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    Magic Item Rules Clarification

    Rules Discussion
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    • halfgiantH
      halfgiant PC
      last edited by

      For Levels 1-20, I presume the magic item body slots follow this format?

      Armor: suits of armor.
      Belts: belts and girdles.
      Body: robes and vestments.
      Chest: mantles, shirts, and vests.
      Eyes: eyes, glasses, and goggles.
      Feet: boots, shoes, and slippers.
      Hands: gauntlets and gloves.
      Head: circlets, crowns, hats, helms, and masks.
      Headband: headbands and phylacteries.
      Neck: amulets, brooches, medallions, necklaces, periapts, and scarabs.
      Ring (up to two): rings.
      Shield: shields.
      Shoulders: capes and cloaks.
      Wrist: bracelets and bracers.

      The only missing component of this is the unslotted magic items, something like a fly carpet, which i don’t think anyone really cares about. But magic tattoos may matter.

      Here are a few references:
      Craft Wondrous Tattoo - this a the body slot
      Craft Spell Tattoo - 1 shot tattoos i don’t think should use a body slot, maybe x/day use tattoos should not sure.
      Scribe Tattoo - 1 shot tattoos i don’t think should use a body slot, maybe x/day use tattoos should not sure.
      Create Magic Tattoo - This form of Tattoo i personally like because it makes the rule concise, a single creature can have only three magic tattoos at a time. Any attempt to apply more than that automatically fails.

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