Positive Energy Plane 3,900 gp
              Cure light wounds Empowered Alchemical salve 700 gp
              Mass cure light wounds Empowered Copper loop from Positive Energy Plane 2,300 gp
              Cure minor wounds Quickened Alchemical salve 1,375 gp
              Cure moderate wounds Empowered Alchemical salve 1,100 gp
              Mass cure moderate wounds Empowered Copper loop from Positive Energy Plane 2,700 gp
              Cure serious wounds Empowered Alchemical salve 1,500 gp
              Mass cure serious wounds Empowered Copper loop from Positive Energy Plane 3,100 gp
              Curse water - - -
              Dancing lights Extended Anarchic fireflies from strongly chaos-aligned sporadic element-dominated outer plane 25 gp
              Darkness Silent Coal mined and kept in total darkness 450 gp
              Darkvision Extended Agate 450 gp
              Daylight Silent and stilled Alchemical polish 1,500 gp
              Daze Extended Wool from satyr-tended sheep 25 gp
              Daze monster Quickened Umber hulk mandible 3,000 gp
              Death knell Heightened +3 Runic funerary blessings 1,950 gp
              Death ward Extended Henna, which tattoos creature touched 850 gp
              Deathwatch Widened Black crystal lenses 1,350 gp
              Deep slumber Heightened +2 Alchemical dreamwisp dust 1,500 gp
              Deeper darkness Silent Oil extracted and kept in total darkness 650 gp
              Delay poison Extended Specially prepared armadillo scales 450 gp
              Delayed blast fireball Extended Fire opal 1,450 gp
              Demand Heightened +1 Gold wire and small part of the subject 1,850 gp
              Desecrate Extended Unholy water and gold dust 450 gp
              Desturction Silent and stilled Holy or unholy symbol marked with anathema 4,400 gp
              Detect animals or plants Enlarged Five +1 arrows 235 gp
              Detect chaos Silent and stilled Ground glass lens 700 gp
              Detect evil Silent and stilled Ground glass lens 700 gp
              Detect good Silent and stilled Ground glass lens 700 gp
              Detect law Silent and stilled Ground glass lens 700 gp
              Detect magic Silent and stilled Short cold iron rod 275 gp
              Detect poison Enlarged Specially prepared snake tongue 25 gp
              Detect scrying Widened Jewel-studed domino mask 3,150 gp
              Detect secret doors Extended Tangle of copper and silver wires 250 gp
              Detect snares and pits Extended Darkwood divining rod 250 gp
              Detect thoughts Heightened +2 Platinum disc 1,100 gp
              Detect undead Extended Specially prepared jawless skull 250 gp
              Dictum Heightend +2 Specially prepared protoplasm of a chaos beast 3,100 gp
              Dimension door Quickened Gold ore mined from Astral Plane 4,600 gp
              Dimensional anchor Extended Rune-engraved miniature anchor 850 gp
              Dimensional lock Widened Adamantine weapon varies
              Diminish plants Enlarged Masterwork pruning shears 650 gp
              Discern lies Enlarged Set of golden scales 850 gp
              Discern location - - -
              Disguise self Extended Masterwork greasepaint 250 gp
              Disintegrate Empowered Trapped voidstone 3,100 gp
              Dismissal Hightened +2 Specially blessed holy symbol 2,100 gp
              Dispel chaos Quickened Sapphire 5,400 gp
              Dispel evil Quickened Diamond 5,400 gp
              Dispel good Quickened Black opal 5,400 gp
              Dispel law Quickened Yellow corundum 5,400 gp
              Dispel magic Widened Cold iron statuette 2,550 gp
              Greater dispel magic Widened Cold iron statuette 4,350 gp
              Displacement Extended Specially prepared teeth from displacing magical beast 650 gp
              Disrupt undead Enlarged Dirt from hallowed grave 25 gp
              Disrupting weapon Extended Whetstone made from tombstone 1,050 gp
              Divination - - -
              Divine favor Extended Calligraphic scriptures 250 gp
              Divine power Silent and stilled Holy symbol made of platinum and gems 1,900 gp
              Dominate animal Enlarged Adamantine collar 650 gp
              Dominate monster Enlarged Emrald-studded adamantine collar 1,850 gp
              Dominate person Quickened Sapphire-studded adamantine collar 5,400 gp
              Doom Heightened +2 Carved doll 700 gp
              Dream - - -
              Eagle’s splendor Extended Emrald 450 gp
              Mass eagle’s splendor Extended Emrald 1,250 gp
              Earthquake Widened White granite from Elemental Plane of Earth 5,550 gp
              Elemental swarm Empowered Rare incense (air), alchemical liquids (water), gems (fire), or mithral ore (earth) 3,900 gp
