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    • DarkWulfD
      DarkWulf PC
      last edited by

      How long would it take to forge that item? and cost?

      1 Reply Last reply Reply Quote 0
      • halfgiantH
        halfgiant PC
        last edited by

        Let research some options, I will take a look this Friday.

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        • DarkWulfD
          DarkWulf PC
          last edited by

          The cost to create for the standard Cincture is 1,000 gp, 80 xp, and 2 days.

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          • halfgiantH
            halfgiant PC
            last edited by

            For Onaga

            Torc of Tiamat (Minor).docx

            Market Price: 178k
            Normal Crafting Price: 89k
            Kargin Crafting Price: 31.5k (rounding up)

            daermadmD 1 Reply Last reply Reply Quote 0
            • DarkWulfD
              DarkWulf PC
              last edited by

              That’s sexy as hell, I WANT ONE!!!

              daermadmD 1 Reply Last reply Reply Quote 0
              • daermadmD
                daermadm DM @DarkWulf
                last edited by

                @DarkWulf said in For Kargin:

                That’s sexy as hell, I WANT ONE!!!

                Assuming you have the cash, he made it because you asked above.

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                • DarkWulfD
                  DarkWulf PC
                  last edited by

                  Pretty sure I do, outta that mil. we got previously, I still have like 200k left.

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                  • daermadmD
                    daermadm DM @halfgiant
                    last edited by

                    @halfgiant said in For Kargin:

                    For Onaga

                    Torc of Tiamat (Minor).docx

                    Market Price: 178k
                    Normal Crafting Price: 89k
                    Kargin Crafting Price: 31.5k (rounding up)

                    I did notice the minor tag…

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                    • DarkWulfD
                      DarkWulf PC
                      last edited by

                      what is the useage limit, if any?

                      daermadmD 1 Reply Last reply Reply Quote 0
                      • daermadmD
                        daermadm DM @DarkWulf
                        last edited by

                        @DarkWulf said in For Kargin:

                        what is the useage limit, if any?

                        Valid point. What was your logic @halfgiant ?

                        Cubes or X times per day or until short rest or whatever?

                        halfgiantH 1 Reply Last reply Reply Quote 0
                        • DarkWulfD
                          DarkWulf PC
                          last edited by

                          And still on the topic of the Dragon Spirit Cincture, could I get one that functions like a D.S.C. (Major) that adds 3 die to b.w. damage instead of just 1 die. for a total of 12d6 damage at lvl 20 DFA. (enough to be somewhat competitive but not unbalanced.)

                          halfgiantH 1 Reply Last reply Reply Quote 0
                          • halfgiantH
                            halfgiant PC @daermadm
                            last edited by

                            @daermadm The equation i used was based on x uses per day for a wondrous item, with the intent for it to run on cube (10 charges) before requiring a refill.

                            Spell Level: 9 CL: 17 - Beige Cube

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                            • halfgiantH
                              halfgiant PC @DarkWulf
                              last edited by

                              @DarkWulf as requested.

                              Dragon Spirit Cincture (Greater)

                              Dragon Spirit Cincture (Greater).docx

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                              • halfgiantH
                                halfgiant PC
                                last edited by

                                So technically the Cincture, and the Torc haven’t been made yet, since we haven’t stopped long to craft either item. Smaller stuff i can have my Crafting Homunculus Army make from within the Portable Mansion, but both of these items likely will require proper downtime to make.

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                                • DarkWulfD
                                  DarkWulf PC
                                  last edited by DarkWulf

                                  no problem, I am just happy that they could be made, I have no issue waiting the required time in-game for them.

                                  Btw Half-G, has anyone told you your a genius.

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                                  • DarkWulfD
                                    DarkWulf PC
                                    last edited by

                                    question, when will the Torc and Cinture be ready for use??

