• Theurgic Specialist

    Game Discussion feats caster level
    3
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    halfgiantH
    @daermadm said in Theurgic Specialist: Not sure this works with out multiclass and spellpoint systems as implemented. Which is why i posted it, so that we can discuss how it can be retooled.
  • Theurgic Creationist

    Game Discussion feats caster level crafting
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    halfgiantH
    THEURGIC CREATIONIST [GENERAL] You can create items using the knowledge gained from all of your spellcasting classes. Prerequisites: Any item creation feat, able to cast spells from two different spell lists. Benefit: When acquiring item creation feats or when creating magic items, you can add together the caster levels of all your spellcasting classes to determine your caster level. For example, a 1st-level bard/1st-level cleric/ 3rd-level wizard could gain Craft Wand and create magic items as a 5th-level caster. Dragon Magazine #: 325 (A Surge of Theurgy – Feats that Combine Class Abilities)
  • Inspired Master

    Game Discussion feats caster level
    1
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    1 Posts
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    halfgiantH
    INSPIRED MASTER [GENERAL] Your search for perfection reveals greater power in the magic items you use. Benefit: Any magic item you use is treated as if its caster level were +1 higher than normal. This is not a permanent change to the item and the magic item functions at its normal caster level when used by anyone else. For example, a normal staff of fire with a caster level of 8th functions as it had a caster level of 9th in your hands. Dragon Magazine #: 339 (Planescape – Dead Factions)