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    Kargin - Metamagic Notes

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    • halfgiantH
      halfgiant PC
      last edited by halfgiant

      Practiced Spellcaster
      ( Complete Divine, p. 82)

      [General]

      Choose a spellcasting class that you possess. Your spells cast from that class are more powerful.

      Prerequisite
      Spellcraft 4 ranks,

      Benefit
      Your caster level for the chosen spellcasting class increases by +4. This can’t increase your caster level beyond your HD. However, even if you can’t benefit from the full bonus immediately, if you later gain noncaster-level HD you may be able to apply the rest of the bonus. For example, a human 5th-level cleric/3rd-level fighter who selects this feat would increase his cleric caster level from 5th to 8th (since he has 8 HD). If he later gained a fighter level, he would gain the remainder of the bonus and his cleric caster level would become 9th (since he now has 9 HD). A character with two or more spellcasting classes (such as a bard/sorcerer or a ranger/druid) must choose which class gains the feat’s effect. This does not affect your spells per day or spells known. It only increases your caster level, which would help you penetrate SR and increase the duration and other effects of your spells.

      Special
      You may select this feat multiple times. Each time you choose it, you must apply it to a different spellcasting class. For instance, a 4th-level cleric/5th-level wizard who had selected this feat twice would cast cleric spells as an 8th-level caster and wizard spells as a 9th-level caster.

      and

      Improved Caster Level
      You raise your caster level.

      Prerequisite: Ability to cast spells.
      Benefit: Your effective caster level in all spellcasting classes is increased by 4, but no higher than your character level.
      Special: You can take this feat multiple times; its effects stack.
      [Reference: Kobold Press, The Complete Advanced Feats, Pg 20]

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      • halfgiantH
        halfgiant PC
        last edited by

        Irresistible Spell [Metamagic]
        (Kingdoms of Kalamar)

        Nobody can resist your spells.
        Prerequisite: Spellcaster level 7+, Envelope the Wall, Maximize Spell.
        Benefit: Spells you cast that normally allow a saving throw do not allow a saving throw. An irresistible spell uses up a spell slot four levels higher than the spell’s actual level.

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        • halfgiantH
          halfgiant PC
          last edited by

          Mass Effect Spell (Metamagic)

          Your spells can affect more targets.

          Benefit: A spell that normally affects a single target now affects 1 target /caster level, no two of which can be more than 30 ft. apart. A mass effect spell uses up a spell slot 4 levels higher than the spell’s actual level.

          Special: If used with a touch spell, all targets must be in physical contact with one another. This feat does not work on spells with a range of “personal.”

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          • dwarfD
            dwarf PC @halfgiant
            last edited by

            @halfgiant said in Kargin - Metamagic Notes:

            Persistent Spell
            ( Deities and Demigods, p. 51)

            [Metamagic]

            The deity makes one of its spells last all day.

            Prerequisite: Extend Spell (PH) ,

            Benefit
            A persistent spell has a duration of 24 hours. The persistent spell must have a personal range or a fixed range (comprehend languages or detect magic, for example). The deity is still required to concentrate on spells such as detect magic and detect thoughts to use their effects. Concentrating on such a spell is a standard action that does not provoke an attack of opportunity. A persistent spell uses up a spell slot four levels higher than the spell’s actual level

            according to complete arcane (p81) this is a +6 add for us mere mortals 😜
            Dregnoth glances probingly at Kargin to see if he’s stashed some Godsblood in his platemail

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            • dwarfD
              dwarf PC @halfgiant
              last edited by

              @halfgiant said in Kargin - Metamagic Notes:

              Innate Spell [Metamagic]

              You have mastered a spell so thoroughly that you can now cast it as a spell-like ability.

              Prerequisites: Quicken Spell, Silent Spell, Still Spell.

              Benefit: Choose a spell you can cast. You may now use this spell three times per day as a spell-like ability. If the innate spell has an XP cost, you pay the cost each time you use the spell. If it has a focus, you must have it to use the spell in this manner. If the innate spell has a costly material component, you need an item worth 50 times that amount to use as a focus for the spell-like ability. Otherwise, you need no components to use the innate spell as a spell-like ability.

              You must permanently assign one spell slot of the appropriate spell level to the innate spell. You cannot use this spell slot for anything else.

              Special: You can select this feat multiple times, selecting a new innate spell each time.

              this is the little weenie version of the Fcheat… better one is in Complete Arcane p80 😉

              daermadmD halfgiantH 2 Replies Last reply Reply Quote 0
              • daermadmD
                daermadm DM @dwarf
                last edited by

                @dwarf said in Kargin - Metamagic Notes:

                @halfgiant said in Kargin - Metamagic Notes:

                Innate Spell [Metamagic]

                You have mastered a spell so thoroughly that you can now cast it as a spell-like ability.

                Prerequisites: Quicken Spell, Silent Spell, Still Spell.

                Benefit: Choose a spell you can cast. You may now use this spell three times per day as a spell-like ability. If the innate spell has an XP cost, you pay the cost each time you use the spell. If it has a focus, you must have it to use the spell in this manner. If the innate spell has a costly material component, you need an item worth 50 times that amount to use as a focus for the spell-like ability. Otherwise, you need no components to use the innate spell as a spell-like ability.

                You must permanently assign one spell slot of the appropriate spell level to the innate spell. You cannot use this spell slot for anything else.

                Special: You can select this feat multiple times, selecting a new innate spell each time.

                this is the little weenie version of the Fcheat… better one is in Complete Arcane p80 😉

                Actually, the complete arcane version takes a spell slot 8 level higher than the spell. Meaning it can only be use don 1st and second level spells.

                Otherwise, I do not see a difference.

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                • halfgiantH
                  halfgiant PC @dwarf
                  last edited by

                  @dwarf Edited. It has been updated with the correct version.

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                  • halfgiantH
                    halfgiant PC
                    last edited by

                    Dazing Spell (Metamagic)

                    You can daze creatures with the power of your spells.

                    Benefit: You can modify a spell to daze a creature damaged by the spell. When a creature takes damage from this spell, they become dazed for a number of rounds equal to the original level of the spell. If the spell allows a saving throw, a successful save negates the daze effect. If the spell does not allow a save, the target can make a Will save to negate the daze effect. If the spell effect also causes the creature to become dazed, the duration of this metamagic effect is added to the duration of the spell.

                    Level Increase: +3 (a dazing spell uses up a spell slot three levels higher than the spell’s actual level.

                    Spells that do not inflict damage do not benefit from this feat.

                    Found Here

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                    • halfgiantH
                      halfgiant PC
                      last edited by

                      Range Personal -> Touch -> Ray

                      Transfer Spell (Metamagic)

                      You can change the range of a spell from personal to touch.

                      Benefit: You can use Transfer Spell with any spell that has a range of personal to change its range to touch. The target of the spell must accept the spell voluntarily or it has no effect.

