Kargin - Metamagic Notes
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Reach Spell [Metamagic]
You can cast touch spells without touching the spell recipient.
Benefit: You can cast a spell that normally has a range of touch at any distance up to 30 feet. The spell effectively becomes a ray, so you must succeed at a ranged touch to bestow the spell upon a recipient.
A reach spell uses a spell slot two levels higher than the spell’s actual level.
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Repeat Spell [Metamagic]
You can cast a spell that repeats the following round.
Prerequisite: Any other metamagic feat.
Benefit: A repeated spell is automatically cast again at the beginning of your next turn. No matter where you are, the second spell originates at the same location and effects the same area as the original spell. You cannot use this feat on spells with a touch range. If the original spell designates a target, the repeated spell affects the same target if it is within 30 feet, otherwise the second spell fails.
A repeated spell uses up a spell slot three levels higher than the spell’s actual level.
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Sculpt Spell [Metamagic]
You can alter the shape of a spell’s area.
Prerequisite: Any other metamagic feat.
Benefit: You can modify an area spell by changing the area’s shape. The new area must be chosen from the following list: cylinder (10-foot radius, 30 feet high), 40-foot cone, four 10-foot cubes, or a ball (20-foot radius spread). The sculpted power works normally in all respects except for its shape.
A sculpted spell uses a spell slot one level higher than the spell’s actual level.
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Smiting Spell [Metamagic]
You can channel the energy of a touch spell into a weapon, causing the spell to discharge when you strike an opponent.
Prerequisite: Base attack bonus +1.
Benefit: You can alter a spell with a range of touch to transfer its energy from your hand to a weapon that you hold. The next time you strike an opponent with that weapon, the spell discharges.
The target takes the normal damage and effects of a successful attack in addition to the spell’s effect. Once you place a spell into a weapon, you must discharge it within 1 minute, or its energy dissipates harmlessly.
You can place a smiting spell on a piece of ammunition or a projectile, such as a sling bullet, an arrow, or a crossbow bolt. In such a case, the spell dissipates if the attack misses. The spell cannot be placed on a bow, crossbow, sling, or similar weapon that uses ammunition.
A smiting spell uses up a spell slot one level higher than the spell’s actual leve
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Twin Spell [Metamagic]
You can cast a spell simultaneously with another spell just like it.
Prerequisite: Any other metamagic feat.
Benefit: You can twin a spell. Casting a spell altered by this feat causes the spell to take effect twice on the area or target, as if you were simultaneously casting the same spell twice on the same location or target. Any variables in the spell are the same for both of the resulting powers.
The target experiences all the effects of both spells individually and receives a saving throw (if applicable) for each. In some cases, such as a twinned charm person, failing both saving throws results in redundant effects (although, in this example, an ally of the target would have to succeed on two dispel attempts to free the target from the charm effect).
A twinned spell uses a spell slot four levels higher than the spell’s actual level.
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Widen Spell [Metamagic]
You can increase the area of your spells.
Benefit: You can alter a burst, emanation, line, or spread spell to increase its area. Spells that do not have an area of one of these four sorts are not affected by this feat. Any numeric measurements of the power’s area increase by 100%.
A widened spell uses a spell slot three levels higher than the spell’s actual level.
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Split Ray
( Tome and Blood: A Guidebook to Wizards and Sorcerers, p. 42)[Metamagic]
You can affect two targets with a single ray.
Prerequisite
Any other metamagic feat,Benefit
You can split spells that specify a single target and make a ranged touch attack. Only spells that deal damage can be affected by this feat. The split ray affect any two targets that are both within the spell’s range and within 30 feet of each other. Each target takes half as much damage as normally indicated (round down). If desired, you can have both rays attack the same target. A split ray uses up a spell slot of the spell’s normal level, modified by any other metamagic feats. -
Practiced Spellcaster
( Complete Divine, p. 82)[General]
Choose a spellcasting class that you possess. Your spells cast from that class are more powerful.
Prerequisite
Spellcraft 4 ranks,Benefit
Your caster level for the chosen spellcasting class increases by +4. This can’t increase your caster level beyond your HD. However, even if you can’t benefit from the full bonus immediately, if you later gain noncaster-level HD you may be able to apply the rest of the bonus. For example, a human 5th-level cleric/3rd-level fighter who selects this feat would increase his cleric caster level from 5th to 8th (since he has 8 HD). If he later gained a fighter level, he would gain the remainder of the bonus and his cleric caster level would become 9th (since he now has 9 HD). A character with two or more spellcasting classes (such as a bard/sorcerer or a ranger/druid) must choose which class gains the feat’s effect. This does not affect your spells per day or spells known. It only increases your caster level, which would help you penetrate SR and increase the duration and other effects of your spells.Special
You may select this feat multiple times. Each time you choose it, you must apply it to a different spellcasting class. For instance, a 4th-level cleric/5th-level wizard who had selected this feat twice would cast cleric spells as an 8th-level caster and wizard spells as a 9th-level caster.and
Improved Caster Level
You raise your caster level.Prerequisite: Ability to cast spells.
Benefit: Your effective caster level in all spellcasting classes is increased by 4, but no higher than your character level.
Special: You can take this feat multiple times; its effects stack.
[Reference: Kobold Press, The Complete Advanced Feats, Pg 20] -
Irresistible Spell [Metamagic]
(Kingdoms of Kalamar)Nobody can resist your spells.
Prerequisite: Spellcaster level 7+, Envelope the Wall, Maximize Spell.
Benefit: Spells you cast that normally allow a saving throw do not allow a saving throw. An irresistible spell uses up a spell slot four levels higher than the spell’s actual level. -
Mass Effect Spell (Metamagic)
Your spells can affect more targets.
Benefit: A spell that normally affects a single target now affects 1 target /caster level, no two of which can be more than 30 ft. apart. A mass effect spell uses up a spell slot 4 levels higher than the spell’s actual level.
