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    Kargin - Metamagic Notes

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    • halfgiantH
      halfgiant PC
      last edited by

      Irresistible Spell [Metamagic]
      (Kingdoms of Kalamar)

      Nobody can resist your spells.
      Prerequisite: Spellcaster level 7+, Envelope the Wall, Maximize Spell.
      Benefit: Spells you cast that normally allow a saving throw do not allow a saving throw. An irresistible spell uses up a spell slot four levels higher than the spell’s actual level.

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      • halfgiantH
        halfgiant PC
        last edited by

        Mass Effect Spell (Metamagic)

        Your spells can affect more targets.

        Benefit: A spell that normally affects a single target now affects 1 target /caster level, no two of which can be more than 30 ft. apart. A mass effect spell uses up a spell slot 4 levels higher than the spell’s actual level.

        Special: If used with a touch spell, all targets must be in physical contact with one another. This feat does not work on spells with a range of “personal.”

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        • dwarfD
          dwarf PC @halfgiant
          last edited by

          @halfgiant said in Kargin - Metamagic Notes:

          Persistent Spell
          ( Deities and Demigods, p. 51)

          [Metamagic]

          The deity makes one of its spells last all day.

          Prerequisite: Extend Spell (PH) ,

          Benefit
          A persistent spell has a duration of 24 hours. The persistent spell must have a personal range or a fixed range (comprehend languages or detect magic, for example). The deity is still required to concentrate on spells such as detect magic and detect thoughts to use their effects. Concentrating on such a spell is a standard action that does not provoke an attack of opportunity. A persistent spell uses up a spell slot four levels higher than the spell’s actual level

          according to complete arcane (p81) this is a +6 add for us mere mortals 😜
          Dregnoth glances probingly at Kargin to see if he’s stashed some Godsblood in his platemail

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          • dwarfD
            dwarf PC @halfgiant
            last edited by

            @halfgiant said in Kargin - Metamagic Notes:

            Innate Spell [Metamagic]

            You have mastered a spell so thoroughly that you can now cast it as a spell-like ability.

            Prerequisites: Quicken Spell, Silent Spell, Still Spell.

            Benefit: Choose a spell you can cast. You may now use this spell three times per day as a spell-like ability. If the innate spell has an XP cost, you pay the cost each time you use the spell. If it has a focus, you must have it to use the spell in this manner. If the innate spell has a costly material component, you need an item worth 50 times that amount to use as a focus for the spell-like ability. Otherwise, you need no components to use the innate spell as a spell-like ability.

            You must permanently assign one spell slot of the appropriate spell level to the innate spell. You cannot use this spell slot for anything else.

            Special: You can select this feat multiple times, selecting a new innate spell each time.

            this is the little weenie version of the Fcheat… better one is in Complete Arcane p80 😉

            daermadmD halfgiantH 2 Replies Last reply Reply Quote 0
            • daermadmD
              daermadm DM @dwarf
              last edited by

              @dwarf said in Kargin - Metamagic Notes:

              @halfgiant said in Kargin - Metamagic Notes:

              Innate Spell [Metamagic]

              You have mastered a spell so thoroughly that you can now cast it as a spell-like ability.

              Prerequisites: Quicken Spell, Silent Spell, Still Spell.

              Benefit: Choose a spell you can cast. You may now use this spell three times per day as a spell-like ability. If the innate spell has an XP cost, you pay the cost each time you use the spell. If it has a focus, you must have it to use the spell in this manner. If the innate spell has a costly material component, you need an item worth 50 times that amount to use as a focus for the spell-like ability. Otherwise, you need no components to use the innate spell as a spell-like ability.

              You must permanently assign one spell slot of the appropriate spell level to the innate spell. You cannot use this spell slot for anything else.

              Special: You can select this feat multiple times, selecting a new innate spell each time.

              this is the little weenie version of the Fcheat… better one is in Complete Arcane p80 😉

              Actually, the complete arcane version takes a spell slot 8 level higher than the spell. Meaning it can only be use don 1st and second level spells.

              Otherwise, I do not see a difference.

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              • halfgiantH
                halfgiant PC @dwarf
                last edited by

                @dwarf Edited. It has been updated with the correct version.

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                • halfgiantH
                  halfgiant PC
                  last edited by

                  Dazing Spell (Metamagic)

                  You can daze creatures with the power of your spells.

                  Benefit: You can modify a spell to daze a creature damaged by the spell. When a creature takes damage from this spell, they become dazed for a number of rounds equal to the original level of the spell. If the spell allows a saving throw, a successful save negates the daze effect. If the spell does not allow a save, the target can make a Will save to negate the daze effect. If the spell effect also causes the creature to become dazed, the duration of this metamagic effect is added to the duration of the spell.

                  Level Increase: +3 (a dazing spell uses up a spell slot three levels higher than the spell’s actual level.

                  Spells that do not inflict damage do not benefit from this feat.

                  Found Here

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                  • halfgiantH
                    halfgiant PC
                    last edited by

                    Range Personal -> Touch -> Ray

                    Transfer Spell (Metamagic)

                    You can change the range of a spell from personal to touch.

                    Benefit: You can use Transfer Spell with any spell that has a range of personal to change its range to touch. The target of the spell must accept the spell voluntarily or it has no effect.

                    Level Increase: +1
                    Reference: https://www.d20pfsrd.com/feats/3rd-party-feats/kobold-press/metamagic-feats-3rd-party-kobold-press/transfer-spell-metamagic/


                    Reach Spell (Metamagic)
                    ( Complete Divine, p. 84)

                    [Metamagic]

                    You can cast touch spells without touching the spell recipient.

                    Prerequisite

                    Benefit
                    You may cast a spell that normally has a range of touch at any distance up to 30 feet. The spell effectively becomes a ray, so you must succeed on a ranged touch attack to bestow the spell upon the recipient. A reach spell uses up a spell slot two levels higher than the spell’s actual level.