                      Level Increase: +1
                      Reference: https://www.d20pfsrd.com/feats/3rd-party-feats/kobold-press/metamagic-feats-3rd-party-kobold-press/transfer-spell-metamagic/


                      Reach Spell (Metamagic)
                      ( Complete Divine, p. 84)

                      [Metamagic]

                      You can cast touch spells without touching the spell recipient.

                      Prerequisite

                      Benefit
                      You may cast a spell that normally has a range of touch at any distance up to 30 feet. The spell effectively becomes a ray, so you must succeed on a ranged touch attack to bestow the spell upon the recipient. A reach spell uses up a spell slot two levels higher than the spell’s actual level.

                      Level Increase: +2

                      Reference: https://dndtools.net/feats/complete-divine--56/reach-spell--2390/

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                      • halfgiantH
                        halfgiant PC
                        last edited by halfgiant

                        Table: Metamagic Components
                        Spell Name Metamagic Effect Metamagic Component Minimum Cost
                        Acid Arrow Empowered Four masterwork darts 1,200 gp
                        Acid fog Extended Powdered Gorgon hoof 940 gp
                        Acid splash Enlarged Rare toad skin 20 gp
                        Aid Extended Specially consecrated water 340 gp
                        Air walk Quickened Stoppered vial of elemental air 3,500 gp
                        Alarm Widened Rare chalk 1,000 gp
                        Align weapon Quickened Weapon with +1 enhancement bonus 2,300 gp
                        Alter self Silent and stilled Mirror with silver filigree 830 gp
                        Analyze dweomer Enlarged Herbs sprinkled on tinderwig 940 gp
                        Animal growth Extended Albino stag horn 790 gp
                        Animal messenger Extended Miniscule collar with golden bell 340 gp
                        Animal shapes Extended Rare variety of mistletoe 1,200 gp
                        Animate dead Silent Blood onyx 570 gp
                        Animate objects Enlarged Gold-spun marionette strings 940 gp
                        Animate plants Silent Rare uprooted sapling 1,100 gp
                        Animate rope Enlarged Brass thread 190 gp
                        Antilife shell Widened Skull with graven runes 3,300 gp
                        Antimagic field Widened Cold iron filings 3,700 gp
                        Antipathy Extended Alum soaked in ancient blood 1,200 gp
                        Antiplant shell Extended Rare oils 640 gp
                        Arcane eye Silent Dire bat fur 640 gp
                        Arcane lock Quickened Platinum dust 2,300 gp
                        Arcane mark Silent Rare paints 20 gp
                        Arcane sight Extended Ground quartz 970 gp
                        Greater arcane sight Extended Ground quartz 1,100 gp
                        Awaken Empowered Specially prepared otyugh dung 1,700 gp
                        Baleful polymorph Enlarged Miniature silver cage 790 gp
                        Bane Silent Miniature clay mask 190 gp
                        Barkskin Extended Heartwood of venerable oak 340 gp
                        Bear’s endurance Extended Distilled alcohol 340 gp
                        Mass bear’s endurance Extended Distilled alcohol 940 gp
                        Bestow curse Heightened +1 Eye of firenewt 720 gp
                        Black Tentacles Widened Nightcrawler essence 3,150 gp
                        Blade barrier Empowered Slashing weapon with +1 enhancement bonus 2,300 gp
                        Blasphemy Heightened +2 Specially prepared feather of an archon’s wing 3,100 gp
                        Bull’s strength Extended Adamantine powder 340 gp
                        Mass bull’s strength Extended Adamantine powder 940 gp
                        Cat’s grace Extended Vial of quicksilver (mercury) 340 gp
                        Mass cat’s grace Extended Vial of quicksilver (mercury) 940 gp
                        Cause fear Empowered Ancient bones ground to powder 700 gp
                        Chain lightning Maximized Fist-sized chunk of magnetic stone 4,350 gp
                        Changestaff Extended +1 quarterstaff 2,301 gp
                        Chaos hammer Empowered Protoplasm from strongly chaos-aligned, sporadic element-dominated outer plane 1,900 gp
                        Charm animal Silent materwork whip 301 gp
                        Charm monster Quickened Garnets 4,600 gp
                        Mass charm monster Silent Garnets 1,600 gp
                        Charm person Stilled Rare oils 250 gp
                        Chill metal Extended Glacial spring water 450 gp
                        Chill touch Empowered Gauntlet made of bone 700 gp
                        Circle of death Widened Powder of crushed black pearl 4,850 gp
                        Clairaudience/Clairvoyance Extended Quartz 650 gp
                        Clenched fist Stilled Ornate gold knuckles 1,200 gp
                        Cloak of chaos Extended Shield with +1 enhancement bonus 1,153 gp
                        Clone - - -
                        Cloudkill Heightened +2 Distilled chlorine 2,300 gp
                        Color spray Silent and stilled Crushed rubies, diamonds, and sapphires 700 gp
                        Command Heightened +3 Carved Ivory mask 1,350 gp
                        Greater command Extended Carved ivory mask 1,350 gp
                        Command plants Heightened +2 Alchemical defoliant 1,900 gp
                        Command undead Extended Ritually defaced holy symbol of good diety 450 gp
                        Commune - - -
                        Commune with nature Widened (see spell text) Runic map of area 3,750 gp
                        Comprehend languages Extended Foreign lexicon 250 gp
                        Cone of cold Heightened +1 Cone of carved quartz 1,050 gp
                        Confusion Widened Nutshells from treant 3,150 gp
                        Lesser confusion Extended Nutshells from druid-tended beech 250 gp
                        Consecrate Extended Holy water and gold dust 450 gp
                        Contact other plane - - -
                        Contagion Silent Skull of animal that died from disease 750 gp
                        Contingency Extended Rakshasa hide 1,250 gp
                        Continual flame Heightened +1 Ruby dust 500 gp
                        Control plants Extended Alchemical defoilant 1,650 gp
                        Control undead Heigtened +2 Carved bone mask 3,100 gp
                        Control water Extended Water from the briny deep or sand from the trackless desert 850 gp
                        Control weather Extended Crystal sphere 1,450 gp
                        Control winds Heightened +2 Bottled smoke from the Elemental Plane of Air 2,300 gp
                        Create food and water - - -
                        Create greater undead - - -
                        Create undead - - -
                        Create water - - -
                        Creeping doom Extended Rare jungle centipedes 1,450 gp
                        Crushing despair Widened Couatl tears 3,150 gp
                        Crushing hand Stilled Ornate platinum knuckles 1,400 gp
                        Cure critical wounds Empowered Alchemical salve 1,900 gp
                        Mass cure critical wounds Empowered Copper loop from Positive Energy Plane 3,900 gp
                        Cure light wounds Empowered Alchemical salve 700 gp
                        Mass cure light wounds Empowered Copper loop from Positive Energy Plane 2,300 gp
                        Cure minor wounds Quickened Alchemical salve 1,375 gp
                        Cure moderate wounds Empowered Alchemical salve 1,100 gp