Special: If used with a touch spell, all targets must be in physical contact with one another. This feat does not work on spells with a range of “personal.”
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@halfgiant said in Kargin - Metamagic Notes:
Persistent Spell
( Deities and Demigods, p. 51)[Metamagic]
The deity makes one of its spells last all day.
Prerequisite: Extend Spell (PH) ,
Benefit
A persistent spell has a duration of 24 hours. The persistent spell must have a personal range or a fixed range (comprehend languages or detect magic, for example). The deity is still required to concentrate on spells such as detect magic and detect thoughts to use their effects. Concentrating on such a spell is a standard action that does not provoke an attack of opportunity. A persistent spell uses up a spell slot four levels higher than the spell’s actual levelaccording to complete arcane (p81) this is a +6 add for us mere mortals
Dregnoth glances probingly at Kargin to see if he’s stashed some Godsblood in his platemail -
@halfgiant said in Kargin - Metamagic Notes:
Innate Spell [Metamagic]
You have mastered a spell so thoroughly that you can now cast it as a spell-like ability.
Prerequisites: Quicken Spell, Silent Spell, Still Spell.
Benefit: Choose a spell you can cast. You may now use this spell three times per day as a spell-like ability. If the innate spell has an XP cost, you pay the cost each time you use the spell. If it has a focus, you must have it to use the spell in this manner. If the innate spell has a costly material component, you need an item worth 50 times that amount to use as a focus for the spell-like ability. Otherwise, you need no components to use the innate spell as a spell-like ability.
You must permanently assign one spell slot of the appropriate spell level to the innate spell. You cannot use this spell slot for anything else.
Special: You can select this feat multiple times, selecting a new innate spell each time.
this is the little weenie version of the Fcheat… better one is in Complete Arcane p80
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@dwarf said in Kargin - Metamagic Notes:
@halfgiant said in Kargin - Metamagic Notes:
Innate Spell [Metamagic]
You have mastered a spell so thoroughly that you can now cast it as a spell-like ability.
Prerequisites: Quicken Spell, Silent Spell, Still Spell.
Benefit: Choose a spell you can cast. You may now use this spell three times per day as a spell-like ability. If the innate spell has an XP cost, you pay the cost each time you use the spell. If it has a focus, you must have it to use the spell in this manner. If the innate spell has a costly material component, you need an item worth 50 times that amount to use as a focus for the spell-like ability. Otherwise, you need no components to use the innate spell as a spell-like ability.
You must permanently assign one spell slot of the appropriate spell level to the innate spell. You cannot use this spell slot for anything else.
Special: You can select this feat multiple times, selecting a new innate spell each time.
this is the little weenie version of the Fcheat… better one is in Complete Arcane p80
Actually, the complete arcane version takes a spell slot 8 level higher than the spell. Meaning it can only be use don 1st and second level spells.
Otherwise, I do not see a difference.
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@dwarf Edited. It has been updated with the correct version.
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Dazing Spell (Metamagic)
You can daze creatures with the power of your spells.
Benefit: You can modify a spell to daze a creature damaged by the spell. When a creature takes damage from this spell, they become dazed for a number of rounds equal to the original level of the spell. If the spell allows a saving throw, a successful save negates the daze effect. If the spell does not allow a save, the target can make a Will save to negate the daze effect. If the spell effect also causes the creature to become dazed, the duration of this metamagic effect is added to the duration of the spell.
Level Increase: +3 (a dazing spell uses up a spell slot three levels higher than the spell’s actual level.
Spells that do not inflict damage do not benefit from this feat.
Found Here
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Range Personal -> Touch -> Ray
Transfer Spell (Metamagic)
You can change the range of a spell from personal to touch.
Benefit: You can use Transfer Spell with any spell that has a range of personal to change its range to touch. The target of the spell must accept the spell voluntarily or it has no effect.
Level Increase: +1
Reference: https://www.d20pfsrd.com/feats/3rd-party-feats/kobold-press/metamagic-feats-3rd-party-kobold-press/transfer-spell-metamagic/
Reach Spell (Metamagic)
( Complete Divine, p. 84)[Metamagic]
You can cast touch spells without touching the spell recipient.
Prerequisite
Benefit
You may cast a spell that normally has a range of touch at any distance up to 30 feet. The spell effectively becomes a ray, so you must succeed on a ranged touch attack to bestow the spell upon the recipient. A reach spell uses up a spell slot two levels higher than the spell’s actual level.Level Increase: +2
Reference: https://dndtools.net/feats/complete-divine--56/reach-spell--2390/
