Magic Item Rules Clarification
For Levels 1-20, I presume the magic item body slots follow this format?
Armor: suits of armor.
Belts: belts and girdles.
Body: robes and vestments.
Chest: mantles, shirts, and vests.
Eyes: eyes, glasses, and goggles.
Feet: boots, shoes, and slippers.
Hands: gauntlets and gloves.
Head: circlets, crowns, hats, helms, and masks.
Headband: headbands and phylacteries.
Neck: amulets, brooches, medallions, necklaces, periapts, and scarabs.
Ring (up to two): rings.
Shoulders: capes and cloaks.
Wrist: bracelets and bracers.
The only missing component of this is the unslotted magic items, something like a fly carpet, which i don’t think anyone really cares about. But magic tattoos may matter.
Here are a few references:
Craft Wondrous Tattoo - this a the body slot
Craft Spell Tattoo - 1 shot tattoos i don’t think should use a body slot, maybe x/day use tattoos should not sure.
Scribe Tattoo - 1 shot tattoos i don’t think should use a body slot, maybe x/day use tattoos should not sure.
Create Magic Tattoo - This form of Tattoo i personally like because it makes the rule concise, a single creature can have only three magic tattoos at a time. Any attempt to apply more than that automatically fails.