              Endure elements Extended Potion of cure modeate wounds 300 gp
              Energy drain Empowered Specially prepared vampire’s skull 3,900 gp
              Enervation Empowered Specially prepared wight’s skull 1,900 gp
              Enlarge person Extended Rare druid-tended beans 250 gp
              Mass enlarge person Extended Rare druid-tended berries 850 gp
              Entangle Widened Alchemical fertilizer 1,350 gp
              Enthrall Heightened +2 Golden figurines 1,100 gp
              Entropic shield Quickened Finely engraved platinum dice 2,200 gp
              Erase Enlarged Rubber plant sap 250 gp
              Ethereal jaunt Extended Chunk of ethereal solid 1,850 gp
              Etherealness Extended Figurine encarved from ethereal solid 1,850 gp
              Expeditious retreat Extended Rare peppers 250 gp
              Explosive runes Heightened +3 Rare pigments 2,550 gp
              Eyebite Extended Specially prepared eyestalk of many-eyed flying aberration 1,250 gp
              Fabricate - - -
              Faerie fire Widened Druid-tended mushroms 1,350 gp
              False life Extended Rare alcohol 450 gp
              False vision Widened Ground jade dust 4,000 gp
              Fear Heightened +2 Pinfeather from giant eagle 1,900 gp
              Feather fall Enlarged Down from black goose 250 gp
              Feeblemind Heightend +2 Polished obsidian spheres 2,300 gp
              Find the path Extended Bracelet of lodestone 1,250 gp
              Find traps Extended Golden magnifying glass 450 gp
              Finger of death Enlarged Specially embalmed finger 1,450 gp
              Fire seeds Empowered Druid-tended acorns or berries 2,700 gp
              Fire shield (either version) Extended Alchemically prepared phosphorus 1,900 gp
              Fire storm Maximized Cooled lava from erupting volcano 7,000 gp
              Fire trap Heightened +3 Gold dust 1,975 gp
              Fireball Widened Fire opal 1,900 gp
              Flame arrow Empowered Carved flint arrowhead 1,500 gp
              Flame blade Extended Masterwork scimitar 315 gp
              Flame strike Empowered Brimstone from Elemental Plane of Fire 2,300 gp
              Flaming sphere Enlarged Powdered cold iron 450 gp
              Flare Silent Powdered magnesium 25 gp
              Flesh to stone Heightened +2 Medusa head-snake 2,700 gp
              Floating disk Extended Flask of mercury 250 gp
              Fly Extended Feather from albino flacon 650 gp
              Fog cloud Quickened Cloudy diamonds 3,000 gp
              Forbiddance Empowered Holy water and are incenses 4,200 gp plus 1,500 gp per 60 ft. cube
              Forcecage Enlarged Ruby dust 3,000 gp
              Forceful hand Stilled Ornate bronze knuckles 940 gp
              Foresight Extended A celestial hummingbird’s feather 1,850 gp
              Fox’s cunning Extended Garnet 450 gp
              Mass fox’s cunning Extended Garnet 1,250 gp
              Freedom Stilled Salve of slipperiness 1,000 gp
              Freedom of movement Stilled Salve of slipperiness 1,000 gp
              Freezing sphere Empowered Crystal sphere 2,700 gp
              Gaseous form Stilled Bottled smoke from a vocano’s crater 650 gp
              Gate Quickened Black pearl 8,600 gp
              Geas/Quest Extended Golden armband 850 gp
              Lesser geas Extended Jeweled armband 1,250 gp
              Gentle repose Extended Embalming fluid 550 gp
              Ghost sound Heightened +2 Wax from sacred candle 275 gp
              Ghoul touch Extended Earth from ghast’s lair 450 gp
              Giant vermin Extended Rare insect parts 850 gp
              Glibness Stilled Fancy liquor 650 gp
              Glitterdust Widened Ground topaz 1,950 gp
              Globe of invulnerability Widened Pearls 3,150 gp
              Lesser globe of invulnerability Widened Pearls 4,350 gp
              Glyph of warding Heightened +2 Incense and powdered diamond 1,700 gp
              Greater glyph of warding Heightened +2 Incense and powdered diamond 3,100 gp
              Goodberry Empowered Treant sap 700 gp
              Good hope Extended Engraved brass torc 650 gp
              Grasping hand Stilled Ornate silver knuckles 1,100 gp
              Grease Enlarged Rind of a boar 250 gp
              Guard and wards Heightened +1 Rare incense 1,450 gp
              Guidance Extended Book of prayers 25 gp
              Gust of wind Widened Elaborate laquered fan 1,950 gp
              Hallow Widened Herbs, oils, and incense 4,750 gp plus extra fro spell
              Hallucinatory terrain Heightened +3 Twigs and plants from mildly good-aligned, mildly chaos-aligned outer plane 3,150 gp
              Halt undead Heightend +2 Sulfur from mildly evil-aligned, mildly-chaos aligned outer plane 1,500 gp