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Table: Metamagic Components Spell Name Metamagic Effect Metamagic Component Minimum Cost Acid Arrow Empowered Four masterwork darts 1,200 gp Acid fog Extended Powdered Gorgon hoof 940 gp Acid splash Enlarged Rare toad skin 20 gp Aid Extended Specially consecrated water 340 gp Air walk Quickened Stoppered vial of elemental air 3,500 gp Alarm Widened Rare chalk 1,000 gp Align weapon Quickened Weapon with +1 enhancement bonus 2,300 gp Alter self Silent and stilled Mirror with silver filigree 830 gp Analyze dweomer Enlarged Herbs sprinkled on tinderwig 940 gp Animal growth Extended Albino stag horn 790 gp Animal messenger Extended Miniscule collar with golden bell 340 gp Animal shapes Extended Rare variety of mistletoe 1,200 gp Animate dead Silent Blood onyx 570 gp Animate objects Enlarged Gold-spun marionette strings 940 gp Animate plants Silent Rare uprooted sapling 1,100 gp Animate rope Enlarged Brass thread 190 gp Antilife shell Widened Skull with graven runes 3,300 gp Antimagic field Widened Cold iron filings 3,700 gp Antipathy Extended Alum soaked in ancient blood 1,200 gp Antiplant shell Extended Rare oils 640 gp Arcane eye Silent Dire bat fur 640 gp Arcane lock Quickened Platinum dust 2,300 gp Arcane mark Silent Rare paints 20 gp Arcane sight Extended Ground quartz 970 gp Greater arcane sight Extended Ground quartz 1,100 gp Awaken Empowered Specially prepared otyugh dung 1,700 gp Baleful polymorph Enlarged Miniature silver cage 790 gp Bane Silent Miniature clay mask 190 gp Barkskin Extended Heartwood of venerable oak 340 gp Bear’s endurance Extended Distilled alcohol 340 gp Mass bear’s endurance Extended Distilled alcohol 940 gp Bestow curse Heightened +1 Eye of firenewt 720 gp Black Tentacles Widened Nightcrawler essence 3,150 gp Blade barrier Empowered Slashing weapon with +1 enhancement bonus 2,300 gp Blasphemy Heightened +2 Specially prepared feather of an archon’s wing 3,100 gp Bull’s strength Extended Adamantine powder 340 gp Mass bull’s strength Extended Adamantine powder 940 gp Cat’s grace Extended Vial of quicksilver (mercury) 340 gp Mass cat’s grace Extended Vial of quicksilver (mercury) 940 gp Cause fear Empowered Ancient bones ground to powder 700 gp Chain lightning Maximized Fist-sized chunk of magnetic stone 4,350 gp Changestaff Extended +1 quarterstaff 2,301 gp Chaos hammer Empowered Protoplasm from strongly chaos-aligned, sporadic element-dominated outer plane 1,900 gp Charm animal Silent materwork whip 301 gp Charm monster Quickened Garnets 4,600 gp Mass charm monster Silent Garnets 1,600 gp Charm person Stilled Rare oils 250 gp Chill metal Extended Glacial spring water 450 gp Chill touch Empowered Gauntlet made of bone 700 gp Circle of death Widened Powder of crushed black pearl 4,850 gp Clairaudience/Clairvoyance Extended Quartz 650 gp Clenched fist Stilled Ornate gold knuckles 1,200 gp Cloak of chaos Extended Shield with +1 enhancement bonus 1,153 gp Clone - - - Cloudkill Heightened +2 Distilled chlorine 2,300 gp Color spray Silent and stilled Crushed rubies, diamonds, and sapphires 700 gp Command Heightened +3 Carved Ivory mask 1,350 gp Greater command Extended Carved ivory mask 1,350 gp Command plants Heightened +2 Alchemical defoliant 1,900 gp Command undead Extended Ritually defaced holy symbol of good diety 450 gp Commune - - - Commune with nature Widened (see spell text) Runic map of area 3,750 gp Comprehend languages Extended Foreign lexicon 250 gp Cone of cold Heightened +1 Cone of carved quartz 1,050 gp Confusion Widened Nutshells from treant 3,150 gp Lesser confusion Extended Nutshells from druid-tended beech 250 gp Consecrate Extended Holy water and gold dust 450 gp Contact other plane - - - Contagion Silent Skull of animal that died from disease 750 gp Contingency Extended Rakshasa hide 1,250 gp Continual flame Heightened +1 Ruby dust 500 gp Control plants Extended Alchemical defoilant 1,650 gp Control undead Heigtened +2 Carved bone mask 3,100 gp Control water Extended Water from the briny deep or sand from the trackless desert 850 gp Control weather Extended Crystal sphere 1,450 gp Control winds Heightened +2 Bottled smoke from the Elemental Plane of Air 2,300 gp Create food and water - - - Create greater undead - - - Create undead - - - Create water - - - Creeping doom Extended Rare jungle centipedes 1,450 gp Crushing despair Widened Couatl tears 3,150 gp Crushing hand Stilled Ornate platinum knuckles 1,400 gp Cure critical wounds Empowered Alchemical salve 1,900 gp Mass cure critical wounds Empowered Copper loop from Positive Energy Plane 3,900 gp Cure light wounds Empowered Alchemical salve 700 gp Mass cure light wounds Empowered Copper loop from Positive Energy Plane 2,300 gp Cure minor wounds Quickened Alchemical salve 1,375 gp Cure moderate wounds Empowered Alchemical salve 1,100 gp Mass cure moderate wounds Empowered Copper loop from Positive Energy Plane 2,700 gp Cure serious wounds Empowered Alchemical salve 1,500 gp Mass cure serious wounds Empowered Copper loop from Positive Energy Plane 3,100 gp Curse water - - - Dancing lights Extended Anarchic fireflies from strongly chaos-aligned sporadic element-dominated outer plane 25 gp Darkness Silent Coal mined and kept in total darkness 450 gp Darkvision Extended Agate 450 gp Daylight Silent and stilled Alchemical polish 1,500 gp Daze Extended Wool from satyr-tended sheep 25 gp Daze monster Quickened