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    Crafting Guidance

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    • halfgiantH
      halfgiant PC
      last edited by halfgiant

      Crafting Magic Weapons & Armor
      Level Minimum Weapon or Armor Bonus
      1 1
      4 2
      8 3
      12 4
      16 5
      20 6
      (Tier 2) 25 7
      Level Minimum Special Abilities
      1 1
      4 2
      8 3
      12 4
      16 5
      20 6
      (Tier 2) 25 7

      Note: Add your Weapon Bonus + your Weapons Special Abilities Cost to come up with a Cumlative Enchantment cost = (Total Bonus)^2 * 1500

      Example Keen Great Axe +1
      Enhancement Bonus 1
      Keen Special Ability 1
      Total 2 (2)^2 * 1,500 6000
      Vorpal Sword +5
      Enhancement Bonus 5
      Vorpal Special Ability 5
      Total 10 (10)^2 * 1,500 150000

      Notes:

      Not sure why in 3.5 rules the equation for Armor is (Bonus)^2 * 1000gp, and Weapons is (Bonus)^2 * 2000gp so I split the difference and made the math uniform for both armor and weapons; using a 1500 instead.

      Also no reason level minimums have to be the same between Weapon Bonuses and Special Abilities tables, I just put something on paper for us to kick around.

      Level Minimum - Above assumes Enchantment Bonus which is typical for arms and armor, doesn’t assume other shenanigans like alchemical augmentation, rune magic, sockets, forging skill techniques, manawelders, psionic tempering, etc…

      Exceptions: Level minimum is for base bonus, it doesn’t account for special abilities that may increase it beyond level minimum, these are typical temporary affects that endure during a encounter.

      Crafting Cost Rules:
      Normal Crafting cost is half the base price (50%) of the magic item. Additional crafting enhancers can be provided with items, feats, and spell buffs these additional cost reducers in the game can lower it beyond that. A hard limit has been set for the crafting system within this 10E rule set to go no cheaper than -

      Tier 1 (Levels 1-24): 40%; Exceptions probably do need to be discussed here as crafting base classes should be able to do better than non-crafting classes. It would be trivial for cleric to get to a 40% modifier without much effort, forging as well as a crafting base class like an artificer. I claim fair and equal pube.

      Tier 2 (Levels 25+): 25%; Exceptions do exist in this space, like specific Tier 2 crafting prestige classes called the Ancients.

      daermadmD 1 Reply Last reply Reply Quote 0
      • daermadmD
        daermadm DM
        last edited by

        So, name the feats and sources for your reductions.

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        • daermadmD
          daermadm DM @halfgiant
          last edited by

          @halfgiant said in Crafting Guidance:

          Not sure why in 3.5 rules the equation for Armor is (Bonus)^2 * 1000gp, and Weapons is (Bonus)^2 * 2000gp so I split the difference and made the math uniform for both armor and weapons; using a 1500 instead.

          This makes zero logical sense now that I actually looked at the rules closer. There are zero possible reasons for a suit of armor to be cheaper to enchant than a sword.

          So We are going to go with the higher cost value form weapons at a minimum.

          Bonus squared times 2000gp

          halfgiantH 1 Reply Last reply Reply Quote 0
          • halfgiantH
            halfgiant PC @daermadm
            last edited by

            @daermadm

            Err?

            You mean armor is the higher factor and weapons is the lower factor?

            daermadmD 1 Reply Last reply Reply Quote 0
            • daermadmD
              daermadm DM @halfgiant
              last edited by

              @halfgiant said in Crafting Guidance:

              @daermadm

              Err?

              You mean armor is the higher factor and weapons is the lower factor?

              I mean I was looking at the DMG and disagree with the fact that armor takes less GP value to enchant than weapons.

              halfgiantH 1 Reply Last reply Reply Quote 0
              • halfgiantH
                halfgiant PC @daermadm
                last edited by

                @daermadm Yeah from what I’ve been able to glean from past posts, everyone came to that conclusion

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                • halfgiantH
                  halfgiant PC
                  last edited by

                  What’s even more jacked up is a suit of +5 Armor costs the same amount as a +5 Shield.

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