                        Mass cure moderate wounds Empowered Copper loop from Positive Energy Plane 2,700 gp
                        Cure serious wounds Empowered Alchemical salve 1,500 gp
                        Mass cure serious wounds Empowered Copper loop from Positive Energy Plane 3,100 gp
                        Curse water - - -
                        Dancing lights Extended Anarchic fireflies from strongly chaos-aligned sporadic element-dominated outer plane 25 gp
                        Darkness Silent Coal mined and kept in total darkness 450 gp
                        Darkvision Extended Agate 450 gp
                        Daylight Silent and stilled Alchemical polish 1,500 gp
                        Daze Extended Wool from satyr-tended sheep 25 gp
                        Daze monster Quickened Umber hulk mandible 3,000 gp
                        Death knell Heightened +3 Runic funerary blessings 1,950 gp
                        Death ward Extended Henna, which tattoos creature touched 850 gp
                        Deathwatch Widened Black crystal lenses 1,350 gp
                        Deep slumber Heightened +2 Alchemical dreamwisp dust 1,500 gp
                        Deeper darkness Silent Oil extracted and kept in total darkness 650 gp
                        Delay poison Extended Specially prepared armadillo scales 450 gp
                        Delayed blast fireball Extended Fire opal 1,450 gp
                        Demand Heightened +1 Gold wire and small part of the subject 1,850 gp
                        Desecrate Extended Unholy water and gold dust 450 gp
                        Desturction Silent and stilled Holy or unholy symbol marked with anathema 4,400 gp
                        Detect animals or plants Enlarged Five +1 arrows 235 gp
                        Detect chaos Silent and stilled Ground glass lens 700 gp
                        Detect evil Silent and stilled Ground glass lens 700 gp
                        Detect good Silent and stilled Ground glass lens 700 gp
                        Detect law Silent and stilled Ground glass lens 700 gp
                        Detect magic Silent and stilled Short cold iron rod 275 gp
                        Detect poison Enlarged Specially prepared snake tongue 25 gp
                        Detect scrying Widened Jewel-studed domino mask 3,150 gp
                        Detect secret doors Extended Tangle of copper and silver wires 250 gp
                        Detect snares and pits Extended Darkwood divining rod 250 gp
                        Detect thoughts Heightened +2 Platinum disc 1,100 gp
                        Detect undead Extended Specially prepared jawless skull 250 gp
                        Dictum Heightend +2 Specially prepared protoplasm of a chaos beast 3,100 gp
                        Dimension door Quickened Gold ore mined from Astral Plane 4,600 gp
                        Dimensional anchor Extended Rune-engraved miniature anchor 850 gp
                        Dimensional lock Widened Adamantine weapon varies
                        Diminish plants Enlarged Masterwork pruning shears 650 gp
                        Discern lies Enlarged Set of golden scales 850 gp
                        Discern location - - -
                        Disguise self Extended Masterwork greasepaint 250 gp
                        Disintegrate Empowered Trapped voidstone 3,100 gp
                        Dismissal Hightened +2 Specially blessed holy symbol 2,100 gp
                        Dispel chaos Quickened Sapphire 5,400 gp
                        Dispel evil Quickened Diamond 5,400 gp
                        Dispel good Quickened Black opal 5,400 gp
                        Dispel law Quickened Yellow corundum 5,400 gp
                        Dispel magic Widened Cold iron statuette 2,550 gp
                        Greater dispel magic Widened Cold iron statuette 4,350 gp
                        Displacement Extended Specially prepared teeth from displacing magical beast 650 gp
                        Disrupt undead Enlarged Dirt from hallowed grave 25 gp
                        Disrupting weapon Extended Whetstone made from tombstone 1,050 gp
                        Divination - - -
                        Divine favor Extended Calligraphic scriptures 250 gp
                        Divine power Silent and stilled Holy symbol made of platinum and gems 1,900 gp
                        Dominate animal Enlarged Adamantine collar 650 gp
                        Dominate monster Enlarged Emrald-studded adamantine collar 1,850 gp
                        Dominate person Quickened Sapphire-studded adamantine collar 5,400 gp
                        Doom Heightened +2 Carved doll 700 gp
                        Dream - - -
                        Eagle’s splendor Extended Emrald 450 gp
                        Mass eagle’s splendor Extended Emrald 1,250 gp
                        Earthquake Widened White granite from Elemental Plane of Earth 5,550 gp
                        Elemental swarm Empowered Rare incense (air), alchemical liquids (water), gems (fire), or mithral ore (earth) 3,900 gp
                        Endure elements Extended Potion of cure modeate wounds 300 gp
                        Energy drain Empowered Specially prepared vampire’s skull 3,900 gp
                        Enervation Empowered Specially prepared wight’s skull 1,900 gp
                        Enlarge person Extended Rare druid-tended beans 250 gp
                        Mass enlarge person Extended Rare druid-tended berries 850 gp
                        Entangle Widened Alchemical fertilizer 1,350 gp
                        Enthrall Heightened +2 Golden figurines 1,100 gp
                        Entropic shield Quickened Finely engraved platinum dice 2,200 gp
                        Erase Enlarged Rubber plant sap 250 gp
                        Ethereal jaunt Extended Chunk of ethereal solid 1,850 gp
                        Etherealness Extended Figurine encarved from ethereal solid 1,850 gp
                        Expeditious retreat Extended Rare peppers 250 gp
                        Explosive runes Heightened +3 Rare pigments 2,550 gp
                        Eyebite Extended Specially prepared eyestalk of many-eyed flying aberration 1,250 gp
                        Fabricate - - -
                        Faerie fire Widened Druid-tended mushroms 1,350 gp
                        False life Extended Rare alcohol 450 gp
                        False vision Widened Ground jade dust 4,000 gp
                        Fear Heightened +2 Pinfeather from giant eagle 1,900 gp
                        Feather fall Enlarged Down from black goose 250 gp
                        Feeblemind Heightend +2 Polished obsidian spheres 2,300 gp
                        Find the path Extended Bracelet of lodestone 1,250 gp
                        Find traps Extended Golden magnifying glass 450 gp
                        Finger of death Enlarged Specially embalmed finger 1,450 gp
                        Fire seeds Empowered Druid-tended acorns or berries 2,700 gp
                        Fire shield (either version) Extended Alchemically prepared phosphorus 1,900 gp
                        Fire storm Maximized Cooled lava from erupting volcano 7,000 gp
                        Fire trap Heightened +3 Gold dust 1,975 gp
                        Fireball Widened Fire opal 1,900 gp
                        Flame arrow Empowered Carved flint arrowhead 1,500 gp
                        Flame blade Extended Masterwork scimitar 315 gp
                        Flame strike Empowered Brimstone from Elemental Plane of Fire 2,300 gp
                        Flaming sphere Enlarged Powdered cold iron 450 gp
                        Flare Silent Powdered magnesium 25 gp
                        Flesh to stone Heightened +2 Medusa head-snake 2,700 gp
                        Floating disk Extended Flask of mercury 250 gp
                        Fly Extended Feather from albino flacon 650 gp
                        Fog cloud Quickened Cloudy diamonds 3,000 gp
                        Forbiddance Empowered Holy water and are incenses 4,200 gp plus 1,500 gp per 60 ft. cube