Umber hulk mandible 3,000 gp Death knell Heightened +3 Runic funerary blessings 1,950 gp Death ward Extended Henna, which tattoos creature touched 850 gp Deathwatch Widened Black crystal lenses 1,350 gp Deep slumber Heightened +2 Alchemical dreamwisp dust 1,500 gp Deeper darkness Silent Oil extracted and kept in total darkness 650 gp Delay poison Extended Specially prepared armadillo scales 450 gp Delayed blast fireball Extended Fire opal 1,450 gp Demand Heightened +1 Gold wire and small part of the subject 1,850 gp Desecrate Extended Unholy water and gold dust 450 gp Desturction Silent and stilled Holy or unholy symbol marked with anathema 4,400 gp Detect animals or plants Enlarged Five +1 arrows 235 gp Detect chaos Silent and stilled Ground glass lens 700 gp Detect evil Silent and stilled Ground glass lens 700 gp Detect good Silent and stilled Ground glass lens 700 gp Detect law Silent and stilled Ground glass lens 700 gp Detect magic Silent and stilled Short cold iron rod 275 gp Detect poison Enlarged Specially prepared snake tongue 25 gp Detect scrying Widened Jewel-studed domino mask 3,150 gp Detect secret doors Extended Tangle of copper and silver wires 250 gp Detect snares and pits Extended Darkwood divining rod 250 gp Detect thoughts Heightened +2 Platinum disc 1,100 gp Detect undead Extended Specially prepared jawless skull 250 gp Dictum Heightend +2 Specially prepared protoplasm of a chaos beast 3,100 gp Dimension door Quickened Gold ore mined from Astral Plane 4,600 gp Dimensional anchor Extended Rune-engraved miniature anchor 850 gp Dimensional lock Widened Adamantine weapon varies Diminish plants Enlarged Masterwork pruning shears 650 gp Discern lies Enlarged Set of golden scales 850 gp Discern location - - - Disguise self Extended Masterwork greasepaint 250 gp Disintegrate Empowered Trapped voidstone 3,100 gp Dismissal Hightened +2 Specially blessed holy symbol 2,100 gp Dispel chaos Quickened Sapphire 5,400 gp Dispel evil Quickened Diamond 5,400 gp Dispel good Quickened Black opal 5,400 gp Dispel law Quickened Yellow corundum 5,400 gp Dispel magic Widened Cold iron statuette 2,550 gp Greater dispel magic Widened Cold iron statuette 4,350 gp Displacement Extended Specially prepared teeth from displacing magical beast 650 gp Disrupt undead Enlarged Dirt from hallowed grave 25 gp Disrupting weapon Extended Whetstone made from tombstone 1,050 gp Divination - - - Divine favor Extended Calligraphic scriptures 250 gp Divine power Silent and stilled Holy symbol made of platinum and gems 1,900 gp Dominate animal Enlarged Adamantine collar 650 gp Dominate monster Enlarged Emrald-studded adamantine collar 1,850 gp Dominate person Quickened Sapphire-studded adamantine collar 5,400 gp Doom Heightened +2 Carved doll 700 gp Dream - - - Eagle’s splendor Extended Emrald 450 gp Mass eagle’s splendor Extended Emrald 1,250 gp Earthquake Widened White granite from Elemental Plane of Earth 5,550 gp Elemental swarm Empowered Rare incense (air), alchemical liquids (water), gems (fire), or mithral ore (earth) 3,900 gp Endure elements Extended Potion of cure modeate wounds 300 gp Energy drain Empowered Specially prepared vampire’s skull 3,900 gp Enervation Empowered Specially prepared wight’s skull 1,900 gp Enlarge person Extended Rare druid-tended beans 250 gp Mass enlarge person Extended Rare druid-tended berries 850 gp Entangle Widened Alchemical fertilizer 1,350 gp Enthrall Heightened +2 Golden figurines 1,100 gp Entropic shield Quickened Finely engraved platinum dice 2,200 gp Erase Enlarged Rubber plant sap 250 gp Ethereal jaunt Extended Chunk of ethereal solid 1,850 gp Etherealness Extended Figurine encarved from ethereal solid 1,850 gp Expeditious retreat Extended Rare peppers 250 gp Explosive runes Heightened +3 Rare pigments 2,550 gp Eyebite Extended Specially prepared eyestalk of many-eyed flying aberration 1,250 gp Fabricate - - - Faerie fire Widened Druid-tended mushroms 1,350 gp False life Extended Rare alcohol 450 gp False vision Widened Ground jade dust 4,000 gp Fear Heightened +2 Pinfeather from giant eagle 1,900 gp Feather fall Enlarged Down from black goose 250 gp Feeblemind Heightend +2 Polished obsidian spheres 2,300 gp Find the path Extended Bracelet of lodestone 1,250 gp Find traps Extended Golden magnifying glass 450 gp Finger of death Enlarged Specially embalmed finger 1,450 gp Fire seeds Empowered Druid-tended acorns or berries 2,700 gp Fire shield (either version) Extended Alchemically prepared phosphorus 1,900 gp Fire storm Maximized Cooled lava from erupting volcano 7,000 gp Fire trap Heightened +3 Gold dust 1,975 gp Fireball Widened Fire opal 1,900 gp Flame arrow Empowered Carved flint arrowhead 1,500 gp Flame blade Extended Masterwork scimitar 315 gp Flame strike Empowered Brimstone from Elemental Plane of Fire 2,300 gp Flaming sphere Enlarged Powdered cold iron 450 gp Flare Silent Powdered magnesium 25 gp Flesh to stone Heightened +2 Medusa head-snake 2,700 gp Floating disk Extended Flask of mercury 250 gp Fly Extended Feather from albino flacon 650 gp Fog cloud Quickened Cloudy diamonds 3,000 gp Forbiddance Empowered Holy water and are incenses 4,200 gp plus 1,500 gp per 60 ft. cube Forcecage Enlarged Ruby dust 3,000 gp Forceful hand Stilled Ornate bronze knuckles 940 gp Foresight Extended A celestial hummingbird’s feather 1,850 gp Fox’s cunning Extended Garnet 450 gp Mass fox’s