Reference Material Attributes or Properties Planar Handbook Abyssal Bloodiron Cold Iron, +4 Critical Confirm Dungeon Master’s Guide Adamantine DR, improved sundering 10E Mess Game Adamantine, Black ??? Dungeon Master’s Guide Alchemical Silver maintains weapon, and bane to lycanthropes Magic of Faerun Alchemical Gold grants fire and acid resistance, increases armor category Magic of Faerun Alchemical Platinum grants cold and sonic resistance, increases armor category Forgotten Realms setting Arandur silver-blue with green shine; gnome material; mixed with blood of red or blue dragon Planar Handbook Astral Driftmetal 25% chance of working against incorporeal creatures Book of Exalted Deeds Aururum Pieces meld back together and repair themselves, if broken. Fiendish Codex II Baatorian Steel +1 to damage on slashing and piercing Arms & Equipment Guide Baatorian Green Steel Green; Counts as Wounding if magically enchanted; Mined in the Nine Hells Dragon Magazine #324 (?) Black Ice Radiates Cold Arms & Equipment Guide Blended Quartz -20% arcane failure rate Secrets of Xen’drik Blood glass volcanic crimson-hinted obsidian Frostburn Blue Ice +1 damage slashing weapons, Mythrial type armor but cold as ice Eberron Campaign Setting Bronzewood wood that can be made into plate armor and weighs 10% less Eberron Campaign Setting Byeshk purple sheen; overcomes DR of daelkyr Magic of Eberron Calomel pale gray condensating metal, hard white ore; overcomes DR of fire subtypes Races of the Dragon Chitin plate armor made from insect exoskeletons Dungeon Master’s Guide Cold Iron 2x heavy has bane to magical creatures; deep-forged iron that harms chaotic creatures Eberron Campaign Setting Crysteel psionic superhard crystal-steel blend, surprise Dungeon Master’s Guide Darkleaf special worked Darkwood made into light plate armor Magic of Faerun Darksteel grants acid resistance Dungeon Master’s Guide Darkwood ½ normal weight of wood Stormwrack Deep Coral Expanded Psionics Handbook Deep Crystal Arms and Equipment Guide Dendritic armor made of growing crystal Eberron Campaign Setting Densewood Magic of Faerun Dlarun bone-white ivory with green sheen; halfling material Draconomicon Dragonfang grants an enhancement bonus to attacks and energy damage of the respective dragon as an extraordinary ability Dungeon Master’s Guide Dragonhide can make metal armors that count as hide Forgotten Realms setting Duskwood Arms & Equipment Elukian Clay type of clay associated with the Elemental Plane of Water; removes weight penalty for swim checks Arms & Equipment Guide Entropium +2 max dex -10% arcane failure, +2 AC penalty and added weight. Forgotten Realms setting Fever Iron reddish, deals fire damage Secrets of Xen’drik Firebrass gold-bronze metal with mithral stats Eberron Campaign Setting Flametouched Iron speckled rusty dark red ore, refined to shimmering silver Dragon Magazine #347 Fyrite (Dragon 347) metallic substance immune to heat, but takes double damage from cold Book of Exalted Deeds Frystalline Good aligned Arms & Equipment Guide Gehennan Morghuth Iron -1 attack, but poisons opponent Githsilver what Githyanki swords are made of. AKA ferroplasm Complete Arcane Green Starmetal Mined from meteorites; Adamantine that deals 1d6 extra damage to outsiders. Forgotten Realms setting Hizagkuur white magic reflecting metal Ironbark Sandstorm Kheferu Bright red metal that bypasses DR of Earth elementals Eberron Campaign Setting Livewood magical green hardwood that does not die when cut down, may contain dryads Dungeon Master’s Guide Mithral Makes armors that weigh ½ as much, and count as a lighter type; silver-white; traditional elf material Expanded Psionics Handbook Mudane Crystal Orichalcum red copper-gold Greyhawk Oerthblood Weapons gain a +1 luck bonus to attack and damage Complete Warrior Pandemonic Silver causes scream that makes others cower in strong winds Stormwrack Pearl Steel functions better underwater than normal weapons Magic of Eberron Purple Mournlode blighted purply ore, silver metal with purple streaks; overcomes DR of undead Dragon Magazine #315 Red Steel costs less to enchant items Frostburn Rimfire Ice Glows like torch, +1 cold damage, explodes 1d6 cold damage Stormwrack Riverine ½ AC becomes deflection bonus; water enclosed inside a thin force wall; provides force affect Book of Exalted Deeds Serren Branch wood that has ghost touch Eberron Campaign Setting Soarwood lightweight wood used for building airships Arms & Equipment Guide Solarian Truesteel silvery iron; mined on Mt. Celestia Magic of Faerun Starmetal Metoric Admantium, Steel, Gold, Platinum - Alloys made from starmetal Frostburn Stygian ice Deals wisdom rather than consitution damage Eberron Campaign Setting Targath Soft metal that when carried helps the bearer resist disease Complete Warrior Thinaun traps soul of those slain by it Forgotten Realms - Nether Trilogy Book One Truesteel +1 on roll to confirm critical hits Arms and Equipment Guide - Reference Needed Urdukar +2 DC on scry attempts per 5 lbs carried