                    Level Increase: +2

                    Reference: https://dndtools.net/feats/complete-divine--56/reach-spell--2390/

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                    • halfgiantH
                      halfgiant PC
                      last edited by halfgiant

                      Table: Metamagic Components
                      Spell Name Metamagic Effect Metamagic Component Minimum Cost
                      Acid Arrow Empowered Four masterwork darts 1,200 gp
                      Acid fog Extended Powdered Gorgon hoof 940 gp
                      Acid splash Enlarged Rare toad skin 20 gp
                      Aid Extended Specially consecrated water 340 gp
                      Air walk Quickened Stoppered vial of elemental air 3,500 gp
                      Alarm Widened Rare chalk 1,000 gp
                      Align weapon Quickened Weapon with +1 enhancement bonus 2,300 gp
                      Alter self Silent and stilled Mirror with silver filigree 830 gp
                      Analyze dweomer Enlarged Herbs sprinkled on tinderwig 940 gp
                      Animal growth Extended Albino stag horn 790 gp
                      Animal messenger Extended Miniscule collar with golden bell 340 gp
                      Animal shapes Extended Rare variety of mistletoe 1,200 gp
                      Animate dead Silent Blood onyx 570 gp
                      Animate objects Enlarged Gold-spun marionette strings 940 gp
                      Animate plants Silent Rare uprooted sapling 1,100 gp
                      Animate rope Enlarged Brass thread 190 gp
                      Antilife shell Widened Skull with graven runes 3,300 gp
                      Antimagic field Widened Cold iron filings 3,700 gp
                      Antipathy Extended Alum soaked in ancient blood 1,200 gp
                      Antiplant shell Extended Rare oils 640 gp
                      Arcane eye Silent Dire bat fur 640 gp
                      Arcane lock Quickened Platinum dust 2,300 gp
                      Arcane mark Silent Rare paints 20 gp
                      Arcane sight Extended Ground quartz 970 gp
                      Greater arcane sight Extended Ground quartz 1,100 gp
                      Awaken Empowered Specially prepared otyugh dung 1,700 gp
                      Baleful polymorph Enlarged Miniature silver cage 790 gp
                      Bane Silent Miniature clay mask 190 gp
                      Barkskin Extended Heartwood of venerable oak 340 gp
                      Bear’s endurance Extended Distilled alcohol 340 gp
                      Mass bear’s endurance Extended Distilled alcohol 940 gp
                      Bestow curse Heightened +1 Eye of firenewt 720 gp
                      Black Tentacles Widened Nightcrawler essence 3,150 gp
                      Blade barrier Empowered Slashing weapon with +1 enhancement bonus 2,300 gp
                      Blasphemy Heightened +2 Specially prepared feather of an archon’s wing 3,100 gp
                      Bull’s strength Extended Adamantine powder 340 gp
                      Mass bull’s strength Extended Adamantine powder 940 gp
                      Cat’s grace Extended Vial of quicksilver (mercury) 340 gp
                      Mass cat’s grace Extended Vial of quicksilver (mercury) 940 gp
                      Cause fear Empowered Ancient bones ground to powder 700 gp
                      Chain lightning Maximized Fist-sized chunk of magnetic stone 4,350 gp
                      Changestaff Extended +1 quarterstaff 2,301 gp
                      Chaos hammer Empowered Protoplasm from strongly chaos-aligned, sporadic element-dominated outer plane 1,900 gp
                      Charm animal Silent materwork whip 301 gp
                      Charm monster Quickened Garnets 4,600 gp
                      Mass charm monster Silent Garnets 1,600 gp
                      Charm person Stilled Rare oils 250 gp
                      Chill metal Extended Glacial spring water 450 gp
                      Chill touch Empowered Gauntlet made of bone 700 gp
                      Circle of death Widened Powder of crushed black pearl 4,850 gp
                      Clairaudience/Clairvoyance Extended Quartz 650 gp
                      Clenched fist Stilled Ornate gold knuckles 1,200 gp
                      Cloak of chaos Extended Shield with +1 enhancement bonus 1,153 gp
                      Clone - - -
                      Cloudkill Heightened +2 Distilled chlorine 2,300 gp
                      Color spray Silent and stilled Crushed rubies, diamonds, and sapphires 700 gp
                      Command Heightened +3 Carved Ivory mask 1,350 gp
                      Greater command Extended Carved ivory mask 1,350 gp
                      Command plants Heightened +2 Alchemical defoliant 1,900 gp
                      Command undead Extended Ritually defaced holy symbol of good diety 450 gp
                      Commune - - -
                      Commune with nature Widened (see spell text) Runic map of area 3,750 gp
                      Comprehend languages Extended Foreign lexicon 250 gp
                      Cone of cold Heightened +1 Cone of carved quartz 1,050 gp
                      Confusion Widened Nutshells from treant 3,150 gp
                      Lesser confusion Extended Nutshells from druid-tended beech 250 gp
                      Consecrate Extended Holy water and gold dust 450 gp
                      Contact other plane - - -
                      Contagion Silent Skull of animal that died from disease 750 gp
                      Contingency Extended Rakshasa hide 1,250 gp
                      Continual flame Heightened +1 Ruby dust 500 gp
                      Control plants Extended Alchemical defoilant 1,650 gp
                      Control undead Heigtened +2 Carved bone mask 3,100 gp
                      Control water Extended Water from the briny deep or sand from the trackless desert 850 gp
                      Control weather Extended Crystal sphere 1,450 gp
                      Control winds Heightened +2 Bottled smoke from the Elemental Plane of Air 2,300 gp
                      Create food and water - - -
                      Create greater undead - - -
                      Create undead - - -
                      Create water - - -
                      Creeping doom Extended Rare jungle centipedes 1,450 gp
                      Crushing despair Widened Couatl tears 3,150 gp
                      Crushing hand Stilled Ornate platinum knuckles 1,400 gp
                      Cure critical wounds Empowered Alchemical salve 1,900 gp
                      Mass cure critical wounds Empowered Copper loop from Positive Energy Plane 3,900 gp
                      Cure light wounds Empowered Alchemical salve 700 gp
                      Mass cure light wounds Empowered Copper loop from Positive Energy Plane 2,300 gp
                      Cure minor wounds Quickened Alchemical salve 1,375 gp
                      Cure moderate wounds Empowered Alchemical salve 1,100 gp
                      Mass cure moderate wounds Empowered Copper loop from Positive Energy Plane 2,700 gp
                      Cure serious wounds Empowered Alchemical salve 1,500 gp
                      Mass cure serious wounds Empowered Copper loop from Positive Energy Plane 3,100 gp
                      Curse water - - -
                      Dancing lights Extended Anarchic fireflies from strongly chaos-aligned sporadic element-dominated outer plane 25 gp
                      Darkness Silent Coal mined and kept in total darkness 450 gp
