Cubes
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That is an interesting take, I’ll look to Cloud to determine if and when he wants to integrate cube magic tech into the game (and as part of discovered treasure). As a newly minted Artificer i am keenly interested in it, and the game mechanics but it does sound like the idea may need to bake a little longer. Some questions that pop immediately to mind are -
How do they get recharged?
Can they be crafted?
What are the various types of cubes? Different colors, energy types? sizes?
Are they interchangeable between item interface types or are there restrictions? do they stack/aggregate? how does overcharging work?
Do metamagic feats affect cubes?Food for thought.
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How do they get recharged?
In this verse, they recharge naturally. Rates undetermined yet. They can be forcefully quick charged.
Can they be crafted?
They are always crafted, made with manacite.
What are the various types of cubes? Different colors, energy types? sizes?
Physical size is pretty much always the same. Storage size varies based on manacite quality. Colors based on energy types as well as “generic”
Are they interchangeable between item interface types or are there restrictions? do they stack/aggregate? how does overcharging work?
Trying to blow yourself up already?
Do metamagic feats affect cubes?
Generally the feats are used in the item creation and just cause the item to use more points per activation.
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@halfgiant said in Cubes:
That is an interesting take, I’ll look to Cloud to determine if and when he wants to integrate cube magic tech into the game (and as part of discovered treasure). As a newly minted Artificer i am keenly interested in it, and the game mechanics but it does sound like the idea may need to bake a little longer.
Basically I like the idea but still have to think about implementation.
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How does one go about refilling a cube?
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can’t remember how they were refilled originally - but logistically speaking i’d think the ole’ dweomerflow method would still work fine.
obelisk could flash-fill 'em, obviously - though you’d better bribe him with “candy” beforehand or he might eat a few
so long as a single “charge” remained in the cube, it would slowly refill in the Manaverse - much quicker if taken to the Manethereal plane (kinda like how a magnet slowly attracts iron filings and particulates out of smoke) - like draws like, and whatnot
and then there’s the alchemical ways… >:) heh heh heh. you’d be surprised at the uses for highly magical blood - which is why Dregnoth spends an inordinate amount of time plotting to acquire bits of Sorvani
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So in the case of a rod of absorption, drawing spells or spell-like abilities into itself i assume such a device would be filling cubes? Once a cube is filled in this case i believe 50 spell levels tops off a rod, can those cubes be recycled into other devices such as wands or a staff?
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- zap blows the dust off a folder *
well back in the old 2e cube days, the majority of ‘charged’ magical items would only hold 1 or 2 cubes at most - each level of wizard spells and cleric spells produced different colored cubes. 1st lvl wizard spells made orange cubes, for example, and could be plugged into things like wands of magic missiles. (( orange cubes were the ones my idiot fighter Trog liked to chew on )). a cube held 10 charges of whatever level/color magic it was tuned to
back then, the rod of absorption was often used several different ways - it ALONE amongst the rod/staff/wand category could hold twice the standard number of cubes (4) and could channel captured magic into any of the cubes that were empty or matched the incoming spell level
i remember there were also “special” colored cubes - like the ones that powered wands of wonder, which resembled a kaliedoscope of chaotic colors…
staves of magi could also absorb, but only held 2 cubes and so were often carried with one full and one empty. i seem to recall the staffs of magi and power shared a common BLACK cube that only a staff of magi could make - requring it to absorb several different spell colors in a kind of spell recipe.
to answer your 2nd question, yes - cubes were universally interchangeable and could be switched between wand/staff/rod/certain rings/etc at any time, regardless of whether FULL or not. one thing i always waited for someone to do was try to shove an 18th lvl cube into a wand of magic missles or fireball wand - but, given the propensity back then for things to go grandiosely explosive, its probably better that never happened, at the time
being a vastly older and wiser dwarf than my teenage self, i must admit there needs to be a better/easier/more generic way to charge the ruddy things - prolly one of the reasons the original idea never seemed to “gel” and got left by the wayside…
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I always liked the cube concept for powering charged items. Ever since restarting this game in the manaverse and being reminded of cubes, I have been thinking about how to implement them.
My rough thoughts are all charged items that exist here are cube based.
Cubes are made with manacite ore of varying density (age) as a base. The more dense the manacite, the higher power (spell level) the cube.
Manacite is not a rare substance in lower density. It is the higher density manacite that is so rare as it takes a thousand years or more to form.
Cubes exist from 0th level to 9th level (and beyond as we get into artifact class gear).
Cubes also exist in self recharging and non-self recharging. Self recharging requires small amounts of higher density manacite during creation to maintain the connection to the manatheareal plane.Self recharging will recharge at a rate of 1 spell point per hour.
Non-self recharging will recharge at a rate of 1 spell point per week.Self recharging costs about 10 times a non self recharging to create due to the cost of the denser manacite.
I have still to set costs for manacite…
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Now thats interesting, self recharging will recharge at a rate of 1 spell point per hour, and non-self recharging will recharge at a rate of 1 spell point per week. I like the idea of that, is there going to be a craft cube feat?
Cubes exist from 0th level to 9th level (and beyond as we get into artifact class gear), I assume in the case of staves that have multiple power options, the cube of the highest level of spell is what you load it with, or do staves take multiple cubes for each power?
How readily available is manacite, high quality and low quality? Can you make heavy manacite? And can a rod of heavy manacite be used in a mana reactor? Has any one made a Manacite Mythaller (manacitealler)?