              Harm Heightened +1 Heart carved from onyx 1,250 gp
              Haste Extended Rare cofee beans 850 gp
              Heal Heightend +1 Heart carved from alabaster 1,250 gp
              Mass heal Heightened +1 Heart carved from alabaster 1,850 gp
              Heal mount Quickened Alchemical salve 3,800 gp
              Heat metal Extended Mithral forge dross 450 gp
              Helping hand Enlarged Ivory carving of hand 650 gp
              Heroes’ feast Extended Rare spices 1,250 gp
              Heroism Extended Fine brandy 650 gp
              Greater heroism Extended Fine whiskey 1,250 gp
              Hide from animals Extended Stitched velvet blindfold 250 gp
              Hide from undead Heightened +3 Embroidered slik shawl 1,350 gp
              Hideous laughter Enlarged Masterwork greasepaint 450 gp
              Hold animal Heightened +2 Decorative steel gauntlet 1,100 gp
              Hold monster Heightened +2 Engraved rod of cold iron 2,300 gp
              Mass hold monster Heightend +2 Engraved rod of cold iron 3,900 gp
              Hold person Heightened +2 Engraved ingot of cold iron 1,100 gp
              Mass hold person Heightened +2 Engraved ingot of cold iron 3,100 gp
              Hold portal Quickened Ebony key 2,200 gp
              Holy aura Extended Shield with +1 enhancement bonus 1,153 fp
              Holy smite Empowered Spring water from strongly good-aligned, mildly positive-dominant outer plane 1,900 gp
              Holy sword Extended Sacred candles 850 gp
              Holy word Heightened +2 Specially prepared fiend’s tail 3,100 gp
              Horrid wilting Empowered Sponge from Elemental Plane of Water 3,500 gp
              Hypnotic pattern Heightened +2 Stick of incense 1,100 gp
              Hypnotism Silent and stilled Golden medallion 700 gp
              Ice storm Extended Ivory stick with engraved snowflake pattern 850 gp
              Identify - - -
              Illusory script Heightened +4 Rare inks 3,850 gp
              Illusory wall Heightened +2 Sunrod and ground glass lenses 1,900 g
              Imbue with spell ability - - -
              Implosion Extended Glass statuette 1,850 gp
              Imprisonment Heightened +2 Carved jade sphere 3,900 gp
              Incendiary cloud Extended Bottled brimstone and sea mist 1,650 gp
              Inflict critical wunds Maximized Obsidian holy symbol 3,150 gp
              Mass inflict critical wounds Maximized Obsidian holy symbol 5,550 gp
              Inflict light wounds Maximized Obsidian holy symbol 1,350 gp
              Mass inflict light wounds Maximized Obsidian holy symbol 3,750 gp
              Inflict minor wounds Quickened Obsidian holy symbol 1,375 gp
              Inflict moderate wounds Maximized Obsidian holy symbol 1,950 gp
              Mass inflict moderate wounds Maximized Obsidian holy symbol 4,350 gp
              Inflict serious wounds Maximized Obsidian holy symbol 2,550 gp
              Mass inflict serious wounds Maximized Obsidian holy symbol 4,950 gp
              Insanity Heightened +1 Distilled water from strongly chaos-aligned, sporadic element-dominated outer plane 1,450 gp
              Insect plague Extended Crooked staff with carved runes 1,050 gp
              Instant Summons - - -
              Interposing hand Stilled Ornate brass knuckles 790 gp
              Invisibility Extended Janni eyelash 450 gp
              Greater invisibility Extended Djinni eyelash 850 gp
              Mass invisibility Extended Efreeti eyelash 1,450 gp
              Invisibility purge Extended Crystal prism 650 gp
              Iron body Extended Articulated iron doll 1,650 gp
              Ironwood Extended Darkwood shaped into the object’s form varies
              Irresistible dance Silent Embroidered shoes with gold buttons 1,650 gp
              Jump Quickened Mithral springs 2,200 gp
              Keen edge Extended Whetstone with pyrite veins running through it 650 gp
              Knock Silent Golden key 450 gp
              Know direction - - -
              Legend lore - - -
              Levitate Enlarged Loop of manticore hide 250 gp
              Light Silent Phosphorescent moss 25 gp
              Lightning bolt Widened Blue dragon scales 2,550 gp
              Limited wish - - -
              Liveoak Extended Alchemical fertilizer 1,250 gp
              Locate creature Enlarged Specially tanned hellhound fur 850 gp
              Locate object Enlarged Forked twig of darkwood 450 gp
              Longstrider Extended Cobblestone from ancient hippodrome 250 gp
              Lullaby Widened Fancy resin 725 gp
              Mage armor Extended Links of Mithral Chain 250 gp
              Mage hand Enlarged Monkey’s paw 25 gp
              1 Reply Last reply Reply Quote 0
              • halfgiantH
                halfgiant PC
                last edited by