                        Forcecage Enlarged Ruby dust 3,000 gp
                        Forceful hand Stilled Ornate bronze knuckles 940 gp
                        Foresight Extended A celestial hummingbird’s feather 1,850 gp
                        Fox’s cunning Extended Garnet 450 gp
                        Mass fox’s cunning Extended Garnet 1,250 gp
                        Freedom Stilled Salve of slipperiness 1,000 gp
                        Freedom of movement Stilled Salve of slipperiness 1,000 gp
                        Freezing sphere Empowered Crystal sphere 2,700 gp
                        Gaseous form Stilled Bottled smoke from a vocano’s crater 650 gp
                        Gate Quickened Black pearl 8,600 gp
                        Geas/Quest Extended Golden armband 850 gp
                        Lesser geas Extended Jeweled armband 1,250 gp
                        Gentle repose Extended Embalming fluid 550 gp
                        Ghost sound Heightened +2 Wax from sacred candle 275 gp
                        Ghoul touch Extended Earth from ghast’s lair 450 gp
                        Giant vermin Extended Rare insect parts 850 gp
                        Glibness Stilled Fancy liquor 650 gp
                        Glitterdust Widened Ground topaz 1,950 gp
                        Globe of invulnerability Widened Pearls 3,150 gp
                        Lesser globe of invulnerability Widened Pearls 4,350 gp
                        Glyph of warding Heightened +2 Incense and powdered diamond 1,700 gp
                        Greater glyph of warding Heightened +2 Incense and powdered diamond 3,100 gp
                        Goodberry Empowered Treant sap 700 gp
                        Good hope Extended Engraved brass torc 650 gp
                        Grasping hand Stilled Ornate silver knuckles 1,100 gp
                        Grease Enlarged Rind of a boar 250 gp
                        Guard and wards Heightened +1 Rare incense 1,450 gp
                        Guidance Extended Book of prayers 25 gp
                        Gust of wind Widened Elaborate laquered fan 1,950 gp
                        Hallow Widened Herbs, oils, and incense 4,750 gp plus extra fro spell
                        Hallucinatory terrain Heightened +3 Twigs and plants from mildly good-aligned, mildly chaos-aligned outer plane 3,150 gp
                        Halt undead Heightend +2 Sulfur from mildly evil-aligned, mildly-chaos aligned outer plane 1,500 gp
                        Harm Heightened +1 Heart carved from onyx 1,250 gp
                        Haste Extended Rare cofee beans 850 gp
                        Heal Heightend +1 Heart carved from alabaster 1,250 gp
                        Mass heal Heightened +1 Heart carved from alabaster 1,850 gp
                        Heal mount Quickened Alchemical salve 3,800 gp
                        Heat metal Extended Mithral forge dross 450 gp
                        Helping hand Enlarged Ivory carving of hand 650 gp
                        Heroes’ feast Extended Rare spices 1,250 gp
                        Heroism Extended Fine brandy 650 gp
                        Greater heroism Extended Fine whiskey 1,250 gp
                        Hide from animals Extended Stitched velvet blindfold 250 gp
                        Hide from undead Heightened +3 Embroidered slik shawl 1,350 gp
                        Hideous laughter Enlarged Masterwork greasepaint 450 gp
                        Hold animal Heightened +2 Decorative steel gauntlet 1,100 gp
                        Hold monster Heightened +2 Engraved rod of cold iron 2,300 gp
                        Mass hold monster Heightend +2 Engraved rod of cold iron 3,900 gp
                        Hold person Heightened +2 Engraved ingot of cold iron 1,100 gp
                        Mass hold person Heightened +2 Engraved ingot of cold iron 3,100 gp
                        Hold portal Quickened Ebony key 2,200 gp
                        Holy aura Extended Shield with +1 enhancement bonus 1,153 fp
                        Holy smite Empowered Spring water from strongly good-aligned, mildly positive-dominant outer plane 1,900 gp
                        Holy sword Extended Sacred candles 850 gp
                        Holy word Heightened +2 Specially prepared fiend’s tail 3,100 gp
                        Horrid wilting Empowered Sponge from Elemental Plane of Water 3,500 gp
                        Hypnotic pattern Heightened +2 Stick of incense 1,100 gp
                        Hypnotism Silent and stilled Golden medallion 700 gp
                        Ice storm Extended Ivory stick with engraved snowflake pattern 850 gp
                        Identify - - -
                        Illusory script Heightened +4 Rare inks 3,850 gp
                        Illusory wall Heightened +2 Sunrod and ground glass lenses 1,900 g
                        Imbue with spell ability - - -
                        Implosion Extended Glass statuette 1,850 gp
                        Imprisonment Heightened +2 Carved jade sphere 3,900 gp
                        Incendiary cloud Extended Bottled brimstone and sea mist 1,650 gp
                        Inflict critical wunds Maximized Obsidian holy symbol 3,150 gp
                        Mass inflict critical wounds Maximized Obsidian holy symbol 5,550 gp
                        Inflict light wounds Maximized Obsidian holy symbol 1,350 gp
                        Mass inflict light wounds Maximized Obsidian holy symbol 3,750 gp
                        Inflict minor wounds Quickened Obsidian holy symbol 1,375 gp
                        Inflict moderate wounds Maximized Obsidian holy symbol 1,950 gp
                        Mass inflict moderate wounds Maximized Obsidian holy symbol 4,350 gp
                        Inflict serious wounds Maximized Obsidian holy symbol 2,550 gp
                        Mass inflict serious wounds Maximized Obsidian holy symbol 4,950 gp
                        Insanity Heightened +1 Distilled water from strongly chaos-aligned, sporadic element-dominated outer plane 1,450 gp
                        Insect plague Extended Crooked staff with carved runes 1,050 gp
                        Instant Summons - - -
                        Interposing hand Stilled Ornate brass knuckles 790 gp
                        Invisibility Extended Janni eyelash 450 gp
                        Greater invisibility Extended Djinni eyelash 850 gp
                        Mass invisibility Extended Efreeti eyelash 1,450 gp
                        Invisibility purge Extended Crystal prism 650 gp
                        Iron body Extended Articulated iron doll 1,650 gp
                        Ironwood Extended Darkwood shaped into the object’s form varies
                        Irresistible dance Silent Embroidered shoes with gold buttons 1,650 gp
                        Jump Quickened Mithral springs 2,200 gp
                        Keen edge Extended Whetstone with pyrite veins running through it 650 gp
                        Knock Silent Golden key 450 gp
                        Know direction - - -
                        Legend lore - - -
                        Levitate Enlarged Loop of manticore hide 250 gp
                        Light Silent Phosphorescent moss 25 gp
                        Lightning bolt Widened Blue dragon scales 2,550 gp
                        Limited wish - - -
                        Liveoak Extended Alchemical fertilizer 1,250 gp
                        Locate creature Enlarged Specially tanned hellhound fur 850 gp
                        Locate object Enlarged Forked twig of darkwood 450 gp
                        Longstrider Extended Cobblestone from ancient hippodrome 250 gp
                        Lullaby Widened Fancy resin 725 gp
                        Mage armor Extended Links of Mithral Chain 250 gp
                        Mage hand Enlarged Monkey’s paw 25 gp
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                        • halfgiantH
                          halfgiant PC
                          last edited by

