H
Reference
Material
Attributes or Properties
Planar Handbook
Abyssal Bloodiron
Cold Iron, +4 Critical Confirm
Dungeon Master’s Guide
Adamantine
DR, improved sundering
10E Mess Game
Adamantine, Black
???
Dungeon Master’s Guide
Alchemical Silver
maintains weapon, and bane to lycanthropes
Magic of Faerun
Alchemical Gold
grants fire and acid resistance, increases armor category
Magic of Faerun
Alchemical Platinum
grants cold and sonic resistance, increases armor category
Forgotten Realms setting
Arandur
silver-blue with green shine; gnome material; mixed with blood of red or blue dragon
Planar Handbook
Astral Driftmetal
25% chance of working against incorporeal creatures
Book of Exalted Deeds
Aururum
Pieces meld back together and repair themselves, if broken.
Fiendish Codex II
Baatorian Steel
+1 to damage on slashing and piercing
Arms & Equipment Guide
Baatorian Green Steel
Green; Counts as Wounding if magically enchanted; Mined in the Nine Hells
Dragon Magazine #324 (?)
Black Ice
Radiates Cold
Arms & Equipment Guide
Blended Quartz
-20% arcane failure rate
Secrets of Xen’drik
Blood glass
volcanic crimson-hinted obsidian
Frostburn
Blue Ice
+1 damage slashing weapons, Mythrial type armor but cold as ice
Eberron Campaign Setting
Bronzewood
wood that can be made into plate armor and weighs 10% less
Eberron Campaign Setting
Byeshk
purple sheen; overcomes DR of daelkyr
Magic of Eberron
Calomel
pale gray condensating metal, hard white ore; overcomes DR of fire subtypes
Races of the Dragon
Chitin
plate armor made from insect exoskeletons
Dungeon Master’s Guide
Cold Iron
2x heavy has bane to magical creatures; deep-forged iron that harms chaotic creatures
Eberron Campaign Setting
Crysteel
psionic superhard crystal-steel blend, surprise
Dungeon Master’s Guide
Darkleaf
special worked Darkwood made into light plate armor
Magic of Faerun
Darksteel
grants acid resistance
Dungeon Master’s Guide
Darkwood
½ normal weight of wood
Stormwrack
Deep Coral
Expanded Psionics Handbook
Deep Crystal
Arms and Equipment Guide
Dendritic
armor made of growing crystal
Eberron Campaign Setting
Densewood
Magic of Faerun
Dlarun
bone-white ivory with green sheen; halfling material
Draconomicon
Dragonfang
grants an enhancement bonus to attacks and energy damage of the respective dragon as an extraordinary ability
Dungeon Master’s Guide
Dragonhide
can make metal armors that count as hide
Forgotten Realms setting
Duskwood
Arms & Equipment
Elukian Clay
type of clay associated with the Elemental Plane of Water; removes weight penalty for swim checks
Arms & Equipment Guide
Entropium
+2 max dex -10% arcane failure, +2 AC penalty and added weight.
Forgotten Realms setting
Fever Iron
reddish, deals fire damage
Secrets of Xen’drik
Firebrass
gold-bronze metal with mithral stats
Eberron Campaign Setting
Flametouched Iron
speckled rusty dark red ore, refined to shimmering silver
Dragon Magazine #347
Fyrite (Dragon 347)
metallic substance immune to heat, but takes double damage from cold
Book of Exalted Deeds
Frystalline
Good aligned
Arms & Equipment Guide
Gehennan Morghuth Iron
-1 attack, but poisons opponent
Githsilver
what Githyanki swords are made of. AKA ferroplasm
Complete Arcane
Green Starmetal
Mined from meteorites; Adamantine that deals 1d6 extra damage to outsiders.
Forgotten Realms setting
Hizagkuur
white magic reflecting metal
Ironbark
Sandstorm
Kheferu
Bright red metal that bypasses DR of Earth elementals
Eberron Campaign Setting
Livewood
magical green hardwood that does not die when cut down, may contain dryads
Dungeon Master’s Guide
Mithral
Makes armors that weigh ½ as much, and count as a lighter type; silver-white; traditional elf material
Expanded Psionics Handbook
Mudane Crystal
Orichalcum
red copper-gold
Greyhawk
Oerthblood
Weapons gain a +1 luck bonus to attack and damage
Complete Warrior
Pandemonic Silver
causes scream that makes others cower in strong winds
Stormwrack
Pearl Steel
functions better underwater than normal weapons
Magic of Eberron
Purple Mournlode
blighted purply ore, silver metal with purple streaks; overcomes DR of undead
Dragon Magazine #315
Red Steel
costs less to enchant items
Frostburn
Rimfire Ice
Glows like torch, +1 cold damage, explodes 1d6 cold damage
Stormwrack
Riverine
½ AC becomes deflection bonus; water enclosed inside a thin force wall; provides force affect
Book of Exalted Deeds
Serren
Branch wood that has ghost touch
Eberron Campaign Setting
Soarwood
lightweight wood used for building airships
Arms & Equipment Guide
Solarian Truesteel
silvery iron; mined on Mt. Celestia
Magic of Faerun
Starmetal
Metoric Admantium, Steel, Gold, Platinum - Alloys made from starmetal
Frostburn
Stygian ice
Deals wisdom rather than consitution damage
Eberron Campaign Setting
Targath
Soft metal that when carried helps the bearer resist disease
Complete Warrior
Thinaun
traps soul of those slain by it
Forgotten Realms - Nether Trilogy Book One
Truesteel
+1 on roll to confirm critical hits
Arms and Equipment Guide - Reference Needed
Urdukar
+2 DC on scry attempts per 5 lbs carried