10e Paladin Discussion
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@halfgiant said in Old Characters Renewed:
one such character i was thinking about is Flint a really old character, Paladin class w/ a straight up old school Holy Sword
For this, I was looking at the Paladin class ability list and thinking to expand them into the 10e fighter. I was also think to remove casting completely from the class and replace it with some more effects from the bound spirits.
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I was pondering that, some things diablo explored that i thought were interesting regarding paladins, is auras defensive or offensive, and shield abilities ( at least worth while ones, that are not lame). If i remember correctly a Paladin in Diablo eventually could wield two handed weapons in one hand while wielding a shield.
We could expand the 10e version from the better aspects across the many sources.
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The only version of Diablerie I have is not OCR
So Iām going to shorthand some basics for discussion.
It seems that most of the D2 Paladin was aura based. everything worked within XX feet.
Group Name CHA check Short Description Prerequisite 1 Might Yes +2 Strength 10ā 1 Prayer Yes Heal 2HP 5ā 1 Resist Fire Yes DR5 Fire 10ā 1 Sacrifice use 2HP for 1d8 damage 1 Smite Shield as weapon for 1d6 2 Defiance Yes +2AC 10ā 2 Holy Bolt Yes shoot bolt 30ā to hurt undead heal living 2 Holy Fire Yes Fire nearest target in 15ā for 2d6 Might 2 Resist Cold Yes DR5 Cold 10ā 2 Thorns Yes DS2/1 within 10ā 3 Blessed Aim Yes +2 ATK 10ā 3 Cleansing Yes +2 Poison 10ā & Cure Poison 3 Resist Lightning Yes DR5 Lightning 10ā 3 Righteous Charge Smite + standard Charge benefit/penalty Smite 3 Zeal Full attack on all in 5ā cumultative -2 ATK penalty Sacrifice 4 Blessed Hammer Yes Spirit Hammer all in 30ā for 1d8 +1/5lvl Blessed Aim 4 Concentrate Attack +2 ATK vs single create Blessed Aim 4 Holy Freeze Yes Half movespeed 30ā Holy Fire 4 Vengeance Yes Single attack and add 2d6 cold and fire and elect Zeal 4 Vigor Yes Add 10ā movement all in 20ā Defiance, Cleansing 5 Conversion Yes Force Demon/Undead to LG Vengeance 5 Holy Shield Yes Shield gain double bonus and damage Blessed Hammer, Charge 5 Holy Shock Yes Lightning nearest target in 15ā for 4d6 Holy Freeze 5 Meditation All in 5ā recover ability up to 4th level Cleansing 5 Sanctuary Yes Undead in 15ā flee Holy Freeze, Thorns 6 Conviction Yes -2AC & -20% saves in 30ā Sanctuary 6 Fanaticism Yes All allies in 5ā get your ATK at -4 Concentrate Attack 6 Fist of the Heavens Yes Lightning Bolt (spell) + Holy Bolt (above) Blessed Hammer, Conversion 6 Redemption Yes Heal 1d8 per HD of slain undead/demonic withing 5ā Vigor 6 Salvation Yes DR5 Fire/Cold/Elec in 5ā Stamina -
Ok, most of that is pretty much shit when compared to the 10e fighter table, but the gems of ideas are all there to be reworked.