                Spell Name Metamagic Effect Metamagic Component Minimum Cost
                Magic aura Heightened +3 Amethyst necklace 1,350 gp
                Magic circle against chaos Widened Specially prepared holy symbol 2,550 gp
                Magic cirlce against evil Widened Specially prepared holy symbol 2,550 gp
                Magic cirlce against good Widened Specially prepared holy symbol 2,550 gp
                Magic cirlce against law Widened Specially prepared holy symbol 2,550 gp
                Magic fang Extended Specially prepared shark tooth 250 gp
                Greater magic fang Extended Specially prepared dire shark tooth 650 gp
                Magic jar Extended Gem or crystal 1,100 gp
                Magic missile Empowered Two +3 arrows 734 gp
                Magic mouth - - -
                Magic stone Empowered Colorful marbles 700 gp
                Magic vestment Extended Embroidered sash 650 gp
                Magic weapon Extended Alchemically distilled blood 250 gp
                Greater magic weapon Extended Alchemically purified blood 750 gp
                Major creation Extended Phasm essence 1,050 gp
                Major image Heightened +2 Rare pigments 1,500 gp
                Make whole Enlarged Alchemical adhesive 450 gp
                Mark of justice - - -
                Maze Enlarged Engraved minotaur horn 1,650 gp
                Meld into stone Extended Carved stone figurine 650 gp
                Mending Enlarged Alchemical adhesive 25 gp
                Message Enlarged Calligraphic inscriptions on vellum 25 gp
                Meteor swarm Maximized Chunk of meteorite 8,600 gp
                Mind blank extended Malachite-studded headband 1,650 gp
                Mind fog Heightened +3 Specially prepared tentacle from mind-sucking monstrous humanoid 3,750 gp
                Minor creation Extended Roper sap 850 gp
                Minor image Heightened +2 Rare pigments 1,100 gp
                Miracle - - -
                Mirage arcana Hightened +3 Mirror silvered in a mildly good-aligned outer plane
                Mirror image Extended Miniscule dolls of yourself 450 gp
                Misdirection Heightened +2 Gold wire bent into a creature’s silhouette 1,100 gp
                Mislead Heightened +1 Fancy marionette 1,250 gp
                Mnemonic enhancer - - -
                Modify memory Heightened +2 Alchemical smelling salts 1,900 gp
                Moment of prescience Quickened Fine Wine from strongly good-aligned, mildly positive-dominant outer plane 7,800 gp
                Mage’s disjunction Enlarged and widened Trapped voidstone 8,600 gp
                Mage’s faithful hound Extended Specially prepared blink dog teeth 1,050 gp
                Mage’s lucubration Quickened Ruby ring 6,200 gp
                Mage’s magnificient mansion Extended Miniature portal 1,465 gp
                Mage’s private sanctum Extended Trapped fog from the Plane of Shadow 1,050 gp
                Mount Quickened Specially prepared hair from pegasus or nightmare 2,200 gp
                Move earth Enlarged Rare soils form Elemental Plane of Earth 1,250 gp
                Neutralize poison Extended Specially prepared tongue from snake-like monstrous humanoid 750 gp
                Nightmare Heightened +2 Rare spices 2,300 gp
                Nondetection Extended Carved ebony lattice 700 gp
                Obscure object Extended Chimera scales 550 gp
                Obscuring mist Extended Silver chalice 250 gp
                Open/close Enlarged Silver key 25 gp
                Order’s wrath Empowered Gear cog from strongly law-aligned outer plane 1,900 gp
                Overland flight Extended Specially prepared drago wing-hide 1,050 gp
                Owl’s wisdom Extended Opal 450 gp
                Mass owl’s wisdom Extended Opal 1,250 gp
                Passwall Extended Golden miniature shovel 1,050 gp
                Pass without trace Extended Cloak of feathers 250 gp
                Permanency - - -
                Permanent image Heightened +2 Rare pigments 2,700 gp
                Persistent image Heightened +2 Rare pigments 2,300 gp
                Phantansmal killer Heightened +1 Nightmarish etchings 850 gp
                Phantom steed Extended Platinum horseshoe 650 gp
                Phase door Silent Jasper-studded key 1,450 gp
                Planar ally - - -
                Greater planar ally - - -
                Lesser planar ally - - -
                Planar binding Heightened +2 Silver filigree around magic circle 2,700 gp
                Greater planar binding Heightened +2 Gold filigree around magic circle 3,500 gp
                Lesser planar binding Heightenend +2 Copper filigree around magic circle 2,300 gp
                Plane shift Quickened Silk mantle with moonstones 6,200 gp
                Plant growth Enlarged Alchemically treated seeds 650 gp
                Poison Maximized Wyver poison 3,000 gp
                Polar ray Enlarged Pale sapphire 1,650 gp
                Polymorph Extended Druid-tended silkworm cocoon 850 gp
                Polymorph any object Extended Alchemically purified mercury 1,650 gp
                Power word blind Enlarged Corundum 1,450 gp
                Power word kill Enlarged Corundum 1,850 gp
                Power word stun Enlarged Corundum 1,650 gp
                Prayer Widened Blessed scriptures on vellum 2,550 gp
                Prestidigation Enlarged White silk gloves 25 gp
                Prismatic sphere Heightened +2 Diamonds 3,900 gp
                Prismatic spray Heightened +2 Diamonds 3,100 gp
                Prismatic wall Heightened +2 Diamonds 3,500 gp
                Produce flame Silent Ring carved from flint 250 gp
                Programmed image Heightened +2 Rare pigments 2,700 gp
                Project image Extended Distorted mirror 1,450 gp
                Protection from arrows Extended Piece of bulette hide 450 gp
                Protection from chaos Extended Powdered platinum 250 gp
                Protection from energy Extended Spinels of red (fire), black (acid), green (sonic), blue (electricity), or white (cold) 650 gp
                Protection from evil Extended Powdered platinum 250 gp
                Protection from good Extended Powdered platinum 250 gp
                Protection from law Extended Powdered platinum 250 gp
                Protection from spells Extended Crushed diamond 2,150 gp
                Prying eyes Enlarged Specially prepared eyestalk of many-eyed flying aberration 1,050 gp
                Greater prying eyes Enlarged Specially prepared center eye of many-eyed flying aberration 1,650 gp
                Purify food and drink - - -
                Pyrotechnics Heightened +2 Fire source and alchemical accelerants 1,100 gp
                Quench Enlarged Water from the extraplanar river spanning several upper outer planes 650 gp