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                                    • halfgiantH
                                      halfgiant PC
                                      last edited by halfgiant

                                      If i threw 2 of my crafting golems at it (one for the Torc, and one for the Cincture), working around the clock (since they are golems) … They could probably knock it out in 8 days of downtime.

                                      Since we are out adventuring, and Dregnoth is courting a Dragon at the moment, we haven’t had a ton of downtime. I suspect we will need to wait until we return either to a friendly nearby city or town assuming Dregnoth doesn’t (1) offend the local constable, king or other political figure, (2) attack any doors that Dregnoth feels are an affront to him, or (3) Dregnoth tries to Avatar of Love his way thru half the town - with any combination of those three getting half the party thrown into the klink. Then there is the Slaad, a being of Chaos you just never know he may decide to drop a duece in the Queens flower bed because the tulips makes him feel safe, or use a local merchant as a toothpick to clean out the elf caught between his teeth. A wrong turn, badly worded phrase taken as an insult, irritable slaad bowel syndrome, anything in this party is likely to set them on a collision course with offending the locals. Thereby resulting in Kargin having to spend a day or two to find the rest of the party on some bender, get them sobered up enough to mount an effective rescue operation, preferably before Dregnoth escapes and decides to spread his ‘forgiveness’ all over the city. Resulting in having to stop his crafting golems before they can complete the items, so the party can flee the city and surrounding area.

                                      Or we make it back to V’Ral, were we have the greatest chance of having a lasting consecutive 8 days of peace and quiet to make your items.

                                      -Kargin

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                                      • DarkWulfD
                                        DarkWulf PC
                                        last edited by

                                        okie okie

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                                        • DarkWulfD
                                          DarkWulf PC
                                          last edited by

                                          https://dnd-wiki.org/wiki/SRD:Amulet_of_Mighty_Fists

                                          Can I add a +5 version of this to the list also?

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                                          • halfgiantH
                                            halfgiant PC
                                            last edited by

                                            Might i suggest…

                                            Necklace of Natural Weapons
                                            The enhancement bonuses on this necklace are applied to attack and damage rolls involving one or more of the wearer’s natural weapons. In addition, any weapon special quality may be applied to this necklace, and the quality then applies to those natural weapons as well. For instance, a +1 throwing returning necklace of natural weapons would apply its enhancement bonus and the throwing and returning special abilities to one or more of the wearer’s natural weapons.

                                            Caster Level: 3rd; Prerequisites: Craft Wondrous Item, Craft Magic Arms and Armor; Market Price: 600 gp, plus the cost of the enhancement bonuses, multiplied by the number of natural weapons affected. A +1 necklace of natural weapons that affects one natural weapon costs 2,600 gp; if the same necklace affects six natural weapons, it costs 15,600 gp.
                                            Weight: —.

                                            [Savage Species, Page 58]

                                            AND

                                            Amulet of Mighty Fists
                                            This amulet grants an enhancement bonus of +1 to +5 on attack and damage rolls with unarmed attacks and natural weapons.

                                            Faint evocation; CL 5th; Craft Wondrous Item, greater magic fang, creator’s caster level must be at least three times the amulet’s bonus; Price 6,000 gp (+1), 24,000 gp (+2), 54,000 gp (+3), 96,000 gp (+4), 150,000 gp (+5).

                                            I can tweek the one of the items to have a racial bonus versus a enhancement bonus that way you get the benefits of both items.

                                            Depending on your build, i assume you have claw attacks being a half-dragon, so you may want to consider.

                                            Beast Strike Feat
                                            Type: General, Fighter
                                            Source: Dragon #355

                                            Your martial training makes full use of your natural weapons in unarmed combat.
                                            Prerequisite: Base attack bonus +5, Improved Unarmed Strike, claw or slam attack
                                            Benefit: When you make an unarmed strike or grapple check to deal damage, you may add your claw or slam damage to your unarmed trike or grapple damage.
                                            Special: A fighter may select Beast Strike as a fighter bonus feat.

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