• Categories
    • Recent
    • Tags
    • Popular
    • Login

    Sakkratar's Triple Strike

    Game Discussion
    spells transmutation buff
    1
    1
    131
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • halfgiantH
      halfgiant PC
      last edited by

      Sakkratar’s Triple Strike
      (Lost Empires of Faerûn)

      Transmutation
      Level: Sorcerer 5, Wizard 5,
      Components: V, S, M,
      Casting Time: 1 standard action
      Range: Close (25 ft. + 5 ft./2 levels)
      Target: One creature/level, no two of which may be more than 30 ft. apart
      Duration: 1 round
      Saving Throw: Fortitude negates (harmless)
      Spell Resistance: Yes (harmless)

      This spell, created by a coronal of Cormanthyr from days long past, imbues a number of targets with devastating speed in battle.

      Each subject of Sakkratar’s triple strike can take two extra attacks when making a full attack action, provided that it attacks with a melee weapon it is holding.
      These extra attacks are made using the subject’s full base attack bonus, plus any modifiers appropriate to the situation.

      In addition, each affected creature’s melee weapon bursts into pure white flame, gaining the keen and flaming burst special abilities for the duration of the spell.
      This effect is not cumulative with similar effects, such as a haste spell or a weapon of speed, nor does it grant an extra action.

      Material Component: A three-faceted prism.

      1 Reply Last reply Reply Quote 0
      • First post
        Last post