cunning Extended Garnet 1,250 gp Freedom Stilled Salve of slipperiness 1,000 gp Freedom of movement Stilled Salve of slipperiness 1,000 gp Freezing sphere Empowered Crystal sphere 2,700 gp Gaseous form Stilled Bottled smoke from a vocano’s crater 650 gp Gate Quickened Black pearl 8,600 gp Geas/Quest Extended Golden armband 850 gp Lesser geas Extended Jeweled armband 1,250 gp Gentle repose Extended Embalming fluid 550 gp Ghost sound Heightened +2 Wax from sacred candle 275 gp Ghoul touch Extended Earth from ghast’s lair 450 gp Giant vermin Extended Rare insect parts 850 gp Glibness Stilled Fancy liquor 650 gp Glitterdust Widened Ground topaz 1,950 gp Globe of invulnerability Widened Pearls 3,150 gp Lesser globe of invulnerability Widened Pearls 4,350 gp Glyph of warding Heightened +2 Incense and powdered diamond 1,700 gp Greater glyph of warding Heightened +2 Incense and powdered diamond 3,100 gp Goodberry Empowered Treant sap 700 gp Good hope Extended Engraved brass torc 650 gp Grasping hand Stilled Ornate silver knuckles 1,100 gp Grease Enlarged Rind of a boar 250 gp Guard and wards Heightened +1 Rare incense 1,450 gp Guidance Extended Book of prayers 25 gp Gust of wind Widened Elaborate laquered fan 1,950 gp Hallow Widened Herbs, oils, and incense 4,750 gp plus extra fro spell Hallucinatory terrain Heightened +3 Twigs and plants from mildly good-aligned, mildly chaos-aligned outer plane 3,150 gp Halt undead Heightend +2 Sulfur from mildly evil-aligned, mildly-chaos aligned outer plane 1,500 gp Harm Heightened +1 Heart carved from onyx 1,250 gp Haste Extended Rare cofee beans 850 gp Heal Heightend +1 Heart carved from alabaster 1,250 gp Mass heal Heightened +1 Heart carved from alabaster 1,850 gp Heal mount Quickened Alchemical salve 3,800 gp Heat metal Extended Mithral forge dross 450 gp Helping hand Enlarged Ivory carving of hand 650 gp Heroes’ feast Extended Rare spices 1,250 gp Heroism Extended Fine brandy 650 gp Greater heroism Extended Fine whiskey 1,250 gp Hide from animals Extended Stitched velvet blindfold 250 gp Hide from undead Heightened +3 Embroidered slik shawl 1,350 gp Hideous laughter Enlarged Masterwork greasepaint 450 gp Hold animal Heightened +2 Decorative steel gauntlet 1,100 gp Hold monster Heightened +2 Engraved rod of cold iron 2,300 gp Mass hold monster Heightend +2 Engraved rod of cold iron 3,900 gp Hold person Heightened +2 Engraved ingot of cold iron 1,100 gp Mass hold person Heightened +2 Engraved ingot of cold iron 3,100 gp Hold portal Quickened Ebony key 2,200 gp Holy aura Extended Shield with +1 enhancement bonus 1,153 fp Holy smite Empowered Spring water from strongly good-aligned, mildly positive-dominant outer plane 1,900 gp Holy sword Extended Sacred candles 850 gp Holy word Heightened +2 Specially prepared fiend’s tail 3,100 gp Horrid wilting Empowered Sponge from Elemental Plane of Water 3,500 gp Hypnotic pattern Heightened +2 Stick of incense 1,100 gp Hypnotism Silent and stilled Golden medallion 700 gp Ice storm Extended Ivory stick with engraved snowflake pattern 850 gp Identify - - - Illusory script Heightened +4 Rare inks 3,850 gp Illusory wall Heightened +2 Sunrod and ground glass lenses 1,900 g Imbue with spell ability - - - Implosion Extended Glass statuette 1,850 gp Imprisonment Heightened +2 Carved jade sphere 3,900 gp Incendiary cloud Extended Bottled brimstone and sea mist 1,650 gp Inflict critical wunds Maximized Obsidian holy symbol 3,150 gp Mass inflict critical wounds Maximized Obsidian holy symbol 5,550 gp Inflict light wounds Maximized Obsidian holy symbol 1,350 gp Mass inflict light wounds Maximized Obsidian holy symbol 3,750 gp Inflict minor wounds Quickened Obsidian holy symbol 1,375 gp Inflict moderate wounds Maximized Obsidian holy symbol 1,950 gp Mass inflict moderate wounds Maximized Obsidian holy symbol 4,350 gp Inflict serious wounds Maximized Obsidian holy symbol 2,550 gp Mass inflict serious wounds Maximized Obsidian holy symbol 4,950 gp Insanity Heightened +1 Distilled water from strongly chaos-aligned, sporadic element-dominated outer plane 1,450 gp Insect plague Extended Crooked staff with carved runes 1,050 gp Instant Summons - - - Interposing hand Stilled Ornate brass knuckles 790 gp Invisibility Extended Janni eyelash 450 gp Greater invisibility Extended Djinni eyelash 850 gp Mass invisibility Extended Efreeti eyelash 1,450 gp Invisibility purge Extended Crystal prism 650 gp Iron body Extended Articulated iron doll 1,650 gp Ironwood Extended Darkwood shaped into the object’s form varies Irresistible dance Silent Embroidered shoes with gold buttons 1,650 gp Jump Quickened Mithral springs 2,200 gp Keen edge Extended Whetstone with pyrite veins running through it 650 gp Knock Silent Golden key 450 gp Know direction - - - Legend lore - - - Levitate Enlarged Loop of manticore hide 250 gp Light Silent Phosphorescent moss 25 gp Lightning bolt Widened Blue dragon scales 2,550 gp Limited wish - - - Liveoak Extended Alchemical fertilizer 1,250 gp Locate creature Enlarged Specially tanned hellhound fur 850 gp Locate object Enlarged Forked twig of darkwood 450 gp Longstrider Extended Cobblestone from ancient hippodrome 250 gp Lullaby Widened Fancy resin 725 gp Mage armor Extended Links of Mithral Chain 250 gp Mage hand Enlarged Monkey’s paw 25 gp -
