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    Everquest for us

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    • daermadmD
      daermadm DM @dwarf
      last edited by

      @dwarf said in Everquest for us:

      @halfgiant said in Everquest for us:

      I wasn’t looking very hard I remember a weapon, and a earring last night, did we find any augments?

      the monk Kuuan Gladiator Blade
      an Earring of Fanciful Hope
      and a Mudflow Stone augment (4 pt stamina)

      And a two-handed sword

      halfgiantH 1 Reply Last reply Reply Quote 0
      • halfgiantH
        halfgiant PC @daermadm
        last edited by

        @daermadm said in Everquest for us:

        the monk Kuuan Gladiator Blade
        an Earring of Fanciful Hope
        and a Mudflow Stone augment (4 pt stamina)

        And a two-handed sword

        That’s true the two-handed sword, seemed pretty decent

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        • halfgiantH
          halfgiant PC
          last edited by

          I found out why things were much harder for us last night dwarf, i normally click off the damage shield buff when we Rolandite so that i can fit all the buffs i want on Saravok. However my Ward of Bedazzelment, defensive proc that mez’s target that hits me, proc’s quite frequently and it wasn’t last night … which may explain a lot of my deaths. What i discovered is (after skimming logs in a more controlled manner this morning) the damage shield is waking the mob up after it has proc’d. The damage shield is immediately waking up the mob.

          After a few tests this morning i was able to confirm.

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          • dwarfD
            dwarf PC
            last edited by

            huh… wunner why the damage shield was “attacking” things while they were Vajazzled ? i thought it only hit people while they were melee’ing you ?

            halfgiantH 1 Reply Last reply Reply Quote 0
            • halfgiantH
              halfgiant PC @dwarf
              last edited by

              @dwarf me to

              daermadmD 1 Reply Last reply Reply Quote 0
              • daermadmD
                daermadm DM @halfgiant
                last edited by daermadm

                @halfgiant said in Everquest for us:

                @dwarf me to

                Timing of the effects from getting hit I would expect.

                Mob hits you and the server processes all the reactions in order. What order I don’t know.

                But if the mez proc is processed first, that could easily explain it. Because then The server continues down the logic loop and finds the damage shield and applies that.

                Would have to read source code to know how things are applied in what order.

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                • halfgiantH
                  halfgiant PC
                  last edited by

                  I think your right Dwarf, pound for pound, those Discordlings make the best pets, i think its the stun they do.

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                  • dwarfD
                    dwarf PC
                    last edited by

                    having been on the receiving end one too many times, i agree 😉
                    stun + decent damage output with a fair bag o’ HP = one tough lil’ badass

                    had my AA’s bug out last night after the game… gonna log in and fiddle a reset or 12 to see if i can replicate it for cloud to nail down

                    dwarfD 1 Reply Last reply Reply Quote 0
                    • halfgiantH
                      halfgiant PC
                      last edited by

                      http://www.eqemulator.org/forums/showthread.php?t=41238

                      Interesting read, sounds like the spells are in the database, but haven’t been added to the merchant inventory. After reading a different howto discussion (different link), it didn’t sound like it was going to be trivial

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                      • dwarfD
                        dwarf PC @dwarf
                        last edited by

                        @dwarf said in Everquest for us:

                        had my AA’s bug out last night after the game… gonna log in and fiddle a reset or 12 to see if i can replicate it for cloud to nail down

                        huh… nevermind - its working ok today. musta been a client glitch 😉

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                        • halfgiantH
                          halfgiant PC
                          last edited by

                          Ok I’m a bit perplexed, i’ve tried my AA ability - Self Stasis

                          When i use it i get this message -

                          Screen Shot 2021-08-22 at 10.34.58 AM.png

                          Its suppose to be target self, not sure if it’s in the database wrong or not. When i tested it i did have myself target’ed but i don’t think that would have mattered.

                          daermadmD 1 Reply Last reply Reply Quote 0
                          • daermadmD
                            daermadm DM @halfgiant
                            last edited by

                            @halfgiant said in Everquest for us:

                            Its suppose to be target self, not sure if it’s in the database wrong or not. When i tested it i did have myself target’ed but i don’t think that would have mattered.

                            Nothing past 70 is tested working 100%

                            But most things like AA and spells should just work because of how they are simply driven by db entries after the initial creation of the code to handle the AA. This looks like an AA with no prior or similar version. So it is possible it will need server code also.

                            halfgiantH 1 Reply Last reply Reply Quote 0
                            • halfgiantH
                              halfgiant PC @daermadm
                              last edited by

                              @daermadm said in Everquest for us:

                              Nothing past 70 is tested working 100%
                              But most things like AA and spells should just work because of how they are simply driven by db entries after the initial creation of the code to handle the AA. This looks like an AA with no prior or similar version. So it is possible it will need server code also.

                              That’s a pre-70 AA ability

                              daermadmD 1 Reply Last reply Reply Quote 0
                              • daermadmD
                                daermadm DM @halfgiant
                                last edited by daermadm

                                @halfgiant said in Everquest for us:

                                @daermadm said in Everquest for us:

                                Nothing past 70 is tested working 100%
                                But most things like AA and spells should just work because of how they are simply driven by db entries after the initial creation of the code to handle the AA. This looks like an AA with no prior or similar version. So it is possible it will need server code also.

                                That’s a pre-70 AA ability

                                Ah, didn’t look that close. ok well it is something I can look into later

                                edit: It is from the Seeds of Destruction expansion. So likely it does need server code to implement.

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                                • dwarfD
                                  dwarf PC
                                  last edited by

                                  whilst you’re lookin 'round, Improved Familiar is throwing up an error too - the effect goes off, the buff shows up - but no model i’m guessing ? nothing shows up…

                                  Unable to find data for pet Familiar8

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                                  • daermadmD
                                    daermadm DM
                                    last edited by

                                    Looks like I’ll be hitting Dwarf’s shop about 8:15 or so.

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                                    • halfgiantH
                                      halfgiant PC
                                      last edited by

                                      Well i have had a chance to put the new 71-80 spells thru the paces. For the most part it all impressively works, and works well. The only two obvious areas that throw an error are:

                                      Auras - any aura level 71 and above (i tried all of them)
                                      Message Given for “Mana Resurgence Aura Rk. III” -
                                      “Unable to find data for aura Mana Resurgence Aura Rk. III”

                                      Enchanter Pet Animations - anything 71 and above; Ellowind’s Animation (71), Erradien’s Animation (76)
                                      Message Given for “Erradien’s Animation Rk. III” -
                                      “Unable to find data for pet Animate17_Rk3”

                                      Smells like missing database entries.

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                                      • halfgiantH
                                        halfgiant PC
                                        last edited by

                                        Looks like there is some momentum on Dragons of Norrath-

                                        http://www.projecteq.net/forums/index.php?threads/dragons-of-norrath-under-development.15268/#post-81215

                                        http://www.projecteq.net/forums/index.php?threads/shared-tasks-testing-dragons-of-norrath.17166/

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                                        • daermadmD
                                          daermadm DM
                                          last edited by daermadm

                                          Potentially, I have mercy enabled. I don’t know if it worked, because EQ launches and immediately crashes on my desktop at home.

                                          Would not recommend trying it level 70+ first.

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