                          Spell Name Metamagic Effect Metamagic Component Minimum Cost
                          Magic aura Heightened +3 Amethyst necklace 1,350 gp
                          Magic circle against chaos Widened Specially prepared holy symbol 2,550 gp
                          Magic cirlce against evil Widened Specially prepared holy symbol 2,550 gp
                          Magic cirlce against good Widened Specially prepared holy symbol 2,550 gp
                          Magic cirlce against law Widened Specially prepared holy symbol 2,550 gp
                          Magic fang Extended Specially prepared shark tooth 250 gp
                          Greater magic fang Extended Specially prepared dire shark tooth 650 gp
                          Magic jar Extended Gem or crystal 1,100 gp
                          Magic missile Empowered Two +3 arrows 734 gp
                          Magic mouth - - -
                          Magic stone Empowered Colorful marbles 700 gp
                          Magic vestment Extended Embroidered sash 650 gp
                          Magic weapon Extended Alchemically distilled blood 250 gp
                          Greater magic weapon Extended Alchemically purified blood 750 gp
                          Major creation Extended Phasm essence 1,050 gp
                          Major image Heightened +2 Rare pigments 1,500 gp
                          Make whole Enlarged Alchemical adhesive 450 gp
                          Mark of justice - - -
                          Maze Enlarged Engraved minotaur horn 1,650 gp
                          Meld into stone Extended Carved stone figurine 650 gp
                          Mending Enlarged Alchemical adhesive 25 gp
                          Message Enlarged Calligraphic inscriptions on vellum 25 gp
                          Meteor swarm Maximized Chunk of meteorite 8,600 gp
                          Mind blank extended Malachite-studded headband 1,650 gp
                          Mind fog Heightened +3 Specially prepared tentacle from mind-sucking monstrous humanoid 3,750 gp
                          Minor creation Extended Roper sap 850 gp
                          Minor image Heightened +2 Rare pigments 1,100 gp
                          Miracle - - -
                          Mirage arcana Hightened +3 Mirror silvered in a mildly good-aligned outer plane
                          Mirror image Extended Miniscule dolls of yourself 450 gp
                          Misdirection Heightened +2 Gold wire bent into a creature’s silhouette 1,100 gp
                          Mislead Heightened +1 Fancy marionette 1,250 gp
                          Mnemonic enhancer - - -
                          Modify memory Heightened +2 Alchemical smelling salts 1,900 gp
                          Moment of prescience Quickened Fine Wine from strongly good-aligned, mildly positive-dominant outer plane 7,800 gp
                          Mage’s disjunction Enlarged and widened Trapped voidstone 8,600 gp
                          Mage’s faithful hound Extended Specially prepared blink dog teeth 1,050 gp
                          Mage’s lucubration Quickened Ruby ring 6,200 gp
                          Mage’s magnificient mansion Extended Miniature portal 1,465 gp
                          Mage’s private sanctum Extended Trapped fog from the Plane of Shadow 1,050 gp
                          Mount Quickened Specially prepared hair from pegasus or nightmare 2,200 gp
                          Move earth Enlarged Rare soils form Elemental Plane of Earth 1,250 gp
                          Neutralize poison Extended Specially prepared tongue from snake-like monstrous humanoid 750 gp
                          Nightmare Heightened +2 Rare spices 2,300 gp
                          Nondetection Extended Carved ebony lattice 700 gp
                          Obscure object Extended Chimera scales 550 gp
                          Obscuring mist Extended Silver chalice 250 gp
                          Open/close Enlarged Silver key 25 gp
                          Order’s wrath Empowered Gear cog from strongly law-aligned outer plane 1,900 gp
                          Overland flight Extended Specially prepared drago wing-hide 1,050 gp
                          Owl’s wisdom Extended Opal 450 gp
                          Mass owl’s wisdom Extended Opal 1,250 gp
                          Passwall Extended Golden miniature shovel 1,050 gp
                          Pass without trace Extended Cloak of feathers 250 gp
                          Permanency - - -
                          Permanent image Heightened +2 Rare pigments 2,700 gp
                          Persistent image Heightened +2 Rare pigments 2,300 gp
                          Phantansmal killer Heightened +1 Nightmarish etchings 850 gp
                          Phantom steed Extended Platinum horseshoe 650 gp
                          Phase door Silent Jasper-studded key 1,450 gp
                          Planar ally - - -
                          Greater planar ally - - -
                          Lesser planar ally - - -
                          Planar binding Heightened +2 Silver filigree around magic circle 2,700 gp
                          Greater planar binding Heightened +2 Gold filigree around magic circle 3,500 gp
                          Lesser planar binding Heightenend +2 Copper filigree around magic circle 2,300 gp
                          Plane shift Quickened Silk mantle with moonstones 6,200 gp
                          Plant growth Enlarged Alchemically treated seeds 650 gp
                          Poison Maximized Wyver poison 3,000 gp
                          Polar ray Enlarged Pale sapphire 1,650 gp
                          Polymorph Extended Druid-tended silkworm cocoon 850 gp
                          Polymorph any object Extended Alchemically purified mercury 1,650 gp
                          Power word blind Enlarged Corundum 1,450 gp
                          Power word kill Enlarged Corundum 1,850 gp
                          Power word stun Enlarged Corundum 1,650 gp
                          Prayer Widened Blessed scriptures on vellum 2,550 gp
                          Prestidigation Enlarged White silk gloves 25 gp
                          Prismatic sphere Heightened +2 Diamonds 3,900 gp
                          Prismatic spray Heightened +2 Diamonds 3,100 gp
                          Prismatic wall Heightened +2 Diamonds 3,500 gp
                          Produce flame Silent Ring carved from flint 250 gp
                          Programmed image Heightened +2 Rare pigments 2,700 gp
                          Project image Extended Distorted mirror 1,450 gp
                          Protection from arrows Extended Piece of bulette hide 450 gp
                          Protection from chaos Extended Powdered platinum 250 gp
                          Protection from energy Extended Spinels of red (fire), black (acid), green (sonic), blue (electricity), or white (cold) 650 gp
                          Protection from evil Extended Powdered platinum 250 gp
                          Protection from good Extended Powdered platinum 250 gp
                          Protection from law Extended Powdered platinum 250 gp
                          Protection from spells Extended Crushed diamond 2,150 gp
                          Prying eyes Enlarged Specially prepared eyestalk of many-eyed flying aberration 1,050 gp
                          Greater prying eyes Enlarged Specially prepared center eye of many-eyed flying aberration 1,650 gp
                          Purify food and drink - - -
                          Pyrotechnics Heightened +2 Fire source and alchemical accelerants 1,100 gp
                          Quench Enlarged Water from the extraplanar river spanning several upper outer planes 650 gp
