• PowerMaster Epic+ Prestige Class

    Game Discussion epic prestige classes
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    halfgiantH
    Well thats just plain embarrassing. I’ll fix it.
  • Multispell

    Game Discussion feats epic
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    halfgiantH
    Multispell ( Epic Level Handbook, p. 63) [Epic] You can cast an additional quickened spell in a round. Prerequisite Quicken Spell (PH) , ability to cast 9th-level arcane or divine spells, Benefit You may cast one additional quickened spell in a round. Special You can gain this feat multiple times. Its effects stack.
  • Staff Expertise

    Game Discussion feats epic staff
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    halfgiantH
    Staff Expertise [Epic] [Epic Insights; Epic Level Magic by Andy Collins; Wizards Archive - 03/14/2003] You can activate staffs with the speed that an archer fires arrows. Prerequisites: Craft Staff, Master Staff, Quicken Spell, Spellcraft 30 ranks. Benefits: You may activate a staff in place of an attack instead of as a standard action. As a full-round action, you could thus make as many staff activations as you could normally make ranged attacks. For instance, if your base attack bonus is +11, you could activate a staff three times as a full-round action. If you also had the Rapid Shot feat, you could activate the staff four times as a full-round action. Each activation after the first costs one additional charge from the staff, cumulative. Thus, the second activation in a round costs 2 extra charges, the third activation 3 extra charges, and so forth.
  • Wand Expertise

    Game Discussion feats epic wand
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    halfgiantH
    Wand Expertise [Epic] [Epic Insights; Epic Level Magic by Andy Collins; Wizards Archive - 03/14/2003] You can activate wands with the speed that an archer fires arrows. Prerequisites: Craft Wand, Master Wand, Quicken Spell, Spellcraft 25 ranks. Benefits: You may activate a wand in place of an attack instead of as a standard action. As a full-round action, you could thus make as many wand activations as you could normally make ranged attacks. For instance, if your base attack bonus is +11, you could activate a wand three times as a full-round action. If you also had the Rapid Shot feat, you could activate the wand four times as a full-round action. Each activation after the first costs one additional charge from the wand, cumulative. Thus, the second activation in a round costs 2 extra charges, the third activation 3 extra charges, and so forth.