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    5e to 3.5 Conversion

    House Rules
    conversion 3.5e
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    • halfgiantH
      halfgiant PC @halfgiant
      last edited by

      Ok i was going to load the class writeup for the artificer, but sadly i do not have the privileges to do so.

      daermadmD 1 Reply Last reply Reply Quote 0
      • daermadmD
        daermadm DM @halfgiant
        last edited by

        @halfgiant said in 5e to 3.5 Conversion:

        Ok i was going to load the class writeup for the artificer, but sadly i do not have the privileges to do so.

        File uploads have been allowed as follows
        0_1495765449536_upload-e5badf61-719e-4d4a-b58d-4feabb3fd011

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        • daermadmD
          daermadm DM @halfgiant
          last edited by

          @halfgiant said in 5e to 3.5 Conversion:

          prosperity

          Posterity?

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          • daermadmD
            daermadm DM @halfgiant
            last edited by

            @halfgiant said in 5e to 3.5 Conversion:

            For prosperity, i assume concentration has been gutted in this set of House Rules 3.5?

            The 3.5 concentration rules should be in effect. I do not recall seriously changing those in any way in the old campaign.

            Damage in combat while casting and oyu make a spellcraft/religion check, etc.

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            • daermadmD
              daermadm DM @halfgiant
              last edited by

              @halfgiant said in 5e to 3.5 Conversion:

              Also i don’t recall you answering the 10e (dwarf) Fighter variant question is that on the table?

              Allowed. Please don’t beat me over the head with it for a few games…

              halfgiantH 1 Reply Last reply Reply Quote 0
              • halfgiantH
                halfgiant PC @daermadm
                last edited by

                @daermadm I will be gentle.

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                • halfgiantH
                  halfgiant PC
                  last edited by

                  When can we expect to see the 3.5 character sheets loaded int he Daerma campaign on roll20?

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                  • daermadmD
                    daermadm DM
                    last edited by

                    https://app.roll20.net/join/2281799/qL7r4g

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                    • halfgiantH
                      halfgiant PC
                      last edited by

                      Is there a starting ‘shadow exp’ reserve that we are going to work with?

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                      • daermadmD
                        daermadm DM
                        last edited by

                        Official Character conversion methodology.

                        You will convert your character directly to 3.5 as a 13th level character with 78,000xp.

                        If you wish to multi-class, your second and/or third class will start at 5th level with 10,000xp.

                        If you wish, you may drop your primary class by up to 3 levels and use the XP difference towards your other class(es).

                        • If you drop to 12th, you gain 12,000xp to add to your other class(es).
                          • Example: you could be a 12 fighter / 7 wizard
                          • Example: you could be a 12 fighter / 6 wizard / 6 thief
                        • If you drop to 11th, you gain 23,000xp to add to your other class(es).
                          • Example: you could be an 11 fighter / 9 wizard
                          • Example: you could be an 11 fighter / 7 wizard / 7 thief
                        • If you drop to 10th, you gain 33,000xp to add to your other class(es).
                          • Example: you could be a 10 fighter / 9 wizard (barely shy of 10 wizard)
                          • Example: you could be a 10 fighter / 8 wizard / 7 thief

                        You all can do math.

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                        • daermadmD
                          daermadm DM @daermadm
                          last edited by

                          This applies only to base classes, not prestige classes…

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