                Rage Extended Fine mead 650 gp
                Rainbow pattern Heightened +2 Smoky quartz prism 1,900 gp
                Raise dead - - -
                Ray of enfeeblement Enlarged Ceremonial electrum dagger 250 gp
                Ray of exhaustion Heightened +1 Alchemically distilled perspiration 650 gp
                Ray of frost Enlarged White marble carved in icicle shape 25 gp
                Read magic Extended Mineral prism 25 gp
                Reduce animal Heightened +3 Topaz-studded links of iron 1,950 gp
                Reduce person Heightened +3 Turquoise-studded links of iron 1,350 gp
                Mass reduce person Heightened +3 Turquoise-studded links of iron 3,150
                Refuge - - -
                Regenerate Empowered Specially prepared troll blood 3,500 gp
                Reincarnate - - -
                Remove blindness/deafness Silent Pearl-studded circlet 650 gp
                Remove curse - - -
                Remove disease - - -
                Remove fear Extended Alchemically prepared war paint 250 gp
                Remove paralysis Enlarged Burnind incense 450 gp
                Repel metal or stone Widened Druid-tended sapling 5,550 gp
                Repel vermin Widened Rare snakeskin 3,150 gp
                Repel wood Widened Miniature jewel lantern 4,350 gp
                Repulsion Widened Alchemical-ink tattoo (temporary) 4,700 gp
                Resilient sphere Enlarged Crystal sphere 850 gp
                Resistance Extended Silk cloak 25 gp
                Resist energy Extended Spinel of red (fire), black (acid), green (sonic), blue (electricity), or white (cold) 450 gp
                Restoration - - -
                Greater restoration - - -
                Lesser restoration Empowered Alchemical balm 1,100 gp
                Resurrection - - -
                Reverse gravity Quickened Lodestone mined in a mildly chaos-aligned outer plane 7,400 gp
                Righteous might Extended Ritually prepared holy symbol 1,050 gp
                Rope trick Extended Rope braided from spider silk 450 gp
                Rusting grasp Empowered Ornate mithral gauntlet 1,900 gp
                Sanctuary Heightened +2 Jasper necklace 700 gp
                Scare Extended Ritually prepared bone from corporeal undead 450 gp
                Scintillating pattern Widened Pearlescent prism 5,550 gp
                Scorching ray Empowered Ruby form Elemental Plane of Fire 1,100 gp
                Screen Heightened +2 Embroidered gauze scrim 3,500 gp
                Scrying Heightened +3 Alchemically purified nitric acid 3,150 gp
                Greater scrying Heightened +2 Alchmically purified nitric acid 3,100 gp
                Sculpt sound Enlarged Rare clay 650 gp
                Searing light Maximized Yellow topaz 2,550 gp
                Secret chest Extended Net made of ethereal solids 1,050 gp
                Secret page - - -
                Secure shelter Extended Miniscule model of cottage 850 gp
                See invisibility Extended Powdered turquoise 450 gp
                Seeming Heightened +2 Coral figurines 2,300 gp
                Sending - - -
                Sepia snake sigil Heightened +2 Powdered amber 2,000 gp
                Sequester Extended Alchemical ointment 1,450 gp
                Shades Heightened +1 Pearl from the Plane of Shadow 1,850 gp
                Shadow conjuration Heightened +1 Pearl from the Plane of Shadow 850 gp
                Greater shadow conjuration Heightened +1 Pearl from the Plane of Shadow 1,450 gp
                Shadow evocation Heightened +1 Diamond from the Plane of Shadow 1,050 gp
                Greater shadow evocation Heightened +1 Diamond from the Plane of Shadow 1,650 gp
                Shadow walk Extended Black tourmaline 1,250 gp
                Shambler Empowered Rare herbs 3,900 gp
                Shapechange Extended Aquamarine circlet 1,850 gp
                Shatter Widened Carved crystal cubes 1,950 gp
                Shield Quickened Jeweled bracelet 2,200 gp
                Shield of faith Extended Ritually prepared parchment 250 gp
                Shield of law Extended Shield with +1 enhancement bonus 1,153 gp
                Shield other Enlarged Two emrald and platinum rings 550 gp
                Shillelagh Extended Druid-tended oak club or quarterstaff 250 gp
                Shocking grasp Maximized Ornate electrum gauntlet 1,350 gp
                Shout Widened Ornate platinum gong 3,150 gp
                Greater shout Widened Ornate platinum trumpet 5,550 gp
                Shrink item Extended Alchemically purified mica 650 gp
                Silence Silent Silver mask 450 gp
                Silent image Heightened +2 Rare pigments 700 gp
                Simulacrum - - -
                Slay living Heightened +3 Obsidian headpiece 3,750 gp
                Sleep Heightened +2 Alchemical dreamwisp dust 700 gp
                Sleet storm Extended Hollow ivory bottle 650 gp
                Slow Heightened +2 Liquid amber 1,500 gp
                Snare - - -
                Soften earth and stone Enlarged Specially prepared mud from strongly evil-aligned outer plane 450 gp
                Solid fog Quickened Cloudy diamonds 4,600 gp
                Song of discord Widened Rune-carved conch shell 3,750 gp
                Soul bind - - -
                Sound burst Heightened +1 Bone whistle 450 gp
                Speak with animals Extended Animal mask 250 gp
                Speak with dead Heightened +3 Golden caduceus 2,550 gp
                Speak with plants Extended Jade-studded mask 650 gp
                Spectral hand Enlarged Phosphor-limned glove 450 gp
                Spell immunity Extended Moonstone 850 gp
                Greater spell immunity Extended Moonstone 1,650 gp
                Spell resistance Extended Rakshasa claw 1,050 gp
                Spellstaff - - -
                Spell turning Empowered Zircon 3,100 gp
                Spider climb Extended Drider fur 450 gp
                Spike growth Heightened +2 Carved basalt dagger 1,500 gp
                Spike stones Heightened +2 Carved obsidian dagger 1,900 gp
                Spiritual weapon Enlarged Masterwork version of weapon varies
                Statue Extended Limestone figurine 1,450 gp
                Status Extended Electrum headband 450 gp
                Stinking cloud Empowered Sulfur from Elemental Plane of Fire 1,500 gp
                Stone shape - - -
                Stoneskin Extended Diamond dsut 1,300 gp
                Stone tell Extended Stone mask 1,250 gp
                Stone to flesh - - -
                Storm of vengeance Empowered Heartwood from oak split by lightning 3,900 gp
                Suggestion Heightened +2 Druid-tended honey 1,500 gp