Spell Name Metamagic Effect Metamagic Component Minimum Cost Magic aura Heightened +3 Amethyst necklace 1,350 gp Magic circle against chaos Widened Specially prepared holy symbol 2,550 gp Magic cirlce against evil Widened Specially prepared holy symbol 2,550 gp Magic cirlce against good Widened Specially prepared holy symbol 2,550 gp Magic cirlce against law Widened Specially prepared holy symbol 2,550 gp Magic fang Extended Specially prepared shark tooth 250 gp Greater magic fang Extended Specially prepared dire shark tooth 650 gp Magic jar Extended Gem or crystal 1,100 gp Magic missile Empowered Two +3 arrows 734 gp Magic mouth - - - Magic stone Empowered Colorful marbles 700 gp Magic vestment Extended Embroidered sash 650 gp Magic weapon Extended Alchemically distilled blood 250 gp Greater magic weapon Extended Alchemically purified blood 750 gp Major creation Extended Phasm essence 1,050 gp Major image Heightened +2 Rare pigments 1,500 gp Make whole Enlarged Alchemical adhesive 450 gp Mark of justice - - - Maze Enlarged Engraved minotaur horn 1,650 gp Meld into stone Extended Carved stone figurine 650 gp Mending Enlarged Alchemical adhesive 25 gp Message Enlarged Calligraphic inscriptions on vellum 25 gp Meteor swarm Maximized Chunk of meteorite 8,600 gp Mind blank extended Malachite-studded headband 1,650 gp Mind fog Heightened +3 Specially prepared tentacle from mind-sucking monstrous humanoid 3,750 gp Minor creation Extended Roper sap 850 gp Minor image Heightened +2 Rare pigments 1,100 gp Miracle - - - Mirage arcana Hightened +3 Mirror silvered in a mildly good-aligned outer plane Mirror image Extended Miniscule dolls of yourself 450 gp Misdirection Heightened +2 Gold wire bent into a creature’s silhouette 1,100 gp Mislead Heightened +1 Fancy marionette 1,250 gp Mnemonic enhancer - - - Modify memory Heightened +2 Alchemical smelling salts 1,900 gp Moment of prescience Quickened Fine Wine from strongly good-aligned, mildly positive-dominant outer plane 7,800 gp Mage’s disjunction Enlarged and widened Trapped voidstone 8,600 gp Mage’s faithful hound Extended Specially prepared blink dog teeth 1,050 gp Mage’s lucubration Quickened Ruby ring 6,200 gp Mage’s magnificient mansion Extended Miniature portal 1,465 gp Mage’s private sanctum Extended Trapped fog from the Plane of Shadow 1,050 gp Mount Quickened Specially prepared hair from pegasus or nightmare 2,200 gp Move earth Enlarged Rare soils form Elemental Plane of Earth 1,250 gp Neutralize poison Extended Specially prepared tongue from snake-like monstrous humanoid 750 gp Nightmare Heightened +2 Rare spices 2,300 gp Nondetection Extended Carved ebony lattice 700 gp Obscure object Extended Chimera scales 550 gp Obscuring mist Extended Silver chalice 250 gp Open/close Enlarged Silver key 25 gp Order’s wrath Empowered Gear cog from strongly law-aligned outer plane 1,900 gp Overland flight Extended Specially prepared drago wing-hide 1,050 gp Owl’s wisdom Extended Opal 450 gp Mass owl’s wisdom Extended Opal 1,250 gp Passwall Extended Golden miniature shovel 1,050 gp Pass without trace Extended Cloak of feathers 250 gp Permanency - - - Permanent image Heightened +2 Rare pigments 2,700 gp Persistent image Heightened +2 Rare pigments 2,300 gp Phantansmal killer Heightened +1 Nightmarish etchings 850 gp Phantom steed Extended Platinum horseshoe 650 gp Phase door Silent Jasper-studded key 1,450 gp Planar ally - - - Greater planar ally - - - Lesser planar ally - - - Planar binding Heightened +2 Silver filigree around magic circle 2,700 gp Greater planar binding Heightened +2 Gold filigree around magic circle 3,500 gp Lesser planar binding Heightenend +2 Copper filigree around magic circle 2,300 gp Plane shift Quickened Silk mantle with moonstones 6,200 gp Plant growth Enlarged Alchemically treated seeds 650 gp Poison Maximized Wyver poison 3,000 gp Polar ray Enlarged Pale sapphire 1,650 gp Polymorph Extended Druid-tended silkworm cocoon 850 gp Polymorph any object Extended Alchemically purified mercury 1,650 gp Power word blind Enlarged Corundum 1,450 gp Power word kill Enlarged Corundum 1,850 gp Power word stun Enlarged Corundum 1,650 gp Prayer Widened Blessed scriptures on vellum 2,550 gp Prestidigation Enlarged White silk gloves 25 gp Prismatic sphere Heightened +2 Diamonds 3,900 gp Prismatic spray Heightened +2 Diamonds 3,100 gp Prismatic wall Heightened +2 Diamonds 3,500 gp Produce flame Silent Ring carved from flint 250 gp Programmed image Heightened +2 Rare pigments 2,700 gp Project image Extended Distorted mirror 1,450 gp Protection from arrows Extended Piece of bulette hide 450 gp Protection from chaos Extended Powdered platinum 250 gp Protection from energy Extended Spinels of red (fire), black (acid), green (sonic), blue (electricity), or white (cold) 650 gp Protection from evil Extended Powdered platinum 250 gp Protection from good Extended Powdered platinum 250 gp Protection from law Extended Powdered platinum 250 gp Protection from spells Extended Crushed diamond 2,150 gp Prying eyes Enlarged Specially prepared eyestalk of many-eyed flying aberration 1,050 gp Greater prying eyes Enlarged Specially prepared center eye of many-eyed flying aberration 1,650 gp Purify food and drink - - - Pyrotechnics Heightened +2 Fire source and alchemical accelerants 1,100 gp Quench Enlarged Water from the extraplanar river spanning several upper outer planes 650 gp Rage Extended Fine mead 650 gp Rainbow pattern Heightened +2 Smoky quartz prism 1,900 gp Raise