                      Darkvision Extended Agate 450 gp
                      Daylight Silent and stilled Alchemical polish 1,500 gp
                      Daze Extended Wool from satyr-tended sheep 25 gp
                      Daze monster Quickened Umber hulk mandible 3,000 gp
                      Death knell Heightened +3 Runic funerary blessings 1,950 gp
                      Death ward Extended Henna, which tattoos creature touched 850 gp
                      Deathwatch Widened Black crystal lenses 1,350 gp
                      Deep slumber Heightened +2 Alchemical dreamwisp dust 1,500 gp
                      Deeper darkness Silent Oil extracted and kept in total darkness 650 gp
                      Delay poison Extended Specially prepared armadillo scales 450 gp
                      Delayed blast fireball Extended Fire opal 1,450 gp
                      Demand Heightened +1 Gold wire and small part of the subject 1,850 gp
                      Desecrate Extended Unholy water and gold dust 450 gp
                      Desturction Silent and stilled Holy or unholy symbol marked with anathema 4,400 gp
                      Detect animals or plants Enlarged Five +1 arrows 235 gp
                      Detect chaos Silent and stilled Ground glass lens 700 gp
                      Detect evil Silent and stilled Ground glass lens 700 gp
                      Detect good Silent and stilled Ground glass lens 700 gp
                      Detect law Silent and stilled Ground glass lens 700 gp
                      Detect magic Silent and stilled Short cold iron rod 275 gp
                      Detect poison Enlarged Specially prepared snake tongue 25 gp
                      Detect scrying Widened Jewel-studed domino mask 3,150 gp
                      Detect secret doors Extended Tangle of copper and silver wires 250 gp
                      Detect snares and pits Extended Darkwood divining rod 250 gp
                      Detect thoughts Heightened +2 Platinum disc 1,100 gp
                      Detect undead Extended Specially prepared jawless skull 250 gp
                      Dictum Heightend +2 Specially prepared protoplasm of a chaos beast 3,100 gp
                      Dimension door Quickened Gold ore mined from Astral Plane 4,600 gp
                      Dimensional anchor Extended Rune-engraved miniature anchor 850 gp
                      Dimensional lock Widened Adamantine weapon varies
                      Diminish plants Enlarged Masterwork pruning shears 650 gp
                      Discern lies Enlarged Set of golden scales 850 gp
                      Discern location - - -
                      Disguise self Extended Masterwork greasepaint 250 gp
                      Disintegrate Empowered Trapped voidstone 3,100 gp
                      Dismissal Hightened +2 Specially blessed holy symbol 2,100 gp
                      Dispel chaos Quickened Sapphire 5,400 gp
                      Dispel evil Quickened Diamond 5,400 gp
                      Dispel good Quickened Black opal 5,400 gp
                      Dispel law Quickened Yellow corundum 5,400 gp
                      Dispel magic Widened Cold iron statuette 2,550 gp
                      Greater dispel magic Widened Cold iron statuette 4,350 gp
                      Displacement Extended Specially prepared teeth from displacing magical beast 650 gp
                      Disrupt undead Enlarged Dirt from hallowed grave 25 gp
                      Disrupting weapon Extended Whetstone made from tombstone 1,050 gp
                      Divination - - -
                      Divine favor Extended Calligraphic scriptures 250 gp
                      Divine power Silent and stilled Holy symbol made of platinum and gems 1,900 gp
                      Dominate animal Enlarged Adamantine collar 650 gp
                      Dominate monster Enlarged Emrald-studded adamantine collar 1,850 gp
                      Dominate person Quickened Sapphire-studded adamantine collar 5,400 gp
                      Doom Heightened +2 Carved doll 700 gp
                      Dream - - -
                      Eagle’s splendor Extended Emrald 450 gp
                      Mass eagle’s splendor Extended Emrald 1,250 gp
                      Earthquake Widened White granite from Elemental Plane of Earth 5,550 gp
                      Elemental swarm Empowered Rare incense (air), alchemical liquids (water), gems (fire), or mithral ore (earth) 3,900 gp
                      Endure elements Extended Potion of cure modeate wounds 300 gp
                      Energy drain Empowered Specially prepared vampire’s skull 3,900 gp
                      Enervation Empowered Specially prepared wight’s skull 1,900 gp
                      Enlarge person Extended Rare druid-tended beans 250 gp
                      Mass enlarge person Extended Rare druid-tended berries 850 gp
                      Entangle Widened Alchemical fertilizer 1,350 gp
                      Enthrall Heightened +2 Golden figurines 1,100 gp
                      Entropic shield Quickened Finely engraved platinum dice 2,200 gp
                      Erase Enlarged Rubber plant sap 250 gp
                      Ethereal jaunt Extended Chunk of ethereal solid 1,850 gp
                      Etherealness Extended Figurine encarved from ethereal solid 1,850 gp
                      Expeditious retreat Extended Rare peppers 250 gp
                      Explosive runes Heightened +3 Rare pigments 2,550 gp
                      Eyebite Extended Specially prepared eyestalk of many-eyed flying aberration 1,250 gp
                      Fabricate - - -
                      Faerie fire Widened Druid-tended mushroms 1,350 gp
                      False life Extended Rare alcohol 450 gp
                      False vision Widened Ground jade dust 4,000 gp
                      Fear Heightened +2 Pinfeather from giant eagle 1,900 gp
                      Feather fall Enlarged Down from black goose 250 gp
                      Feeblemind Heightend +2 Polished obsidian spheres 2,300 gp
                      Find the path Extended Bracelet of lodestone 1,250 gp
                      Find traps Extended Golden magnifying glass 450 gp
                      Finger of death Enlarged Specially embalmed finger 1,450 gp
                      Fire seeds Empowered Druid-tended acorns or berries 2,700 gp
                      Fire shield (either version) Extended Alchemically prepared phosphorus 1,900 gp
                      Fire storm Maximized Cooled lava from erupting volcano 7,000 gp
                      Fire trap Heightened +3 Gold dust 1,975 gp
                      Fireball Widened Fire opal 1,900 gp
                      Flame arrow Empowered Carved flint arrowhead 1,500 gp
                      Flame blade Extended Masterwork scimitar 315 gp
                      Flame strike Empowered Brimstone from Elemental Plane of Fire 2,300 gp
                      Flaming sphere Enlarged Powdered cold iron 450 gp
                      Flare Silent Powdered magnesium 25 gp
                      Flesh to stone Heightened +2 Medusa head-snake 2,700 gp
                      Floating disk Extended Flask of mercury 250 gp
                      Fly Extended Feather from albino flacon 650 gp
                      Fog cloud Quickened Cloudy diamonds 3,000 gp
                      Forbiddance Empowered Holy water and are incenses 4,200 gp plus 1,500 gp per 60 ft. cube
                      Forcecage Enlarged Ruby dust 3,000 gp
                      Forceful hand Stilled Ornate bronze knuckles 940 gp
                      Foresight Extended A celestial hummingbird’s feather 1,850 gp