                Mass suggestion Heightened +2 Druid-tended honey 2,700 gp
                Summon Instrument - - -
                Summon monster I Extended Pearl 250 gp
                Summon monster II Empowered Pearl 1,100 gp
                Summon monster III Empowered Pearl 1,500 gp
                Summon monster IV Empowered Pearl 1,900 gp
                Summon monster V Empowered Pearl 2,300 gp
                Summon monster VI Empowered Pearl 2,700 gp
                Summon monster VII Empowered Pearl 3,100 gp
                Summon monster VIII Empowered Pearl 3,500 gp
                Summon monster IX Empowered Pearl 3,900 gp
                Summon nature’s ally I Extended Druid-tended mistletoe 250
                Summon nature’s ally II Empowered Druid-tended mistletoe 1,100 gp
                Summon nature’s ally III Empowered Druid-tended mistletoe 1,500 gp
                Summon nature’s ally IV Empowered Druid-tended mistletoe 1,900 gp
                Summon nature’s ally V Empowered Druid-tended mistletoe 2,300 gp
                Summon nature’s ally VI Empowered Druid-tended mistletoe 2,700 gp
                Summon nature’s ally VII Empowered Druid-tended mistletoe 3,100 gp
                Summon nature’s ally VIII Empowered Druid-tended mistletoe 3,500 gp
                Summon nature’s ally IX Empowered Druid-tended mistletoe 3,900 gp
                Sumon swarm Extended Rune-embroidered red cloth 450 gp
                Sunbeam Widened Javelin with phosphorus runes 4,950 gp
                Sunburst Widened Sunstone carved into graven image 5,550 gp
                Symbol of death Heightened +2 Powdered diamond and opal 13,500 gp
                Symbol of fear Heightened +2 Powdered diamond and opal 3,700 gp
                Symbol of insanity Heightened +2 Powdered diamond and opal 8,500 gp
                Symbol of pain Heightened +2 Powdered diamond and opal 3,300 gp
                Symbol of persuasion Heightened +2 Powdered diamond and opal 7,700 gp
                Symbol of sleep Heightened +2 Powdered diamond and opal 3,300 gp
                Symbol of stunning Heightened +2 Powdered diamond and opal 8,100 gp
                Symbol of weakness Heightened +2 Powdered diamond and opal 8,100 gp
                Sympathetic vibration Extended Set of masterwork tuning forks 1,250 gp
                Sympathy Extended Crushed pearls 2,150 gp
                Telekinesis Enlarged Iron rod with silver filigree 1,250 gp
                Telekinetic sphere Enlarged Crystal sphere 1,650 gp
                Telepathic bond Extended Dragon eggshells 1,050 gp
                Teleport Quickened Amber and emrald pendant 5,400 gp
                Teleport object Quickened Amber and emrald bracelet 7,000 gp
                Greater teleport Quickened Amber and emrald necklace 7,000 gp
                Teleportation circle Extended Amber dust 2,850 gp
                Temporal stasis Heightened +2 Powdered diamond, emrald, ruby, and sapphire 8,500 gp
                Tiny hut Extended Necklace of crystal beads 650 gp
                Transformation Extended Potion of bear’s endurance, bull’s strength, cat’s grace, and heroism 1,650 gp
                Trap - - -
                Time stop Empowered Specially prepared titan’s knucklebone 3,900 gp
                Tongues Extended Brass model of ziggurat 750 gp
                Touch of fatigue Heightened +2 Wolverine perspiration 275 gp
                Touch of idiocy Silent Ornate bronze gauntlet 450 gp
                Transmute metal to wood Widened Finely carved darkwood-and-pearl holy symbol 4,950 gp
                Transmute mud to rock Heightened +1 Alchemically treaded clay 1,050 gp
                Transmute rock to mud Heightened +1 Alchemically treated clay 1,050 gp
                Transport via plants Silent Rare herbs 1,250 gp
                Trap the soul - - -
                Tree shape Extended Shawl woven from druid-tended leaves 450 gp
                Tree stride Silent Rare herbs 1,050 g
                True resurrection - - -
                True seeing Extended Eye ointment 1,500 gp
                True strike Quickened Bow with +1 enhancement bonus 2,330 gp
                Undeath to death Widened Crushed diamond 4,850 gp
                Undetectable alignment Extended Embroidered velvet shroud 450 gp
                Unhallow Widened Herbs, oils, and incense 4,750 gp plus extra for spell
                Unholy aura Extended Shield with +1 enhancement bonus 1,153 gp
                Unholy blight Empowered Dust from strongly evil-aligned outer plane 1,900 gp
                Unseen servant Extended Fancy valet’s uniform 250 gp
                Vampiric touch Maximized Specially prepared vampire’s fang 2,550 gp
                Veil Heightened +2 Veil spun from electrum thread 2,700 gp
                Ventriloquism Enlarged Calligraphy on fine parchement, rolled into cone 250 gp
                Virtue Extended Brass medallion 25 gp
                Vision - - -
                Wail of the banshee Enlarged and widened Trapped banshee essence 8,600 gp
                Wall of fire Extended Ground phosphorus and magnesium 950 gp
                Wall of force Extended Any clear gem 1, 050 gp
                Wall of ice Extended Rune-engraved quartz 850 gp
                Wall of iron Enlarged Alchemically purified iron and gold dust 1,300 gp
                Wall of stone Enlarged Rune-engraved granite 1,050 gp
                Wall of thorns Extended Thorns from rare blood-roses 1,050 gp
                Warp wood Enlarged Switch carved from druid-tende black oak 450 gp
                Water breathing Extended Ornately carved reed 650 gp
                Water walk Extended Coral armbands 650 gp
                Waves of exhaustion Widened Occluded diamond 4,950 gp
                Waves of fatigue Widened Occluded diamond 2,550 gp
                Web Heightened +2 Ritually prepared drider silk 1,100 gp
                Weird Heightened +1 Nightmarish etchings 1,850 gp
                Whirlwind Extended Bottled gale-force wind from the Elemental Plane of Air 1,650 gp
                Whispering wind Extended Bottled last breath of a druid 450 gp
                Wind walk Extended Cloud vapor from mildly law-aligned outer plane 1,350 gp
                Wind wall Extended Specially prepared lillend feather 650 gp
                Wish - - -
                Wood shape - - -
                Word of chaos Heightened +2 Specially prepared stinger of formian myrmarch 3,100 gp
                Word of recall Quickened Ornate emrald holy symbol 7,000 gp
                Zone of silence Widened Miniature platinum lute with strings cut 3,150 gp
                Zone of truth Heightened +2 Silver and gold gavel 1,100 gp
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                • halfgiantH
                  halfgiant PC
                  last edited by