                          Rage Extended Fine mead 650 gp
                          Rainbow pattern Heightened +2 Smoky quartz prism 1,900 gp
                          Raise dead - - -
                          Ray of enfeeblement Enlarged Ceremonial electrum dagger 250 gp
                          Ray of exhaustion Heightened +1 Alchemically distilled perspiration 650 gp
                          Ray of frost Enlarged White marble carved in icicle shape 25 gp
                          Read magic Extended Mineral prism 25 gp
                          Reduce animal Heightened +3 Topaz-studded links of iron 1,950 gp
                          Reduce person Heightened +3 Turquoise-studded links of iron 1,350 gp
                          Mass reduce person Heightened +3 Turquoise-studded links of iron 3,150
                          Refuge - - -
                          Regenerate Empowered Specially prepared troll blood 3,500 gp
                          Reincarnate - - -
                          Remove blindness/deafness Silent Pearl-studded circlet 650 gp
                          Remove curse - - -
                          Remove disease - - -
                          Remove fear Extended Alchemically prepared war paint 250 gp
                          Remove paralysis Enlarged Burnind incense 450 gp
                          Repel metal or stone Widened Druid-tended sapling 5,550 gp
                          Repel vermin Widened Rare snakeskin 3,150 gp
                          Repel wood Widened Miniature jewel lantern 4,350 gp
                          Repulsion Widened Alchemical-ink tattoo (temporary) 4,700 gp
                          Resilient sphere Enlarged Crystal sphere 850 gp
                          Resistance Extended Silk cloak 25 gp
                          Resist energy Extended Spinel of red (fire), black (acid), green (sonic), blue (electricity), or white (cold) 450 gp
                          Restoration - - -
                          Greater restoration - - -
                          Lesser restoration Empowered Alchemical balm 1,100 gp
                          Resurrection - - -
                          Reverse gravity Quickened Lodestone mined in a mildly chaos-aligned outer plane 7,400 gp
                          Righteous might Extended Ritually prepared holy symbol 1,050 gp
                          Rope trick Extended Rope braided from spider silk 450 gp
                          Rusting grasp Empowered Ornate mithral gauntlet 1,900 gp
                          Sanctuary Heightened +2 Jasper necklace 700 gp
                          Scare Extended Ritually prepared bone from corporeal undead 450 gp
                          Scintillating pattern Widened Pearlescent prism 5,550 gp
                          Scorching ray Empowered Ruby form Elemental Plane of Fire 1,100 gp
                          Screen Heightened +2 Embroidered gauze scrim 3,500 gp
                          Scrying Heightened +3 Alchemically purified nitric acid 3,150 gp
                          Greater scrying Heightened +2 Alchmically purified nitric acid 3,100 gp
                          Sculpt sound Enlarged Rare clay 650 gp
                          Searing light Maximized Yellow topaz 2,550 gp
                          Secret chest Extended Net made of ethereal solids 1,050 gp
                          Secret page - - -
                          Secure shelter Extended Miniscule model of cottage 850 gp
                          See invisibility Extended Powdered turquoise 450 gp
                          Seeming Heightened +2 Coral figurines 2,300 gp
                          Sending - - -
                          Sepia snake sigil Heightened +2 Powdered amber 2,000 gp
                          Sequester Extended Alchemical ointment 1,450 gp
                          Shades Heightened +1 Pearl from the Plane of Shadow 1,850 gp
                          Shadow conjuration Heightened +1 Pearl from the Plane of Shadow 850 gp
                          Greater shadow conjuration Heightened +1 Pearl from the Plane of Shadow 1,450 gp
                          Shadow evocation Heightened +1 Diamond from the Plane of Shadow 1,050 gp
                          Greater shadow evocation Heightened +1 Diamond from the Plane of Shadow 1,650 gp
                          Shadow walk Extended Black tourmaline 1,250 gp
                          Shambler Empowered Rare herbs 3,900 gp
                          Shapechange Extended Aquamarine circlet 1,850 gp
                          Shatter Widened Carved crystal cubes 1,950 gp
                          Shield Quickened Jeweled bracelet 2,200 gp
                          Shield of faith Extended Ritually prepared parchment 250 gp
                          Shield of law Extended Shield with +1 enhancement bonus 1,153 gp
                          Shield other Enlarged Two emrald and platinum rings 550 gp
                          Shillelagh Extended Druid-tended oak club or quarterstaff 250 gp
                          Shocking grasp Maximized Ornate electrum gauntlet 1,350 gp
                          Shout Widened Ornate platinum gong 3,150 gp
                          Greater shout Widened Ornate platinum trumpet 5,550 gp
                          Shrink item Extended Alchemically purified mica 650 gp
                          Silence Silent Silver mask 450 gp
                          Silent image Heightened +2 Rare pigments 700 gp
                          Simulacrum - - -
                          Slay living Heightened +3 Obsidian headpiece 3,750 gp
                          Sleep Heightened +2 Alchemical dreamwisp dust 700 gp
                          Sleet storm Extended Hollow ivory bottle 650 gp
                          Slow Heightened +2 Liquid amber 1,500 gp
                          Snare - - -
                          Soften earth and stone Enlarged Specially prepared mud from strongly evil-aligned outer plane 450 gp
                          Solid fog Quickened Cloudy diamonds 4,600 gp
                          Song of discord Widened Rune-carved conch shell 3,750 gp
                          Soul bind - - -
                          Sound burst Heightened +1 Bone whistle 450 gp
                          Speak with animals Extended Animal mask 250 gp
                          Speak with dead Heightened +3 Golden caduceus 2,550 gp
                          Speak with plants Extended Jade-studded mask 650 gp
                          Spectral hand Enlarged Phosphor-limned glove 450 gp
                          Spell immunity Extended Moonstone 850 gp
                          Greater spell immunity Extended Moonstone 1,650 gp
                          Spell resistance Extended Rakshasa claw 1,050 gp
                          Spellstaff - - -
                          Spell turning Empowered Zircon 3,100 gp
                          Spider climb Extended Drider fur 450 gp
                          Spike growth Heightened +2 Carved basalt dagger 1,500 gp
                          Spike stones Heightened +2 Carved obsidian dagger 1,900 gp
                          Spiritual weapon Enlarged Masterwork version of weapon varies
                          Statue Extended Limestone figurine 1,450 gp
                          Status Extended Electrum headband 450 gp
                          Stinking cloud Empowered Sulfur from Elemental Plane of Fire 1,500 gp
                          Stone shape - - -
                          Stoneskin Extended Diamond dsut 1,300 gp
                          Stone tell Extended Stone mask 1,250 gp
                          Stone to flesh - - -
                          Storm of vengeance Empowered Heartwood from oak split by lightning 3,900 gp
                          Suggestion Heightened +2 Druid-tended honey 1,500 gp