                      Fox’s cunning Extended Garnet 450 gp
                      Mass fox’s cunning Extended Garnet 1,250 gp
                      Freedom Stilled Salve of slipperiness 1,000 gp
                      Freedom of movement Stilled Salve of slipperiness 1,000 gp
                      Freezing sphere Empowered Crystal sphere 2,700 gp
                      Gaseous form Stilled Bottled smoke from a vocano’s crater 650 gp
                      Gate Quickened Black pearl 8,600 gp
                      Geas/Quest Extended Golden armband 850 gp
                      Lesser geas Extended Jeweled armband 1,250 gp
                      Gentle repose Extended Embalming fluid 550 gp
                      Ghost sound Heightened +2 Wax from sacred candle 275 gp
                      Ghoul touch Extended Earth from ghast’s lair 450 gp
                      Giant vermin Extended Rare insect parts 850 gp
                      Glibness Stilled Fancy liquor 650 gp
                      Glitterdust Widened Ground topaz 1,950 gp
                      Globe of invulnerability Widened Pearls 3,150 gp
                      Lesser globe of invulnerability Widened Pearls 4,350 gp
                      Glyph of warding Heightened +2 Incense and powdered diamond 1,700 gp
                      Greater glyph of warding Heightened +2 Incense and powdered diamond 3,100 gp
                      Goodberry Empowered Treant sap 700 gp
                      Good hope Extended Engraved brass torc 650 gp
                      Grasping hand Stilled Ornate silver knuckles 1,100 gp
                      Grease Enlarged Rind of a boar 250 gp
                      Guard and wards Heightened +1 Rare incense 1,450 gp
                      Guidance Extended Book of prayers 25 gp
                      Gust of wind Widened Elaborate laquered fan 1,950 gp
                      Hallow Widened Herbs, oils, and incense 4,750 gp plus extra fro spell
                      Hallucinatory terrain Heightened +3 Twigs and plants from mildly good-aligned, mildly chaos-aligned outer plane 3,150 gp
                      Halt undead Heightend +2 Sulfur from mildly evil-aligned, mildly-chaos aligned outer plane 1,500 gp
                      Harm Heightened +1 Heart carved from onyx 1,250 gp
                      Haste Extended Rare cofee beans 850 gp
                      Heal Heightend +1 Heart carved from alabaster 1,250 gp
                      Mass heal Heightened +1 Heart carved from alabaster 1,850 gp
                      Heal mount Quickened Alchemical salve 3,800 gp
                      Heat metal Extended Mithral forge dross 450 gp
                      Helping hand Enlarged Ivory carving of hand 650 gp
                      Heroes’ feast Extended Rare spices 1,250 gp
                      Heroism Extended Fine brandy 650 gp
                      Greater heroism Extended Fine whiskey 1,250 gp
                      Hide from animals Extended Stitched velvet blindfold 250 gp
                      Hide from undead Heightened +3 Embroidered slik shawl 1,350 gp
                      Hideous laughter Enlarged Masterwork greasepaint 450 gp
                      Hold animal Heightened +2 Decorative steel gauntlet 1,100 gp
                      Hold monster Heightened +2 Engraved rod of cold iron 2,300 gp
                      Mass hold monster Heightend +2 Engraved rod of cold iron 3,900 gp
                      Hold person Heightened +2 Engraved ingot of cold iron 1,100 gp
                      Mass hold person Heightened +2 Engraved ingot of cold iron 3,100 gp
                      Hold portal Quickened Ebony key 2,200 gp
                      Holy aura Extended Shield with +1 enhancement bonus 1,153 fp
                      Holy smite Empowered Spring water from strongly good-aligned, mildly positive-dominant outer plane 1,900 gp
                      Holy sword Extended Sacred candles 850 gp
                      Holy word Heightened +2 Specially prepared fiend’s tail 3,100 gp
                      Horrid wilting Empowered Sponge from Elemental Plane of Water 3,500 gp
                      Hypnotic pattern Heightened +2 Stick of incense 1,100 gp
                      Hypnotism Silent and stilled Golden medallion 700 gp
                      Ice storm Extended Ivory stick with engraved snowflake pattern 850 gp
                      Identify - - -
                      Illusory script Heightened +4 Rare inks 3,850 gp
                      Illusory wall Heightened +2 Sunrod and ground glass lenses 1,900 g
                      Imbue with spell ability - - -
                      Implosion Extended Glass statuette 1,850 gp
                      Imprisonment Heightened +2 Carved jade sphere 3,900 gp
                      Incendiary cloud Extended Bottled brimstone and sea mist 1,650 gp
                      Inflict critical wunds Maximized Obsidian holy symbol 3,150 gp
                      Mass inflict critical wounds Maximized Obsidian holy symbol 5,550 gp
                      Inflict light wounds Maximized Obsidian holy symbol 1,350 gp
                      Mass inflict light wounds Maximized Obsidian holy symbol 3,750 gp
                      Inflict minor wounds Quickened Obsidian holy symbol 1,375 gp
                      Inflict moderate wounds Maximized Obsidian holy symbol 1,950 gp
                      Mass inflict moderate wounds Maximized Obsidian holy symbol 4,350 gp
                      Inflict serious wounds Maximized Obsidian holy symbol 2,550 gp
                      Mass inflict serious wounds Maximized Obsidian holy symbol 4,950 gp
                      Insanity Heightened +1 Distilled water from strongly chaos-aligned, sporadic element-dominated outer plane 1,450 gp
                      Insect plague Extended Crooked staff with carved runes 1,050 gp
                      Instant Summons - - -
                      Interposing hand Stilled Ornate brass knuckles 790 gp
                      Invisibility Extended Janni eyelash 450 gp
                      Greater invisibility Extended Djinni eyelash 850 gp
                      Mass invisibility Extended Efreeti eyelash 1,450 gp
                      Invisibility purge Extended Crystal prism 650 gp
                      Iron body Extended Articulated iron doll 1,650 gp
                      Ironwood Extended Darkwood shaped into the object’s form varies
                      Irresistible dance Silent Embroidered shoes with gold buttons 1,650 gp
                      Jump Quickened Mithral springs 2,200 gp
                      Keen edge Extended Whetstone with pyrite veins running through it 650 gp
                      Knock Silent Golden key 450 gp
                      Know direction - - -
                      Legend lore - - -
                      Levitate Enlarged Loop of manticore hide 250 gp
                      Light Silent Phosphorescent moss 25 gp
                      Lightning bolt Widened Blue dragon scales 2,550 gp
                      Limited wish - - -
                      Liveoak Extended Alchemical fertilizer 1,250 gp
                      Locate creature Enlarged Specially tanned hellhound fur 850 gp
                      Locate object Enlarged Forked twig of darkwood 450 gp
                      Longstrider Extended Cobblestone from ancient hippodrome 250 gp
                      Lullaby Widened Fancy resin 725 gp
                      Mage armor Extended Links of Mithral Chain 250 gp
                      Mage hand Enlarged Monkey’s paw 25 gp
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                      • halfgiantH
                        halfgiant PC
                        last edited by