                  Hardened Spell
                  Your spells are difficult to counter or dispel.

                  Prerequisite: Spell Focus

                  Benefit: Choose a spell school for which you have the Spell Focus feat. Your spells of that school have gain a +5 bonus to the DC needed to identify and to dispel them.

                  Special: You may take this feat multiple times. Each time you take this feat, it applies to a different school of magic.

                  [Reference: Kobold Press; The Complete Advanced Feats; Pg 19]

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                  • halfgiantH
                    halfgiant PC
                    last edited by

                    Selective Spell (Metamagic)
                    Your allies need not fear friendly fire.

                    Prerequisite: Spellcraft 10 ranks.
                    Benefit: When casting a selective spell with an area effect and a duration of instantaneous, you can choose a number of targets in the area equal to the ability score modifier used to determine bonus spells of the same type (Charisma for bards, oracles, paladins, sorcerers, and summoners; Intelligence for witches and wizards; Wisdom for clerics, druids, inquisitors, and rangers). These targets are excluded from the effects of your spell. A selective spell uses up a spell slot one level higher than the spell’s actual level.

                    Spells that do not have an area of effect do not benefit from this feat.
                    At 20th level, you may exclude double the normal number of targets.

                    [Reference: TPK Games, Feats Reforged II, pg, 29]

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                    • halfgiantH
                      halfgiant PC
                      last edited by

                      Steel Soul
                      You are especially resistant to magic.

                      Prerequisites: Dwarf, hardy racial trait.

                      Benefit: You receive a +4 racial bonus on saving throws against spells and spell-like abilities. This replaces the normal bonus from the dwarf’s hardy racial trait.

                      At 7th level, once per day as an immediate action, you may reroll a failed save versus a spell or spell-like ability.

                      At 14th level, whenever you would take half damage from a spell or spell-like effect, you instead take ¼ damage.

                      Normal: Dwarves normally receive a +2 racial bonus on saving throws against spells and spell-like abilities.

                      [Reference: TPK Games, Feats Reforged II, pg, 33]

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                      • halfgiantH
                        halfgiant PC
                        last edited by halfgiant

                        Staff-Like Wand

                        Your research has unlocked a new power in conjunction with using a wand.

                        Prerequisite: You must be at least an 11th-level Wizard and must have the Craft Staff feat to select this discovery.

                        Benefit: Similar to using a magic staff, you use your own Intelligence score and relevant feats to set the DC for saves against spells you cast from a wand, and you can use your caster level when activating the power of a wand if it’s higher than the caster level of the wand.

                        [Source: Pathfinder Roleplaying Game: Ultimate Magic]

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                        • halfgiantH
                          halfgiant PC
                          last edited by

                          [Source: Mercenaries; AEG]

                          Exaggerate.png

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                          • halfgiantH
                            halfgiant PC
                            last edited by halfgiant

                            Theurgic Creationist

                            Type: General
                            Source: Dragon #325

                            You can create items using the knowledge gained from all of your spellcasting classes.