                          Mass suggestion Heightened +2 Druid-tended honey 2,700 gp
                          Summon Instrument - - -
                          Summon monster I Extended Pearl 250 gp
                          Summon monster II Empowered Pearl 1,100 gp
                          Summon monster III Empowered Pearl 1,500 gp
                          Summon monster IV Empowered Pearl 1,900 gp
                          Summon monster V Empowered Pearl 2,300 gp
                          Summon monster VI Empowered Pearl 2,700 gp
                          Summon monster VII Empowered Pearl 3,100 gp
                          Summon monster VIII Empowered Pearl 3,500 gp
                          Summon monster IX Empowered Pearl 3,900 gp
                          Summon nature’s ally I Extended Druid-tended mistletoe 250
                          Summon nature’s ally II Empowered Druid-tended mistletoe 1,100 gp
                          Summon nature’s ally III Empowered Druid-tended mistletoe 1,500 gp
                          Summon nature’s ally IV Empowered Druid-tended mistletoe 1,900 gp
                          Summon nature’s ally V Empowered Druid-tended mistletoe 2,300 gp
                          Summon nature’s ally VI Empowered Druid-tended mistletoe 2,700 gp
                          Summon nature’s ally VII Empowered Druid-tended mistletoe 3,100 gp
                          Summon nature’s ally VIII Empowered Druid-tended mistletoe 3,500 gp
                          Summon nature’s ally IX Empowered Druid-tended mistletoe 3,900 gp
                          Sumon swarm Extended Rune-embroidered red cloth 450 gp
                          Sunbeam Widened Javelin with phosphorus runes 4,950 gp
                          Sunburst Widened Sunstone carved into graven image 5,550 gp
                          Symbol of death Heightened +2 Powdered diamond and opal 13,500 gp
                          Symbol of fear Heightened +2 Powdered diamond and opal 3,700 gp
                          Symbol of insanity Heightened +2 Powdered diamond and opal 8,500 gp
                          Symbol of pain Heightened +2 Powdered diamond and opal 3,300 gp
                          Symbol of persuasion Heightened +2 Powdered diamond and opal 7,700 gp
                          Symbol of sleep Heightened +2 Powdered diamond and opal 3,300 gp
                          Symbol of stunning Heightened +2 Powdered diamond and opal 8,100 gp
                          Symbol of weakness Heightened +2 Powdered diamond and opal 8,100 gp
                          Sympathetic vibration Extended Set of masterwork tuning forks 1,250 gp
                          Sympathy Extended Crushed pearls 2,150 gp
                          Telekinesis Enlarged Iron rod with silver filigree 1,250 gp
                          Telekinetic sphere Enlarged Crystal sphere 1,650 gp
                          Telepathic bond Extended Dragon eggshells 1,050 gp
                          Teleport Quickened Amber and emrald pendant 5,400 gp
                          Teleport object Quickened Amber and emrald bracelet 7,000 gp
                          Greater teleport Quickened Amber and emrald necklace 7,000 gp
                          Teleportation circle Extended Amber dust 2,850 gp
                          Temporal stasis Heightened +2 Powdered diamond, emrald, ruby, and sapphire 8,500 gp
                          Tiny hut Extended Necklace of crystal beads 650 gp
                          Transformation Extended Potion of bear’s endurance, bull’s strength, cat’s grace, and heroism 1,650 gp
                          Trap - - -
                          Time stop Empowered Specially prepared titan’s knucklebone 3,900 gp
                          Tongues Extended Brass model of ziggurat 750 gp
                          Touch of fatigue Heightened +2 Wolverine perspiration 275 gp
                          Touch of idiocy Silent Ornate bronze gauntlet 450 gp
                          Transmute metal to wood Widened Finely carved darkwood-and-pearl holy symbol 4,950 gp
                          Transmute mud to rock Heightened +1 Alchemically treaded clay 1,050 gp
                          Transmute rock to mud Heightened +1 Alchemically treated clay 1,050 gp
                          Transport via plants Silent Rare herbs 1,250 gp
                          Trap the soul - - -
                          Tree shape Extended Shawl woven from druid-tended leaves 450 gp
                          Tree stride Silent Rare herbs 1,050 g
                          True resurrection - - -
                          True seeing Extended Eye ointment 1,500 gp
                          True strike Quickened Bow with +1 enhancement bonus 2,330 gp
                          Undeath to death Widened Crushed diamond 4,850 gp
                          Undetectable alignment Extended Embroidered velvet shroud 450 gp
                          Unhallow Widened Herbs, oils, and incense 4,750 gp plus extra for spell
                          Unholy aura Extended Shield with +1 enhancement bonus 1,153 gp
                          Unholy blight Empowered Dust from strongly evil-aligned outer plane 1,900 gp
                          Unseen servant Extended Fancy valet’s uniform 250 gp
                          Vampiric touch Maximized Specially prepared vampire’s fang 2,550 gp
                          Veil Heightened +2 Veil spun from electrum thread 2,700 gp
                          Ventriloquism Enlarged Calligraphy on fine parchement, rolled into cone 250 gp
                          Virtue Extended Brass medallion 25 gp
                          Vision - - -
                          Wail of the banshee Enlarged and widened Trapped banshee essence 8,600 gp
                          Wall of fire Extended Ground phosphorus and magnesium 950 gp
                          Wall of force Extended Any clear gem 1, 050 gp
                          Wall of ice Extended Rune-engraved quartz 850 gp
                          Wall of iron Enlarged Alchemically purified iron and gold dust 1,300 gp
                          Wall of stone Enlarged Rune-engraved granite 1,050 gp
                          Wall of thorns Extended Thorns from rare blood-roses 1,050 gp
                          Warp wood Enlarged Switch carved from druid-tende black oak 450 gp
                          Water breathing Extended Ornately carved reed 650 gp
                          Water walk Extended Coral armbands 650 gp
                          Waves of exhaustion Widened Occluded diamond 4,950 gp
                          Waves of fatigue Widened Occluded diamond 2,550 gp
                          Web Heightened +2 Ritually prepared drider silk 1,100 gp
                          Weird Heightened +1 Nightmarish etchings 1,850 gp
                          Whirlwind Extended Bottled gale-force wind from the Elemental Plane of Air 1,650 gp
                          Whispering wind Extended Bottled last breath of a druid 450 gp
                          Wind walk Extended Cloud vapor from mildly law-aligned outer plane 1,350 gp
                          Wind wall Extended Specially prepared lillend feather 650 gp
                          Wish - - -
                          Wood shape - - -
                          Word of chaos Heightened +2 Specially prepared stinger of formian myrmarch 3,100 gp
                          Word of recall Quickened Ornate emrald holy symbol 7,000 gp
                          Zone of silence Widened Miniature platinum lute with strings cut 3,150 gp
                          Zone of truth Heightened +2 Silver and gold gavel 1,100 gp
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                          • halfgiantH
                            halfgiant PC
                            last edited by