dead - - - Ray of enfeeblement Enlarged Ceremonial electrum dagger 250 gp Ray of exhaustion Heightened +1 Alchemically distilled perspiration 650 gp Ray of frost Enlarged White marble carved in icicle shape 25 gp Read magic Extended Mineral prism 25 gp Reduce animal Heightened +3 Topaz-studded links of iron 1,950 gp Reduce person Heightened +3 Turquoise-studded links of iron 1,350 gp Mass reduce person Heightened +3 Turquoise-studded links of iron 3,150 Refuge - - - Regenerate Empowered Specially prepared troll blood 3,500 gp Reincarnate - - - Remove blindness/deafness Silent Pearl-studded circlet 650 gp Remove curse - - - Remove disease - - - Remove fear Extended Alchemically prepared war paint 250 gp Remove paralysis Enlarged Burnind incense 450 gp Repel metal or stone Widened Druid-tended sapling 5,550 gp Repel vermin Widened Rare snakeskin 3,150 gp Repel wood Widened Miniature jewel lantern 4,350 gp Repulsion Widened Alchemical-ink tattoo (temporary) 4,700 gp Resilient sphere Enlarged Crystal sphere 850 gp Resistance Extended Silk cloak 25 gp Resist energy Extended Spinel of red (fire), black (acid), green (sonic), blue (electricity), or white (cold) 450 gp Restoration - - - Greater restoration - - - Lesser restoration Empowered Alchemical balm 1,100 gp Resurrection - - - Reverse gravity Quickened Lodestone mined in a mildly chaos-aligned outer plane 7,400 gp Righteous might Extended Ritually prepared holy symbol 1,050 gp Rope trick Extended Rope braided from spider silk 450 gp Rusting grasp Empowered Ornate mithral gauntlet 1,900 gp Sanctuary Heightened +2 Jasper necklace 700 gp Scare Extended Ritually prepared bone from corporeal undead 450 gp Scintillating pattern Widened Pearlescent prism 5,550 gp Scorching ray Empowered Ruby form Elemental Plane of Fire 1,100 gp Screen Heightened +2 Embroidered gauze scrim 3,500 gp Scrying Heightened +3 Alchemically purified nitric acid 3,150 gp Greater scrying Heightened +2 Alchmically purified nitric acid 3,100 gp Sculpt sound Enlarged Rare clay 650 gp Searing light Maximized Yellow topaz 2,550 gp Secret chest Extended Net made of ethereal solids 1,050 gp Secret page - - - Secure shelter Extended Miniscule model of cottage 850 gp See invisibility Extended Powdered turquoise 450 gp Seeming Heightened +2 Coral figurines 2,300 gp Sending - - - Sepia snake sigil Heightened +2 Powdered amber 2,000 gp Sequester Extended Alchemical ointment 1,450 gp Shades Heightened +1 Pearl from the Plane of Shadow 1,850 gp Shadow conjuration Heightened +1 Pearl from the Plane of Shadow 850 gp Greater shadow conjuration Heightened +1 Pearl from the Plane of Shadow 1,450 gp Shadow evocation Heightened +1 Diamond from the Plane of Shadow 1,050 gp Greater shadow evocation Heightened +1 Diamond from the Plane of Shadow 1,650 gp Shadow walk Extended Black tourmaline 1,250 gp Shambler Empowered Rare herbs 3,900 gp Shapechange Extended Aquamarine circlet 1,850 gp Shatter Widened Carved crystal cubes 1,950 gp Shield Quickened Jeweled bracelet 2,200 gp Shield of faith Extended Ritually prepared parchment 250 gp Shield of law Extended Shield with +1 enhancement bonus 1,153 gp Shield other Enlarged Two emrald and platinum rings 550 gp Shillelagh Extended Druid-tended oak club or quarterstaff 250 gp Shocking grasp Maximized Ornate electrum gauntlet 1,350 gp Shout Widened Ornate platinum gong 3,150 gp Greater shout Widened Ornate platinum trumpet 5,550 gp Shrink item Extended Alchemically purified mica 650 gp Silence Silent Silver mask 450 gp Silent image Heightened +2 Rare pigments 700 gp Simulacrum - - - Slay living Heightened +3 Obsidian headpiece 3,750 gp Sleep Heightened +2 Alchemical dreamwisp dust 700 gp Sleet storm Extended Hollow ivory bottle 650 gp Slow Heightened +2 Liquid amber 1,500 gp Snare - - - Soften earth and stone Enlarged Specially prepared mud from strongly evil-aligned outer plane 450 gp Solid fog Quickened Cloudy diamonds 4,600 gp Song of discord Widened Rune-carved conch shell 3,750 gp Soul bind - - - Sound burst Heightened +1 Bone whistle 450 gp Speak with animals Extended Animal mask 250 gp Speak with dead Heightened +3 Golden caduceus 2,550 gp Speak with plants Extended Jade-studded mask 650 gp Spectral hand Enlarged Phosphor-limned glove 450 gp Spell immunity Extended Moonstone 850 gp Greater spell immunity Extended Moonstone 1,650 gp Spell resistance Extended Rakshasa claw 1,050 gp Spellstaff - - - Spell turning Empowered Zircon 3,100 gp Spider climb Extended Drider fur 450 gp Spike growth Heightened +2 Carved basalt dagger 1,500 gp Spike stones Heightened +2 Carved obsidian dagger 1,900 gp Spiritual weapon Enlarged Masterwork version of weapon varies Statue Extended Limestone figurine 1,450 gp Status Extended Electrum headband 450 gp Stinking cloud Empowered Sulfur from Elemental Plane of Fire 1,500 gp Stone shape - - - Stoneskin Extended Diamond dsut 1,300 gp Stone tell Extended Stone mask 1,250 gp Stone to flesh - - - Storm of vengeance Empowered Heartwood from oak split by lightning 3,900 gp Suggestion Heightened +2 Druid-tended honey 1,500 gp Mass suggestion Heightened +2 Druid-tended honey 2,700 gp Summon Instrument - - - Summon monster I Extended Pearl 250 gp Summon monster II Empowered Pearl 1,100 gp Summon monster III Empowered Pearl 1,500 gp Summon monster IV Empowered Pearl 1,900 gp Summon monster V Empowered Pearl 2,300 gp Summon monster VI Empowered