                        Spell Name Metamagic Effect Metamagic Component Minimum Cost
                        Magic aura Heightened +3 Amethyst necklace 1,350 gp
                        Magic circle against chaos Widened Specially prepared holy symbol 2,550 gp
                        Magic cirlce against evil Widened Specially prepared holy symbol 2,550 gp
                        Magic cirlce against good Widened Specially prepared holy symbol 2,550 gp
                        Magic cirlce against law Widened Specially prepared holy symbol 2,550 gp
                        Magic fang Extended Specially prepared shark tooth 250 gp
                        Greater magic fang Extended Specially prepared dire shark tooth 650 gp
                        Magic jar Extended Gem or crystal 1,100 gp
                        Magic missile Empowered Two +3 arrows 734 gp
                        Magic mouth - - -
                        Magic stone Empowered Colorful marbles 700 gp
                        Magic vestment Extended Embroidered sash 650 gp
                        Magic weapon Extended Alchemically distilled blood 250 gp
                        Greater magic weapon Extended Alchemically purified blood 750 gp
                        Major creation Extended Phasm essence 1,050 gp
                        Major image Heightened +2 Rare pigments 1,500 gp
                        Make whole Enlarged Alchemical adhesive 450 gp
                        Mark of justice - - -
                        Maze Enlarged Engraved minotaur horn 1,650 gp
                        Meld into stone Extended Carved stone figurine 650 gp
                        Mending Enlarged Alchemical adhesive 25 gp
                        Message Enlarged Calligraphic inscriptions on vellum 25 gp
                        Meteor swarm Maximized Chunk of meteorite 8,600 gp
                        Mind blank extended Malachite-studded headband 1,650 gp
                        Mind fog Heightened +3 Specially prepared tentacle from mind-sucking monstrous humanoid 3,750 gp
                        Minor creation Extended Roper sap 850 gp
                        Minor image Heightened +2 Rare pigments 1,100 gp
                        Miracle - - -
                        Mirage arcana Hightened +3 Mirror silvered in a mildly good-aligned outer plane
                        Mirror image Extended Miniscule dolls of yourself 450 gp
                        Misdirection Heightened +2 Gold wire bent into a creature’s silhouette 1,100 gp
                        Mislead Heightened +1 Fancy marionette 1,250 gp
                        Mnemonic enhancer - - -
                        Modify memory Heightened +2 Alchemical smelling salts 1,900 gp
                        Moment of prescience Quickened Fine Wine from strongly good-aligned, mildly positive-dominant outer plane 7,800 gp
                        Mage’s disjunction Enlarged and widened Trapped voidstone 8,600 gp
                        Mage’s faithful hound Extended Specially prepared blink dog teeth 1,050 gp
                        Mage’s lucubration Quickened Ruby ring 6,200 gp
                        Mage’s magnificient mansion Extended Miniature portal 1,465 gp
                        Mage’s private sanctum Extended Trapped fog from the Plane of Shadow 1,050 gp
                        Mount Quickened Specially prepared hair from pegasus or nightmare 2,200 gp
                        Move earth Enlarged Rare soils form Elemental Plane of Earth 1,250 gp
                        Neutralize poison Extended Specially prepared tongue from snake-like monstrous humanoid 750 gp
                        Nightmare Heightened +2 Rare spices 2,300 gp
                        Nondetection Extended Carved ebony lattice 700 gp
                        Obscure object Extended Chimera scales 550 gp
                        Obscuring mist Extended Silver chalice 250 gp
                        Open/close Enlarged Silver key 25 gp
                        Order’s wrath Empowered Gear cog from strongly law-aligned outer plane 1,900 gp
                        Overland flight Extended Specially prepared drago wing-hide 1,050 gp
                        Owl’s wisdom Extended Opal 450 gp
                        Mass owl’s wisdom Extended Opal 1,250 gp
                        Passwall Extended Golden miniature shovel 1,050 gp
                        Pass without trace Extended Cloak of feathers 250 gp
                        Permanency - - -
                        Permanent image Heightened +2 Rare pigments 2,700 gp
                        Persistent image Heightened +2 Rare pigments 2,300 gp
                        Phantansmal killer Heightened +1 Nightmarish etchings 850 gp
                        Phantom steed Extended Platinum horseshoe 650 gp
                        Phase door Silent Jasper-studded key 1,450 gp
                        Planar ally - - -
                        Greater planar ally - - -
                        Lesser planar ally - - -
                        Planar binding Heightened +2 Silver filigree around magic circle 2,700 gp
                        Greater planar binding Heightened +2 Gold filigree around magic circle 3,500 gp
                        Lesser planar binding Heightenend +2 Copper filigree around magic circle 2,300 gp
                        Plane shift Quickened Silk mantle with moonstones 6,200 gp
                        Plant growth Enlarged Alchemically treated seeds 650 gp
                        Poison Maximized Wyver poison 3,000 gp
                        Polar ray Enlarged Pale sapphire 1,650 gp
                        Polymorph Extended Druid-tended silkworm cocoon 850 gp
                        Polymorph any object Extended Alchemically purified mercury 1,650 gp
                        Power word blind Enlarged Corundum 1,450 gp
                        Power word kill Enlarged Corundum 1,850 gp
                        Power word stun Enlarged Corundum 1,650 gp
                        Prayer Widened Blessed scriptures on vellum 2,550 gp
                        Prestidigation Enlarged White silk gloves 25 gp
                        Prismatic sphere Heightened +2 Diamonds 3,900 gp
                        Prismatic spray Heightened +2 Diamonds 3,100 gp
                        Prismatic wall Heightened +2 Diamonds 3,500 gp
                        Produce flame Silent Ring carved from flint 250 gp
                        Programmed image Heightened +2 Rare pigments 2,700 gp
                        Project image Extended Distorted mirror 1,450 gp
                        Protection from arrows Extended Piece of bulette hide 450 gp
                        Protection from chaos Extended Powdered platinum 250 gp
                        Protection from energy Extended Spinels of red (fire), black (acid), green (sonic), blue (electricity), or white (cold) 650 gp
                        Protection from evil Extended Powdered platinum 250 gp
                        Protection from good Extended Powdered platinum 250 gp
                        Protection from law Extended Powdered platinum 250 gp
                        Protection from spells Extended Crushed diamond 2,150 gp
                        Prying eyes Enlarged Specially prepared eyestalk of many-eyed flying aberration 1,050 gp
                        Greater prying eyes Enlarged Specially prepared center eye of many-eyed flying aberration 1,650 gp
                        Purify food and drink - - -
                        Pyrotechnics Heightened +2 Fire source and alchemical accelerants 1,100 gp
                        Quench Enlarged Water from the extraplanar river spanning several upper outer planes 650 gp
