Draconomicon feat discussion


  • PC

    In the Draconomicon book it discusses Metabreath feats, which are like metamagic feats for a breath weapon (stating obvious I know).

    In the book it says that in order to take most of the Metabreath feats, a character needs 2 things.

    1. a natural breath weapon (not a spell or magic item granted ability)

    2. A breath weapon with a recovery time measured in rounds (1d4 for Dragons or 2d4 for Hellhounds) not minutes
      or encounter or day (Behir is 1/minute, Half-dragon is 1/encounter).

    Reason for this is that most metabreath feats “cost” to use is rounds added to the recovery time. Example, a dragon uses a simple meta feat to attack rolls 1d4 and get a 2 then adds +1 to the result, so the dragon can use his breath weapon again after 3 rounds.

    There is 1 feat I wish to use if allowed, called Recover Breath, that normally allows said creatures (dragon and Hellhound) to use their breath weapons 1 round faster (to minimum of 1, this feat can be taken multiple times).

    I would like the to be able to take this feat, with a restriction limit of just once, so that I can change my breath weapon
    from once per encounter to say 2d4 (like hell hound) or even 3d4 (for a little more balance). This would allow me to take the metabreath feats to adjust my breath weapons performance, and also make it better able to keep pace with higher lvl characters and powers. while still being comparitively weaker then a full dragons breath weapon.

    Cause right now my lvl 14 Onaga’s breath weapon does 6d8 max in a 60ft line, once per encounter. Kinda pitiful compaired to a fireball cast by a 10th lvl Wiz/Sor that does 10d6 in a 20ft radius out to 400+ ft, as many times as he has 3 spell points avalible.


  • DM

    @DarkWulf said in Draconomicon feat discussion:

    In the Draconomicon book it discusses Metabreath feats, which are like metamagic feats for a breath weapon (stating obvious I know).

    In the book it says that in order to take most of the Metabreath feats, a character needs 2 things.

    1. a natural breath weapon (not a spell or magic item granted ability)

    2. A breath weapon with a recovery time measured in rounds (1d4 for Dragons or 2d4 for Hellhounds) not minutes
      or encounter or day (Behir is 1/minute, Half-dragon is 1/encounter).

    Reason for this is that most metabreath feats “cost” to use is rounds added to the recovery time. Example, a dragon uses a simple meta feat to attack rolls 1d4 and get a 2 then adds +1 to the result, so the dragon can use his breath weapon again after 3 rounds.

    There is 1 feat I wish to use if allowed, called Recover Breath, that normally allows said creatures (dragon and Hellhound) to use their breath weapons 1 round faster (to minimum of 1, this feat can be taken multiple times).

    I would like the to be able to take this feat, with a restriction limit of just once, so that I can change my breath weapon
    from once per encounter to say 2d4 (like hell hound) or even 3d4 (for a little more balance). This would allow me to take the metabreath feats to adjust my breath weapons performance, and also make it better able to keep pace with higher lvl characters and powers. while still being comparitively weaker then a full dragons breath weapon.

    Cause right now my lvl 14 Onaga’s breath weapon does 6d8 max in a 60ft line, once per encounter. Kinda pitiful compaired to a fireball cast by a 10th lvl Wiz/Sor that does 10d6 in a 20ft radius out to 400+ ft, as many times as he has 3 spell points avalible.

    Well it should be pitiful comparatively. That which source book template are you using for half dragon? I don’t care if you want to burn feat slots on this. I’ll adjust the breath timer. Just need to reread your source.


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