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    Everquest for us

    EQ
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    • halfgiantH
      halfgiant PC
      last edited by

      I think your right Dwarf, pound for pound, those Discordlings make the best pets, i think its the stun they do.

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      • dwarfD
        dwarf PC
        last edited by

        having been on the receiving end one too many times, i agree 😉
        stun + decent damage output with a fair bag o’ HP = one tough lil’ badass

        had my AA’s bug out last night after the game… gonna log in and fiddle a reset or 12 to see if i can replicate it for cloud to nail down

        dwarfD 1 Reply Last reply Reply Quote 0
        • halfgiantH
          halfgiant PC
          last edited by

          http://www.eqemulator.org/forums/showthread.php?t=41238

          Interesting read, sounds like the spells are in the database, but haven’t been added to the merchant inventory. After reading a different howto discussion (different link), it didn’t sound like it was going to be trivial

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          • dwarfD
            dwarf PC @dwarf
            last edited by

            @dwarf said in Everquest for us:

            had my AA’s bug out last night after the game… gonna log in and fiddle a reset or 12 to see if i can replicate it for cloud to nail down

            huh… nevermind - its working ok today. musta been a client glitch 😉

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            • halfgiantH
              halfgiant PC
              last edited by

              Ok I’m a bit perplexed, i’ve tried my AA ability - Self Stasis

              When i use it i get this message -

              Screen Shot 2021-08-22 at 10.34.58 AM.png

              Its suppose to be target self, not sure if it’s in the database wrong or not. When i tested it i did have myself target’ed but i don’t think that would have mattered.

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              • daermadmD
                daermadm DM @halfgiant
                last edited by

                @halfgiant said in Everquest for us:

                Its suppose to be target self, not sure if it’s in the database wrong or not. When i tested it i did have myself target’ed but i don’t think that would have mattered.

                Nothing past 70 is tested working 100%

                But most things like AA and spells should just work because of how they are simply driven by db entries after the initial creation of the code to handle the AA. This looks like an AA with no prior or similar version. So it is possible it will need server code also.

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                • halfgiantH
                  halfgiant PC @daermadm
                  last edited by

                  @daermadm said in Everquest for us:

                  Nothing past 70 is tested working 100%
                  But most things like AA and spells should just work because of how they are simply driven by db entries after the initial creation of the code to handle the AA. This looks like an AA with no prior or similar version. So it is possible it will need server code also.

                  That’s a pre-70 AA ability

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                  • daermadmD
                    daermadm DM @halfgiant
                    last edited by daermadm

                    @halfgiant said in Everquest for us:

                    @daermadm said in Everquest for us:

                    Nothing past 70 is tested working 100%
                    But most things like AA and spells should just work because of how they are simply driven by db entries after the initial creation of the code to handle the AA. This looks like an AA with no prior or similar version. So it is possible it will need server code also.

                    That’s a pre-70 AA ability

                    Ah, didn’t look that close. ok well it is something I can look into later

                    edit: It is from the Seeds of Destruction expansion. So likely it does need server code to implement.

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                    • dwarfD
                      dwarf PC
                      last edited by

                      whilst you’re lookin 'round, Improved Familiar is throwing up an error too - the effect goes off, the buff shows up - but no model i’m guessing ? nothing shows up…

                      Unable to find data for pet Familiar8

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                      • daermadmD
                        daermadm DM
                        last edited by

                        Looks like I’ll be hitting Dwarf’s shop about 8:15 or so.

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                        • halfgiantH
                          halfgiant PC
                          last edited by

                          Well i have had a chance to put the new 71-80 spells thru the paces. For the most part it all impressively works, and works well. The only two obvious areas that throw an error are:

                          Auras - any aura level 71 and above (i tried all of them)
                          Message Given for “Mana Resurgence Aura Rk. III” -
                          “Unable to find data for aura Mana Resurgence Aura Rk. III”

                          Enchanter Pet Animations - anything 71 and above; Ellowind’s Animation (71), Erradien’s Animation (76)
                          Message Given for “Erradien’s Animation Rk. III” -
                          “Unable to find data for pet Animate17_Rk3”

                          Smells like missing database entries.

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                          • halfgiantH
                            halfgiant PC
                            last edited by

                            Looks like there is some momentum on Dragons of Norrath-

                            http://www.projecteq.net/forums/index.php?threads/dragons-of-norrath-under-development.15268/#post-81215

                            http://www.projecteq.net/forums/index.php?threads/shared-tasks-testing-dragons-of-norrath.17166/

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                            • daermadmD
                              daermadm DM
                              last edited by daermadm

                              Potentially, I have mercy enabled. I don’t know if it worked, because EQ launches and immediately crashes on my desktop at home.

                              Would not recommend trying it level 70+ first.

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