                        Rage Extended Fine mead 650 gp
                        Rainbow pattern Heightened +2 Smoky quartz prism 1,900 gp
                        Raise dead - - -
                        Ray of enfeeblement Enlarged Ceremonial electrum dagger 250 gp
                        Ray of exhaustion Heightened +1 Alchemically distilled perspiration 650 gp
                        Ray of frost Enlarged White marble carved in icicle shape 25 gp
                        Read magic Extended Mineral prism 25 gp
                        Reduce animal Heightened +3 Topaz-studded links of iron 1,950 gp
                        Reduce person Heightened +3 Turquoise-studded links of iron 1,350 gp
                        Mass reduce person Heightened +3 Turquoise-studded links of iron 3,150
                        Refuge - - -
                        Regenerate Empowered Specially prepared troll blood 3,500 gp
                        Reincarnate - - -
                        Remove blindness/deafness Silent Pearl-studded circlet 650 gp
                        Remove curse - - -
                        Remove disease - - -
                        Remove fear Extended Alchemically prepared war paint 250 gp
                        Remove paralysis Enlarged Burnind incense 450 gp
                        Repel metal or stone Widened Druid-tended sapling 5,550 gp
                        Repel vermin Widened Rare snakeskin 3,150 gp
                        Repel wood Widened Miniature jewel lantern 4,350 gp
                        Repulsion Widened Alchemical-ink tattoo (temporary) 4,700 gp
                        Resilient sphere Enlarged Crystal sphere 850 gp
                        Resistance Extended Silk cloak 25 gp
                        Resist energy Extended Spinel of red (fire), black (acid), green (sonic), blue (electricity), or white (cold) 450 gp
                        Restoration - - -
                        Greater restoration - - -
                        Lesser restoration Empowered Alchemical balm 1,100 gp
                        Resurrection - - -
                        Reverse gravity Quickened Lodestone mined in a mildly chaos-aligned outer plane 7,400 gp
                        Righteous might Extended Ritually prepared holy symbol 1,050 gp
                        Rope trick Extended Rope braided from spider silk 450 gp
                        Rusting grasp Empowered Ornate mithral gauntlet 1,900 gp
                        Sanctuary Heightened +2 Jasper necklace 700 gp
                        Scare Extended Ritually prepared bone from corporeal undead 450 gp
                        Scintillating pattern Widened Pearlescent prism 5,550 gp
                        Scorching ray Empowered Ruby form Elemental Plane of Fire 1,100 gp
                        Screen Heightened +2 Embroidered gauze scrim 3,500 gp
                        Scrying Heightened +3 Alchemically purified nitric acid 3,150 gp
                        Greater scrying Heightened +2 Alchmically purified nitric acid 3,100 gp
                        Sculpt sound Enlarged Rare clay 650 gp
                        Searing light Maximized Yellow topaz 2,550 gp
                        Secret chest Extended Net made of ethereal solids 1,050 gp
                        Secret page - - -
                        Secure shelter Extended Miniscule model of cottage 850 gp
                        See invisibility Extended Powdered turquoise 450 gp
                        Seeming Heightened +2 Coral figurines 2,300 gp
                        Sending - - -
                        Sepia snake sigil Heightened +2 Powdered amber 2,000 gp
                        Sequester Extended Alchemical ointment 1,450 gp
                        Shades Heightened +1 Pearl from the Plane of Shadow 1,850 gp
                        Shadow conjuration Heightened +1 Pearl from the Plane of Shadow 850 gp
                        Greater shadow conjuration Heightened +1 Pearl from the Plane of Shadow 1,450 gp
                        Shadow evocation Heightened +1 Diamond from the Plane of Shadow 1,050 gp
                        Greater shadow evocation Heightened +1 Diamond from the Plane of Shadow 1,650 gp
                        Shadow walk Extended Black tourmaline 1,250 gp
                        Shambler Empowered Rare herbs 3,900 gp
                        Shapechange Extended Aquamarine circlet 1,850 gp
                        Shatter Widened Carved crystal cubes 1,950 gp
                        Shield Quickened Jeweled bracelet 2,200 gp
                        Shield of faith Extended Ritually prepared parchment 250 gp
                        Shield of law Extended Shield with +1 enhancement bonus 1,153 gp
                        Shield other Enlarged Two emrald and platinum rings 550 gp
                        Shillelagh Extended Druid-tended oak club or quarterstaff 250 gp
                        Shocking grasp Maximized Ornate electrum gauntlet 1,350 gp
                        Shout Widened Ornate platinum gong 3,150 gp
                        Greater shout Widened Ornate platinum trumpet 5,550 gp
                        Shrink item Extended Alchemically purified mica 650 gp
                        Silence Silent Silver mask 450 gp
                        Silent image Heightened +2 Rare pigments 700 gp
                        Simulacrum - - -
                        Slay living Heightened +3 Obsidian headpiece 3,750 gp
                        Sleep Heightened +2 Alchemical dreamwisp dust 700 gp
                        Sleet storm Extended Hollow ivory bottle 650 gp
                        Slow Heightened +2 Liquid amber 1,500 gp
                        Snare - - -
                        Soften earth and stone Enlarged Specially prepared mud from strongly evil-aligned outer plane 450 gp
                        Solid fog Quickened Cloudy diamonds 4,600 gp
                        Song of discord Widened Rune-carved conch shell 3,750 gp
                        Soul bind - - -
                        Sound burst Heightened +1 Bone whistle 450 gp
                        Speak with animals Extended Animal mask 250 gp
                        Speak with dead Heightened +3 Golden caduceus 2,550 gp
                        Speak with plants Extended Jade-studded mask 650 gp
                        Spectral hand Enlarged Phosphor-limned glove 450 gp
                        Spell immunity Extended Moonstone 850 gp
                        Greater spell immunity Extended Moonstone 1,650 gp
                        Spell resistance Extended Rakshasa claw 1,050 gp
                        Spellstaff - - -
                        Spell turning Empowered Zircon 3,100 gp
                        Spider climb Extended Drider fur 450 gp
                        Spike growth Heightened +2 Carved basalt dagger 1,500 gp
                        Spike stones Heightened +2 Carved obsidian dagger 1,900 gp
                        Spiritual weapon Enlarged Masterwork version of weapon varies
                        Statue Extended Limestone figurine 1,450 gp
                        Status Extended Electrum headband 450 gp
                        Stinking cloud Empowered Sulfur from Elemental Plane of Fire 1,500 gp
                        Stone shape - - -
                        Stoneskin Extended Diamond dsut 1,300 gp
                        Stone tell Extended Stone mask 1,250 gp
                        Stone to flesh - - -
                        Storm of vengeance Empowered Heartwood from oak split by lightning 3,900 gp
                        Suggestion Heightened +2 Druid-tended honey 1,500 gp
