Spell Point Batteries
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Spell Point Batteries.
If memory serves didn’t that come from Volo’s Guide to All Things Magical. Was it 100 gp per spell point? I truthfully can’t remember anymore.
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@halfgiant said in Spell Point Batteries:
Spell Point Batteries.
If memory serves didn’t that come from Volo’s Guide to All Things Magical. Was it 100 gp per spell point? I truthfully can’t remember anymore.
That is what dwarf recalls.
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it was a logical extension from the 100gp per spell level a gem could hold. however, after discussing with cloud how his current spellpoint system runs on less # / higher strength spell points, i think we’ll be bumping it up to 250gp / spell lvl or spell point in his campaign
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I assume this is something that can be easily picked up in V’Ral assuming one has the cash?
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250 gp gems ?? absolutely - they’re easily available
higher denominations tho… obviously, anything over a 5k gemstone is pretty hard to come by - even for adventurers. the 5k gems are what we use to make standard big-ohm gems, since time immemorial… 25k gems can hold a regennable big ohm (Arg says it has to do with perfect clarity stones being able to properly store the complex compressed magic without shattering). and, back in the days of yore, you needed a 10k meteoric geode in order to fashion a spell point battery…
how cloud wants to play out the scarcity and availability, obviously, is in his baliwick.