Two-Weapon Fighting Feat Notes


  • PC

    Monkey Grip
    ( Complete Warrior, p. 103)

    [General]

    You are able to use a larger weapon than other people your size.

    Prerequisite
    Base attack bonus +1,
    Required for: Wield Oversized Weapon (CW) ,

    Benefit
    You can use melee weapons one size category larger than you are with a -2 penalty on the attack roll, but the amount of effort it takes you to use the weapon does not change. For instance, a Large longsword (a one-handed weapon for a Large creature) is considered a two-handed weapon for a Medium creature that does not have this feat. For a Medium creature that has this feat, it is still considered a one-handed weapon. You can wield a larger light weapon as a light weapon, or a larger two-handed weapon in two hands. You cannot wield a larger weapon in your off hand, and you cannot use this feat with a double weapon.

    Normal
    You can use a melee weapon one size category larger than you are with a -2 penalty on the attack roll, and the amount of effort it takes to use the weapon increases. A larger light weapon is considered a one-handed weapon, a larger one-handed weapon is considered a two-handed weapon, and you cannot use a larger two-handed weapon at all.


  • PC

    Wield Oversized Weapon

    ( Complete Warrior, p. 153)

    [Epic]

    You can use larger than normal weapons with ease.

    Prerequisite
    Monkey Grip (CW) , STR 25, Base attack bonus +21

    Benefit
    You can treat any weapon as if it were one size category smaller than normal and one category “lighter” for the purpose of determining the amount of effort it takes to wield. For instance, a halfling with this feat could wield a Medium short sword as a Small light weapon, or a human could wield an ogre’s Large greatclub as a Medium twohanded weapon. The weapon still deals its normal amount of damage.

    This feat subsumes the effects of the Monkey Grip feat. The feats’ effects do not stack.

    Normal
    You may only wield weapons of your size without penalty.


  • PC

    Ambidexterity

    ( Player’s Handbook 3.0)

    [General]

    You are equally adept at using either hand

    Prerequisite
    DEX 15+

    Required for: Greater Two-Weapon Fighting (ELH)

    Benefit
    You ignore all penalties for using an off hand. You are neither left-handed nor right-handed.

    Special
    This feat helps offset the penalty for fighting with two weapons.
    See the Two-Weapon Fighting feat, page 86, and Table 8-2:Two-Weapon Fighting Penalties, page 125.
    A ranger wearing light armor or no armor can fight with two weapons as if he had the feats Ambidexterity and Two-Weapon Fighting.

    Normal
    Without this feat, a character who uses his or her off hand suffers a -4 penalty to attack rolls, ability checks, and skill checks.
    For example, a right-handed character wielding a weapon with her left hand suffers a -4 penalty to attack rolls with that weapon.


  • PC

    Two-Weapon Fighting [General]
    You can fight with a weapon in each hand. You can make one extra attack each round with the second weapon.

    Prerequisite
    Dex 15.

    Benefit
    Your penalties on attack rolls for fighting with two weapons are reduced. The penalty for your primary hand lessens by 2 and the one for your off hand lessens by 6. See the Two-Weapon Fighting special attack.

    Normal
    If you wield a second weapon in your off hand, you can get one extra attack per round with that weapon. When fighting in this way you suffer a -6 penalty with your regular attack or attacks with your primary hand and a -10 penalty to the attack with your off hand. If your off-hand weapon is light the penalties are reduced by 2 each. (An unarmed strike is always considered light.)

    Special
    A 2nd-level ranger who has chosen the two-weapon combat style is treated as having Two-Weapon Fighting, even if he does not have the prerequisite for it, but only when he is wearing light or no armor.

    A fighter may select Two-Weapon Fighting as one of his fighter bonus feats.


  • PC

    Improved Two-Weapon Fighting [General]
    Prerequisites
    Dex 17, Two-Weapon Fighting, base attack bonus +6.

    Benefit
    In addition to the standard single extra attack you get with an off-hand weapon, you get a second attack with it, albeit at a -5 penalty. See the Two-Weapon Fighting special attack.

    Normal
    Without this feat, you can only get a single extra attack with an off-hand weapon.

    Special
    A fighter may select Improved Two-Weapon Fighting as one of his fighter bonus feats.

    A 6th-level ranger who has chosen the two-weapon combat style is treated as having Improved Two-Weapon Fighting, even if he does not have the prerequisites for it, but only when he is wearing light or no armor.


  • PC

    Greater Two-Weapon Fighting [General]
    Prerequisites
    Dex 19, Improved Two-Weapon Fighting, Two-Weapon Fighting, base attack bonus +11.

    Benefit
    You get a third attack with your off-hand weapon, albeit at a -10 penalty. See the Two-Weapon Fighting special attack.

    Special
    A fighter may select Greater Two-Weapon Fighting as one of his fighter bonus feats.

    An 11th-level ranger who has chosen the two-weapon combat style is treated as having Greater Two-Weapon Fighting, even if he does not have the prerequisites for it, but only when he is wearing light or no armor.