                        Mass suggestion Heightened +2 Druid-tended honey 2,700 gp
                        Summon Instrument - - -
                        Summon monster I Extended Pearl 250 gp
                        Summon monster II Empowered Pearl 1,100 gp
                        Summon monster III Empowered Pearl 1,500 gp
                        Summon monster IV Empowered Pearl 1,900 gp
                        Summon monster V Empowered Pearl 2,300 gp
                        Summon monster VI Empowered Pearl 2,700 gp
                        Summon monster VII Empowered Pearl 3,100 gp
                        Summon monster VIII Empowered Pearl 3,500 gp
                        Summon monster IX Empowered Pearl 3,900 gp
                        Summon nature’s ally I Extended Druid-tended mistletoe 250
                        Summon nature’s ally II Empowered Druid-tended mistletoe 1,100 gp
                        Summon nature’s ally III Empowered Druid-tended mistletoe 1,500 gp
                        Summon nature’s ally IV Empowered Druid-tended mistletoe 1,900 gp
                        Summon nature’s ally V Empowered Druid-tended mistletoe 2,300 gp
                        Summon nature’s ally VI Empowered Druid-tended mistletoe 2,700 gp
                        Summon nature’s ally VII Empowered Druid-tended mistletoe 3,100 gp
                        Summon nature’s ally VIII Empowered Druid-tended mistletoe 3,500 gp
                        Summon nature’s ally IX Empowered Druid-tended mistletoe 3,900 gp
                        Sumon swarm Extended Rune-embroidered red cloth 450 gp
                        Sunbeam Widened Javelin with phosphorus runes 4,950 gp
                        Sunburst Widened Sunstone carved into graven image 5,550 gp
                        Symbol of death Heightened +2 Powdered diamond and opal 13,500 gp
                        Symbol of fear Heightened +2 Powdered diamond and opal 3,700 gp
                        Symbol of insanity Heightened +2 Powdered diamond and opal 8,500 gp
                        Symbol of pain Heightened +2 Powdered diamond and opal 3,300 gp
                        Symbol of persuasion Heightened +2 Powdered diamond and opal 7,700 gp
                        Symbol of sleep Heightened +2 Powdered diamond and opal 3,300 gp
                        Symbol of stunning Heightened +2 Powdered diamond and opal 8,100 gp
                        Symbol of weakness Heightened +2 Powdered diamond and opal 8,100 gp
                        Sympathetic vibration Extended Set of masterwork tuning forks 1,250 gp
                        Sympathy Extended Crushed pearls 2,150 gp
                        Telekinesis Enlarged Iron rod with silver filigree 1,250 gp
                        Telekinetic sphere Enlarged Crystal sphere 1,650 gp
                        Telepathic bond Extended Dragon eggshells 1,050 gp
                        Teleport Quickened Amber and emrald pendant 5,400 gp
                        Teleport object Quickened Amber and emrald bracelet 7,000 gp
                        Greater teleport Quickened Amber and emrald necklace 7,000 gp
                        Teleportation circle Extended Amber dust 2,850 gp
                        Temporal stasis Heightened +2 Powdered diamond, emrald, ruby, and sapphire 8,500 gp
                        Tiny hut Extended Necklace of crystal beads 650 gp
                        Transformation Extended Potion of bear’s endurance, bull’s strength, cat’s grace, and heroism 1,650 gp
                        Trap - - -
                        Time stop Empowered Specially prepared titan’s knucklebone 3,900 gp
                        Tongues Extended Brass model of ziggurat 750 gp
                        Touch of fatigue Heightened +2 Wolverine perspiration 275 gp
                        Touch of idiocy Silent Ornate bronze gauntlet 450 gp
                        Transmute metal to wood Widened Finely carved darkwood-and-pearl holy symbol 4,950 gp
                        Transmute mud to rock Heightened +1 Alchemically treaded clay 1,050 gp
                        Transmute rock to mud Heightened +1 Alchemically treated clay 1,050 gp
                        Transport via plants Silent Rare herbs 1,250 gp
                        Trap the soul - - -
                        Tree shape Extended Shawl woven from druid-tended leaves 450 gp
                        Tree stride Silent Rare herbs 1,050 g
                        True resurrection - - -
                        True seeing Extended Eye ointment 1,500 gp
                        True strike Quickened Bow with +1 enhancement bonus 2,330 gp
                        Undeath to death Widened Crushed diamond 4,850 gp
                        Undetectable alignment Extended Embroidered velvet shroud 450 gp
                        Unhallow Widened Herbs, oils, and incense 4,750 gp plus extra for spell
                        Unholy aura Extended Shield with +1 enhancement bonus 1,153 gp
                        Unholy blight Empowered Dust from strongly evil-aligned outer plane 1,900 gp
                        Unseen servant Extended Fancy valet’s uniform 250 gp
                        Vampiric touch Maximized Specially prepared vampire’s fang 2,550 gp
                        Veil Heightened +2 Veil spun from electrum thread 2,700 gp
                        Ventriloquism Enlarged Calligraphy on fine parchement, rolled into cone 250 gp
                        Virtue Extended Brass medallion 25 gp
                        Vision - - -
                        Wail of the banshee Enlarged and widened Trapped banshee essence 8,600 gp
                        Wall of fire Extended Ground phosphorus and magnesium 950 gp
                        Wall of force Extended Any clear gem 1, 050 gp
                        Wall of ice Extended Rune-engraved quartz 850 gp
                        Wall of iron Enlarged Alchemically purified iron and gold dust 1,300 gp
                        Wall of stone Enlarged Rune-engraved granite 1,050 gp
                        Wall of thorns Extended Thorns from rare blood-roses 1,050 gp
                        Warp wood Enlarged Switch carved from druid-tende black oak 450 gp
                        Water breathing Extended Ornately carved reed 650 gp
                        Water walk Extended Coral armbands 650 gp
                        Waves of exhaustion Widened Occluded diamond 4,950 gp
                        Waves of fatigue Widened Occluded diamond 2,550 gp
                        Web Heightened +2 Ritually prepared drider silk 1,100 gp
                        Weird Heightened +1 Nightmarish etchings 1,850 gp
                        Whirlwind Extended Bottled gale-force wind from the Elemental Plane of Air 1,650 gp
                        Whispering wind Extended Bottled last breath of a druid 450 gp
                        Wind walk Extended Cloud vapor from mildly law-aligned outer plane 1,350 gp
                        Wind wall Extended Specially prepared lillend feather 650 gp
                        Wish - - -
                        Wood shape - - -
                        Word of chaos Heightened +2 Specially prepared stinger of formian myrmarch 3,100 gp
                        Word of recall Quickened Ornate emrald holy symbol 7,000 gp
                        Zone of silence Widened Miniature platinum lute with strings cut 3,150 gp
                        Zone of truth Heightened +2 Silver and gold gavel 1,100 gp
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                        • halfgiantH
                          halfgiant PC
                          last edited by