Pearl 2,700 gp Summon monster VII Empowered Pearl 3,100 gp Summon monster VIII Empowered Pearl 3,500 gp Summon monster IX Empowered Pearl 3,900 gp Summon nature’s ally I Extended Druid-tended mistletoe 250 Summon nature’s ally II Empowered Druid-tended mistletoe 1,100 gp Summon nature’s ally III Empowered Druid-tended mistletoe 1,500 gp Summon nature’s ally IV Empowered Druid-tended mistletoe 1,900 gp Summon nature’s ally V Empowered Druid-tended mistletoe 2,300 gp Summon nature’s ally VI Empowered Druid-tended mistletoe 2,700 gp Summon nature’s ally VII Empowered Druid-tended mistletoe 3,100 gp Summon nature’s ally VIII Empowered Druid-tended mistletoe 3,500 gp Summon nature’s ally IX Empowered Druid-tended mistletoe 3,900 gp Sumon swarm Extended Rune-embroidered red cloth 450 gp Sunbeam Widened Javelin with phosphorus runes 4,950 gp Sunburst Widened Sunstone carved into graven image 5,550 gp Symbol of death Heightened +2 Powdered diamond and opal 13,500 gp Symbol of fear Heightened +2 Powdered diamond and opal 3,700 gp Symbol of insanity Heightened +2 Powdered diamond and opal 8,500 gp Symbol of pain Heightened +2 Powdered diamond and opal 3,300 gp Symbol of persuasion Heightened +2 Powdered diamond and opal 7,700 gp Symbol of sleep Heightened +2 Powdered diamond and opal 3,300 gp Symbol of stunning Heightened +2 Powdered diamond and opal 8,100 gp Symbol of weakness Heightened +2 Powdered diamond and opal 8,100 gp Sympathetic vibration Extended Set of masterwork tuning forks 1,250 gp Sympathy Extended Crushed pearls 2,150 gp Telekinesis Enlarged Iron rod with silver filigree 1,250 gp Telekinetic sphere Enlarged Crystal sphere 1,650 gp Telepathic bond Extended Dragon eggshells 1,050 gp Teleport Quickened Amber and emrald pendant 5,400 gp Teleport object Quickened Amber and emrald bracelet 7,000 gp Greater teleport Quickened Amber and emrald necklace 7,000 gp Teleportation circle Extended Amber dust 2,850 gp Temporal stasis Heightened +2 Powdered diamond, emrald, ruby, and sapphire 8,500 gp Tiny hut Extended Necklace of crystal beads 650 gp Transformation Extended Potion of bear’s endurance, bull’s strength, cat’s grace, and heroism 1,650 gp Trap - - - Time stop Empowered Specially prepared titan’s knucklebone 3,900 gp Tongues Extended Brass model of ziggurat 750 gp Touch of fatigue Heightened +2 Wolverine perspiration 275 gp Touch of idiocy Silent Ornate bronze gauntlet 450 gp Transmute metal to wood Widened Finely carved darkwood-and-pearl holy symbol 4,950 gp Transmute mud to rock Heightened +1 Alchemically treaded clay 1,050 gp Transmute rock to mud Heightened +1 Alchemically treated clay 1,050 gp Transport via plants Silent Rare herbs 1,250 gp Trap the soul - - - Tree shape Extended Shawl woven from druid-tended leaves 450 gp Tree stride Silent Rare herbs 1,050 g True resurrection - - - True seeing Extended Eye ointment 1,500 gp True strike Quickened Bow with +1 enhancement bonus 2,330 gp Undeath to death Widened Crushed diamond 4,850 gp Undetectable alignment Extended Embroidered velvet shroud 450 gp Unhallow Widened Herbs, oils, and incense 4,750 gp plus extra for spell Unholy aura Extended Shield with +1 enhancement bonus 1,153 gp Unholy blight Empowered Dust from strongly evil-aligned outer plane 1,900 gp Unseen servant Extended Fancy valet’s uniform 250 gp Vampiric touch Maximized Specially prepared vampire’s fang 2,550 gp Veil Heightened +2 Veil spun from electrum thread 2,700 gp Ventriloquism Enlarged Calligraphy on fine parchement, rolled into cone 250 gp Virtue Extended Brass medallion 25 gp Vision - - - Wail of the banshee Enlarged and widened Trapped banshee essence 8,600 gp Wall of fire Extended Ground phosphorus and magnesium 950 gp Wall of force Extended Any clear gem 1, 050 gp Wall of ice Extended Rune-engraved quartz 850 gp Wall of iron Enlarged Alchemically purified iron and gold dust 1,300 gp Wall of stone Enlarged Rune-engraved granite 1,050 gp Wall of thorns Extended Thorns from rare blood-roses 1,050 gp Warp wood Enlarged Switch carved from druid-tende black oak 450 gp Water breathing Extended Ornately carved reed 650 gp Water walk Extended Coral armbands 650 gp Waves of exhaustion Widened Occluded diamond 4,950 gp Waves of fatigue Widened Occluded diamond 2,550 gp Web Heightened +2 Ritually prepared drider silk 1,100 gp Weird Heightened +1 Nightmarish etchings 1,850 gp Whirlwind Extended Bottled gale-force wind from the Elemental Plane of Air 1,650 gp Whispering wind Extended Bottled last breath of a druid 450 gp Wind walk Extended Cloud vapor from mildly law-aligned outer plane 1,350 gp Wind wall Extended Specially prepared lillend feather 650 gp Wish - - - Wood shape - - - Word of chaos Heightened +2 Specially prepared stinger of formian myrmarch 3,100 gp Word of recall Quickened Ornate emrald holy symbol 7,000 gp Zone of silence Widened Miniature platinum lute with strings cut 3,150 gp Zone of truth Heightened +2 Silver and gold gavel 1,100 gp -
Hardened Spell
Your spells are difficult to counter or dispel.Prerequisite: Spell Focus
Benefit: Choose a spell school for which you have the Spell Focus feat. Your spells of that school have gain a +5 bonus to the DC needed to identify and to dispel them.
Special: You may take this feat multiple times. Each time you take this feat, it applies to a different school of magic.
[Reference: Kobold Press; The Complete Advanced Feats; Pg 19]