                            Prerequisite: Any item creation feat, able to cast spells from two different spell lists.
                            Benefit: When acquiring item creation feats or when creating magic items, you can add together the caster levels of all your spellcasting classes to determine your caster level. For example, a 1st-level bard/1st-level cleric/3rd-level wizard could gain Craft Wand and create magic items as a 5th-level caster.

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                            • halfgiantH
                              halfgiant PC
                              last edited by

                              Fuse with Item [Eldritch]

                              Using your skill with magic, you absorb a magic item into your body, taking on its essence and powers.

                              Prerequisite: Charisma 19, caster level 10th

                              Benefit: You can absorb a magic item and make its powers inherent within you. You cannot fuse with magic weapons or armor, nor can you fuse with potions or scrolls. You can fuse with any other item. Activating or using an item that’s fused with you works the same as for a normal item. A fused wand of wall of ice allows you to cast wall of ice as a spell-like ability (using the item’s caster level) 50 times, or however many charges it had left at the time of the fusing. Bonus types do not change. A fused amulet of health +4 grants you a permanent enhancement bonus (not an inherent bonus) of +4.

                              Fusing with an item first requires an XP cost equal to half the item’s gold-piece value. Then, you must make a Spellcraft check with DC 20 + the item’s caster level for each of the item’s separate abilities. Failure means that you cannot use that power. You may try only once per ability. Even if you are unable to use any of the powers of a fused item, the item is consumed, and the experience points lost.

                              Once consumed, a fused item cannot be taken away from you. It does not need to be drawn or wielded, and it is not visible in any way. It takes up no space on your body, so if you have fused with an amulet you can wear another amulet with- out problems. Like all spell-like abilities, using the fused item requires no components and draws no attack of opportunity.

                              Items that logically grant no benefit from being absorbed— mainly because their power comes from being independent of the user, such as a figurine of wondrous power or dust of tracelessness—cannot be fused.
                              Mord’s disjunction removes the item from you, restoring it to its normal state.

                              Intelligent Items: Fusing with an intelligent item forces you to make a Will save at the beginning of each day (DC 10 + item’s level + item’s Charisma bonus). If you succeed, you are in control for the day and can use the item’s abilities, skills, and feats (if applicable). If you fail, the item remains in control of you for the day and can use your abilities, skills, and feats. Items fused with a character cannot gain levels as described on page 63.

                              [Reference: WW16105 The Complete Book of Eldritch Might.pdf]

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                              • halfgiantH
                                halfgiant PC
                                last edited by

                                Grow Spell

                                Your spells can affect a greater area of number of targets.

                                Benefit: A grown spell has its area or number of targets affected increased by one-half. Spells with a personal affect or that target only a single creature are not affected. A grown spell uses up a spell slot two levels higher than the spell’s actual level.

                                [Reference: Quintessential Elf; Page 52]

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                                • halfgiantH
                                  halfgiant PC
                                  last edited by

                                  High Magic (Metamagic)

                                  You have learned the secrets of elven High Magic.
                                  Prerequisites: Spellcaster level 9th
                                  Benefit: The character can suffer a temporary point of Constitution damage in place of one higher level slot to power spells cast with a metamagic feat. The lost Constitution points cannot be regained by any magical means; only rest will bring them back. See the full rules for elven High Magic in the Magic of the Elves chapter.
                                  Special: The character must have this feat in order to learn any of the High Magic abilities.

                                  [Reference: The Quintessential Elf; Page 52]

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                                  • halfgiantH
                                    halfgiant PC
                                    last edited by

                                    Massive Spell (Metamagic)

                                    You can make a spell affect an incredibly large area.
                                    Prerequisites: Enlarge Spell, Encompassing Spell, Grow Spell, High Magic
                                    Benefit: The character can increase a spell’s area to a mile. A massive spell uses up a spell slot six levels higher than the spell’s actual level. See the full rules for elven High Magic in the Magic of the Elves chapter.

                                    [Reference: The Quintessential Elf; Page 53]

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                                    • daermadmD
                                      daermadm DM @halfgiant
                                      last edited by

                                      @halfgiant said in Kargin - Metamagic Notes:

                                      [Reference: The Quintessential Elf; Page 53]

                                      Dwarves cannot use these.

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                                      • halfgiantH
                                        halfgiant PC
                                        last edited by

                                        Well shit, to bad there isn’t a crafter class that can bypass or emulate racial requirements

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                                        • dwarfD
                                          dwarf PC
                                          last edited by

                                          or an alchemist that has an elven loaner body nearby… 😜

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                                          • halfgiantH
                                            halfgiant PC
                                            last edited by halfgiant

                                            WAND EXPERTISE [EPIC]

                                            You can activate wands with the speed that an archer fires arrows.

                                            Prerequisites: Craft Wand, Master Wand, Quicken Spell, Spellcraft 25 ranks.

                                            Benefits: You may activate a wand in place of an attack instead of as a standard action. As a full-round action, you could thus make as many wand activations as you could normally make ranged attacks. For instance, if your base attack bonus is +11, you could activate a wand three times as a full-round action. If you also had the Rapid Shot feat, you could activate the wand four times as a full-round action.

                                            Each activation after the first costs one additional charge from the wand, cumulative. Thus, the second activation in a round costs 2 extra charges, the third activation 3 extra charges, and so forth.

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