Magic Item Rules Clarification


  • PC

    For Levels 1-20, I presume the magic item body slots follow this format?

    Armor: suits of armor.
    Belts: belts and girdles.
    Body: robes and vestments.
    Chest: mantles, shirts, and vests.
    Eyes: eyes, glasses, and goggles.
    Feet: boots, shoes, and slippers.
    Hands: gauntlets and gloves.
    Head: circlets, crowns, hats, helms, and masks.
    Headband: headbands and phylacteries.
    Neck: amulets, brooches, medallions, necklaces, periapts, and scarabs.
    Ring (up to two): rings.
    Shield: shields.
    Shoulders: capes and cloaks.
    Wrist: bracelets and bracers.

    The only missing component of this is the unslotted magic items, something like a fly carpet, which i don’t think anyone really cares about. But magic tattoos may matter.

    Here are a few references:
    Craft Wondrous Tattoo - this a the body slot
    Craft Spell Tattoo - 1 shot tattoos i don’t think should use a body slot, maybe x/day use tattoos should not sure.
    Scribe Tattoo - 1 shot tattoos i don’t think should use a body slot, maybe x/day use tattoos should not sure.
    Create Magic Tattoo - This form of Tattoo i personally like because it makes the rule concise, a single creature can have only three magic tattoos at a time. Any attempt to apply more than that automatically fails.


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