So if i have cubes i use in my wand of magic missles, I stick it in my rod of absorption and blast a bunch of magic missles at it filling up the cube I should be able to swap it back in the wand…and i’m good to go again. Agree? Disagree? Or alternatively i could wait for it to naturally recharge.
Are cubes based on spell levels, and school of magic? Like 3rd level Divination cube? or a 5th level Evocation cube?
Anyone ever make a Golem out of Manacite?
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@halfgiant said in Cubes:
Now thats interesting, self recharging will recharge at a rate of 1 spell point per hour, and non-self recharging will recharge at a rate of 1 spell point per week. I like the idea of that, is there going to be a craft cube feat?
Yes
Cubes exist from 0th level to 9th level (and beyond as we get into artifact class gear), I assume in the case of staves that have multiple power options, the cube of the highest level of spell is what you load it with, or do staves take multiple cubes for each power?
You have to use the cube for the highest level ability if I recall correctly.
How readily available is manacite, high quality and low quality?
Learning about the mining and processing of Manacite was the reason for the alliance with the island kingdoms.
Can you make heavy manacite?
You cannot make manacite. Could you make it reactive/heavy? You are hurting my brain.
And can a rod of heavy manacite be used in a mana reactor?
Eventually
Has any one made a Manacite Mythaller (manacitealler)?
Yes, you have not met them yet.
So if i have cubes i use in my wand of magic missles, I stick it in my rod of absorption and blast a bunch of magic missles at it filling up the cube I should be able to swap it back in the wand…and i’m good to go again. Agree? Disagree? Or alternatively i could wait for it to naturally recharge.
You do not have blast magic missiles. You have to jsut blast any spell. It will store each spell level as a charge. So your empty 1st level cube will gain 3 charges if your rod absorbs a lightning bolt.
Are cubes based on spell levels, and school of magic? Like 3rd level Divination cube? or a 5th level Evocation cube?
Spell levels, not schools
Anyone ever make a Golem out of Manacite?
I am sure.
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Has any one made a Manacite Mythaller (manacitealler)?
Yes, you have not met them yet.
the alchemist grins and nods “I made a very, very tiny one - yes. It keeps my plants growing, pots stirring, fires burning, water running and other minor stuffs. Carved a heart out of manacite and animated it. Wanna see ? Right this way…”
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Can you make heavy manacite?
You cannot make manacite. Could you make it reactive/heavy? You are hurting my brain.
And can a rod of heavy manacite be used in a mana reactor?
the alchemist glares at you
you been sneaking into my portable cottage to read my gnotes ?? we’re not making HEAVY manacite, we’re building a decalcinator to make compressed and compacted manacite, cranking its grade up to higher than exists naturally. -
Those are very interesting answers, so many options and paths to take. Much much to do.
Another question given the formation of manacite due to extreme exposure of the manathereal plane over eons, what about gemstones or other forms of ore found in these areas, have they been affected as well?
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Dwarf,
I distantly remember in a far, far off time you had something written down about the cubes, and their colors. I don’t suppose that is lying about for you to post?
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@halfgiant said in Cubes:
Dwarf,
I distantly remember in a far, far off time you had something written down about the cubes, and their colors. I don’t suppose that is lying about for you to post?
I have found documents! info to come.
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This is base don the old 2e modified spell list that went from 1-18 / 1-14
Spell Level Wizard Cleric 1 Orange Green 2 Red Brown 3 Yellow Pink 4 Light Blue Indigo 5 Dark Blue White 6 Violet Rust 7 Maroon Lavender 8 Dark Green Platinum 9 Beige Chromatic 10 Pale Yellow Black & White 11 Navy Blue Black & Red 12 Turquoise Red & White 13 Gold Incandescent Rose 14 Bronze Blood Red 15 Silver 16 Brass 17 Copper 18 Steel Power Level Wizard Cleric ------------- ---------------- -------- Lesser Dark Gray ? Medium Glowing Purple ? Greater ?Black? ? -
This is not what will be implemented. THis is for historical reference.
I will be implementing cubes. My goal is by CabinCon.
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Colors might change, but this is my plan.
Spell Level Color Cost Empty Per Charge Creation Cost 1 Orange 1000 100 2 Brown 2000 200 3 Yellow 3000 300 4 Blue 4000 400 5 Pink 5000 500 6 Violet 6000 600 7 Maroon 7000 700 8 Green 8000 800 9 Beige 9000 900 10 Steel 10000 1000 11 Rust 11000 1100 12 Turquoise 12000 1200 13 Gold 13000 1300 14 Bronze 14000 1400 15 Silver 15000 1500 16 Brass 16000 1600 17 Copper 17000 1700 18 Platinum 18000 1800 19 White 19000 1900 20 Blood Red 20000 2000 Low (1-3) Black & White Medium (4-6) Red & White High (7-9) Black & Red Good (10-12) Black & Gold Excellent (13-15) Red & Gold Exceptional (16-18) Gold & White Planar (19-20) Gold & Platinum Variable - Low (1-9) Chromatic Variable - High (10-18) Iridescent Chromatic -
I’m fairly solid on the costs above. Those are retail.
I would be interested in some help in costs to make.
Also for discussion, should wand/staff/rod creation make max cubes? Or only enough for the sockets.
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@dwarf have you ever thought about letting cubes be destroyed if used for an “11th” charge?
I would think only for say up to spell level 3 or 4 lower effects?