                            Hardened Spell
                            Your spells are difficult to counter or dispel.

                            Prerequisite: Spell Focus

                            Benefit: Choose a spell school for which you have the Spell Focus feat. Your spells of that school have gain a +5 bonus to the DC needed to identify and to dispel them.

                            Special: You may take this feat multiple times. Each time you take this feat, it applies to a different school of magic.

                            [Reference: Kobold Press; The Complete Advanced Feats; Pg 19]

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                            • halfgiantH
                              halfgiant PC
                              last edited by

                              Selective Spell (Metamagic)
                              Your allies need not fear friendly fire.

                              Prerequisite: Spellcraft 10 ranks.
                              Benefit: When casting a selective spell with an area effect and a duration of instantaneous, you can choose a number of targets in the area equal to the ability score modifier used to determine bonus spells of the same type (Charisma for bards, oracles, paladins, sorcerers, and summoners; Intelligence for witches and wizards; Wisdom for clerics, druids, inquisitors, and rangers). These targets are excluded from the effects of your spell. A selective spell uses up a spell slot one level higher than the spell’s actual level.

                              Spells that do not have an area of effect do not benefit from this feat.
                              At 20th level, you may exclude double the normal number of targets.

                              [Reference: TPK Games, Feats Reforged II, pg, 29]

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                              • halfgiantH
                                halfgiant PC
                                last edited by

                                Steel Soul
                                You are especially resistant to magic.

                                Prerequisites: Dwarf, hardy racial trait.

                                Benefit: You receive a +4 racial bonus on saving throws against spells and spell-like abilities. This replaces the normal bonus from the dwarf’s hardy racial trait.

                                At 7th level, once per day as an immediate action, you may reroll a failed save versus a spell or spell-like ability.

                                At 14th level, whenever you would take half damage from a spell or spell-like effect, you instead take ¼ damage.

                                Normal: Dwarves normally receive a +2 racial bonus on saving throws against spells and spell-like abilities.

                                [Reference: TPK Games, Feats Reforged II, pg, 33]

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                                • halfgiantH
                                  halfgiant PC
                                  last edited by halfgiant

                                  Staff-Like Wand

                                  Your research has unlocked a new power in conjunction with using a wand.

                                  Prerequisite: You must be at least an 11th-level Wizard and must have the Craft Staff feat to select this discovery.

                                  Benefit: Similar to using a magic staff, you use your own Intelligence score and relevant feats to set the DC for saves against spells you cast from a wand, and you can use your caster level when activating the power of a wand if it’s higher than the caster level of the wand.

                                  [Source: Pathfinder Roleplaying Game: Ultimate Magic]

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                                  • halfgiantH
                                    halfgiant PC
                                    last edited by

                                    [Source: Mercenaries; AEG]

                                    Exaggerate.png

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                                    • halfgiantH
                                      halfgiant PC
                                      last edited by halfgiant

                                      Theurgic Creationist

                                      Type: General
                                      Source: Dragon #325

                                      You can create items using the knowledge gained from all of your spellcasting classes.

                                      Prerequisite: Any item creation feat, able to cast spells from two different spell lists.
                                      Benefit: When acquiring item creation feats or when creating magic items, you can add together the caster levels of all your spellcasting classes to determine your caster level. For example, a 1st-level bard/1st-level cleric/3rd-level wizard could gain Craft Wand and create magic items as a 5th-level caster.

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                                      • halfgiantH
                                        halfgiant PC
                                        last edited by

                                        Fuse with Item [Eldritch]

                                        Using your skill with magic, you absorb a magic item into your body, taking on its essence and powers.

                                        Prerequisite: Charisma 19, caster level 10th

                                        Benefit: You can absorb a magic item and make its powers inherent within you. You cannot fuse with magic weapons or armor, nor can you fuse with potions or scrolls. You can fuse with any other item. Activating or using an item that’s fused with you works the same as for a normal item. A fused wand of wall of ice allows you to cast wall of ice as a spell-like ability (using the item’s caster level) 50 times, or however many charges it had left at the time of the fusing. Bonus types do not change. A fused amulet of health +4 grants you a permanent enhancement bonus (not an inherent bonus) of +4.

                                        Fusing with an item first requires an XP cost equal to half the item’s gold-piece value. Then, you must make a Spellcraft check with DC 20 + the item’s caster level for each of the item’s separate abilities. Failure means that you cannot use that power. You may try only once per ability. Even if you are unable to use any of the powers of a fused item, the item is consumed, and the experience points lost.

                                        Once consumed, a fused item cannot be taken away from you. It does not need to be drawn or wielded, and it is not visible in any way. It takes up no space on your body, so if you have fused with an amulet you can wear another amulet with- out problems. Like all spell-like abilities, using the fused item requires no components and draws no attack of opportunity.

                                        Items that logically grant no benefit from being absorbed— mainly because their power comes from being independent of the user, such as a figurine of wondrous power or dust of tracelessness—cannot be fused.
                                        Mord’s disjunction removes the item from you, restoring it to its normal state.

                                        Intelligent Items: Fusing with an intelligent item forces you to make a Will save at the beginning of each day (DC 10 + item’s level + item’s Charisma bonus). If you succeed, you are in control for the day and can use the item’s abilities, skills, and feats (if applicable). If you fail, the item remains in control of you for the day and can use your abilities, skills, and feats. Items fused with a character cannot gain levels as described on page 63.

                                        [Reference: WW16105 The Complete Book of Eldritch Might.pdf]

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                                        • halfgiantH
                                          halfgiant PC
                                          last edited by

                                          Grow Spell

                                          Your spells can affect a greater area of number of targets.

                                          Benefit: A grown spell has its area or number of targets affected increased by one-half. Spells with a personal affect or that target only a single creature are not affected. A grown spell uses up a spell slot two levels higher than the spell’s actual level.

                                          [Reference: Quintessential Elf; Page 52]

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                                          • halfgiantH
                                            halfgiant PC
                                            last edited by

                                            High Magic (Metamagic)

                                            You have learned the secrets of elven High Magic.
                                            Prerequisites: Spellcaster level 9th
                                            Benefit: The character can suffer a temporary point of Constitution damage in place of one higher level slot to power spells cast with a metamagic feat. The lost Constitution points cannot be regained by any magical means; only rest will bring them back. See the full rules for elven High Magic in the Magic of the Elves chapter.
                                            Special: The character must have this feat in order to learn any of the High Magic abilities.

                                            [Reference: The Quintessential Elf; Page 52]

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