                          Hardened Spell
                          Your spells are difficult to counter or dispel.

                          Prerequisite: Spell Focus

                          Benefit: Choose a spell school for which you have the Spell Focus feat. Your spells of that school have gain a +5 bonus to the DC needed to identify and to dispel them.

                          Special: You may take this feat multiple times. Each time you take this feat, it applies to a different school of magic.

                          [Reference: Kobold Press; The Complete Advanced Feats; Pg 19]

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                          • halfgiantH
                            halfgiant PC
                            last edited by

                            Selective Spell (Metamagic)
                            Your allies need not fear friendly fire.

                            Prerequisite: Spellcraft 10 ranks.
                            Benefit: When casting a selective spell with an area effect and a duration of instantaneous, you can choose a number of targets in the area equal to the ability score modifier used to determine bonus spells of the same type (Charisma for bards, oracles, paladins, sorcerers, and summoners; Intelligence for witches and wizards; Wisdom for clerics, druids, inquisitors, and rangers). These targets are excluded from the effects of your spell. A selective spell uses up a spell slot one level higher than the spell’s actual level.

                            Spells that do not have an area of effect do not benefit from this feat.
                            At 20th level, you may exclude double the normal number of targets.

                            [Reference: TPK Games, Feats Reforged II, pg, 29]

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                            • halfgiantH
                              halfgiant PC
                              last edited by

                              Steel Soul
                              You are especially resistant to magic.

                              Prerequisites: Dwarf, hardy racial trait.

                              Benefit: You receive a +4 racial bonus on saving throws against spells and spell-like abilities. This replaces the normal bonus from the dwarf’s hardy racial trait.

                              At 7th level, once per day as an immediate action, you may reroll a failed save versus a spell or spell-like ability.

                              At 14th level, whenever you would take half damage from a spell or spell-like effect, you instead take ¼ damage.

                              Normal: Dwarves normally receive a +2 racial bonus on saving throws against spells and spell-like abilities.

                              [Reference: TPK Games, Feats Reforged II, pg, 33]

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                              • halfgiantH
                                halfgiant PC
                                last edited by halfgiant

                                Staff-Like Wand

                                Your research has unlocked a new power in conjunction with using a wand.

                                Prerequisite: You must be at least an 11th-level Wizard and must have the Craft Staff feat to select this discovery.

                                Benefit: Similar to using a magic staff, you use your own Intelligence score and relevant feats to set the DC for saves against spells you cast from a wand, and you can use your caster level when activating the power of a wand if it’s higher than the caster level of the wand.

                                [Source: Pathfinder Roleplaying Game: Ultimate Magic]

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                                • halfgiantH
                                  halfgiant PC
                                  last edited by

                                  [Source: Mercenaries; AEG]

                                  Exaggerate.png

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                                  • halfgiantH
                                    halfgiant PC
                                    last edited by halfgiant

                                    Theurgic Creationist

                                    Type: General
                                    Source: Dragon #325

                                    You can create items using the knowledge gained from all of your spellcasting classes.

                                    Prerequisite: Any item creation feat, able to cast spells from two different spell lists.
                                    Benefit: When acquiring item creation feats or when creating magic items, you can add together the caster levels of all your spellcasting classes to determine your caster level. For example, a 1st-level bard/1st-level cleric/3rd-level wizard could gain Craft Wand and create magic items as a 5th-level caster.

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                                    • halfgiantH
                                      halfgiant PC
                                      last edited by

                                      Fuse with Item [Eldritch]

                                      Using your skill with magic, you absorb a magic item into your body, taking on its essence and powers.

                                      Prerequisite: Charisma 19, caster level 10th

                                      Benefit: You can absorb a magic item and make its powers inherent within you. You cannot fuse with magic weapons or armor, nor can you fuse with potions or scrolls. You can fuse with any other item. Activating or using an item that’s fused with you works the same as for a normal item. A fused wand of wall of ice allows you to cast wall of ice as a spell-like ability (using the item’s caster level) 50 times, or however many charges it had left at the time of the fusing. Bonus types do not change. A fused amulet of health +4 grants you a permanent enhancement bonus (not an inherent bonus) of +4.

                                      Fusing with an item first requires an XP cost equal to half the item’s gold-piece value. Then, you must make a Spellcraft check with DC 20 + the item’s caster level for each of the item’s separate abilities. Failure means that you cannot use that power. You may try only once per ability. Even if you are unable to use any of the powers of a fused item, the item is consumed, and the experience points lost.

                                      Once consumed, a fused item cannot be taken away from you. It does not need to be drawn or wielded, and it is not visible in any way. It takes up no space on your body, so if you have fused with an amulet you can wear another amulet with- out problems. Like all spell-like abilities, using the fused item requires no components and draws no attack of opportunity.

                                      Items that logically grant no benefit from being absorbed— mainly because their power comes from being independent of the user, such as a figurine of wondrous power or dust of tracelessness—cannot be fused.
                                      Mord’s disjunction removes the item from you, restoring it to its normal state.

                                      Intelligent Items: Fusing with an intelligent item forces you to make a Will save at the beginning of each day (DC 10 + item’s level + item’s Charisma bonus). If you succeed, you are in control for the day and can use the item’s abilities, skills, and feats (if applicable). If you fail, the item remains in control of you for the day and can use your abilities, skills, and feats. Items fused with a character cannot gain levels as described on page 63.

                                      [Reference: WW16105 The Complete Book of Eldritch Might.pdf]

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                                      • halfgiantH
                                        halfgiant PC
                                        last edited by

                                        Grow Spell

                                        Your spells can affect a greater area of number of targets.

                                        Benefit: A grown spell has its area or number of targets affected increased by one-half. Spells with a personal affect or that target only a single creature are not affected. A grown spell uses up a spell slot two levels higher than the spell’s actual level.

                                        [Reference: Quintessential Elf; Page 52]

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                                        • halfgiantH
                                          halfgiant PC
                                          last edited by

                                          High Magic (Metamagic)

                                          You have learned the secrets of elven High Magic.
                                          Prerequisites: Spellcaster level 9th
                                          Benefit: The character can suffer a temporary point of Constitution damage in place of one higher level slot to power spells cast with a metamagic feat. The lost Constitution points cannot be regained by any magical means; only rest will bring them back. See the full rules for elven High Magic in the Magic of the Elves chapter.
                                          Special: The character must have this feat in order to learn any of the High Magic abilities.

                                          [Reference: The Quintessential Elf; Page 52]

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                                          • halfgiantH
                                            halfgiant PC
                                            last edited by

                                            Massive Spell (Metamagic)

                                            You can make a spell affect an incredibly large area.
                                            Prerequisites: Enlarge Spell, Encompassing Spell, Grow Spell, High Magic
                                            Benefit: The character can increase a spell’s area to a mile. A massive spell uses up a spell slot six levels higher than the spell’s actual level. See the full rules for elven High Magic in the Magic of the Elves chapter.

                                            [Reference: The Quintessential Elf; Page 53]

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