Everquest for us
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well i THINK cloud is prolly driving down to highland tonite with his fam, for the annual Busch Bash family reunion this sunday - dunno for sure
me, iāll be heading to my brothers house for some good home cookinā in about 10 minutes - but iāll be back here sometime after 9pm, if youāre still around
as to the buggering off, yeah - i was in the same situation last friday during our scheduled gametime
so - there ya are ! cloud was gonna get back with me when he found out for sure if heād be around tomorrow night to do a temple run - but that was on Monday night and iāve heard nary a peep from him about it sinceā¦ so now you know what i know !
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@dwarf no worries, I figured since no response everyone got busy. Going to pop over to the neighbors for some beer and bbq, and hang out for a while. If we do manage to pull a showmes out of the hat tomorrow let me know.
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@halfgiant said in Everquest for us:
For our Intricate Defiant Charm, shouldnāt i be seeing stats on the item?
Is there a comparable alternative i could go with? no worky worky. Kind of a shame because it says the charm grows in power as charisma increases ā¦ i have a 346 Charisma, should come out nice.
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5/28 - Session
Last night we ran Ferubi, Forgotten Temple of Telosia, in Gates of Discord, accessible thru the guild hall portal via Barindu, The Hanging Gardens.
After facing monsters on the Plane of Fire, with 60k+ hp, and some really crazy named Raid mobs we decided to tip to Ferubi. Now in Ferubi i think we start to get our rhythm together, until we hit a Pxet Elite Spearmaster??? Does anyone remember the names? i suppose i could jump on and look them up on the map.
Would like to do a touch of research, i kind of felt like we were missing something.
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didnāt help me much, but :
https://beastlords.org/index.php?topic=2481.0
apparently thereās 4 different pxets
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Another question - Alternate characters, since we are near or at 70, what would be a good level for starting an alt?
I looked on Daybreak games as a data point of reference, and you can start a Heroic character at 80 (max level i think is 115 now - since Torment of Velious, maybe Claws of Veeshan increased it again not sure)
Would 50 be a good start or maybe 40?
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Can someone confirm, i made an alt druid/halfling, started out in Riverdale (Halfling home city), and ran to Misty Thicket to hit the PoK bookā¦ and as soon as i hit the zone in to Misty Thicket, it crashed saying something about not finding a file āmistyā. Can someone test this, want to make sure this is a everyone issue, or specific to my install.
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@halfgiant said in Everquest for us:
Can someone confirm, i made an alt druid/halfling, started out in Riverdale (Halfling home city), and ran to Misty Thicket to hit the PoK bookā¦ and as soon as i hit the zone in to Misty Thicket, it crashed saying something about not finding a file āmistyā. Can someone test this, want to make sure this is a everyone issue, or specific to my install.
That was a remade zone. iāll have to check things
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@halfgiant said in Everquest for us:
ran to Misty Thicket to hit the PoK book
restart the client and click enter tutorial to get to PoK for now.
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mkay - the boards say i should use Ancient Core Fire for most of my use, as it does 2/3rd the damage of my Big Nuke at 1/2 the mana costā¦ are Ancient spells the raid ones ?
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@dwarf yeah āAncientā spells are received by doing quests that require drops that are difficult to get, typically from Raid runs. In your case a Ancient Meramite rune I think you need. Is what you would have to turn in.
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@halfgiant seem to be getting a unknown error
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Amount of the slow that lands:
full - 100%
mostly - 75%
partially - 50%
slightly - 25% -
Okay last night we started off in Qvic (Tier 4 in Gates of Discord), and promptly was owned several times. Tier 4 requires level 62. Then we moved to KodāTaz (Tier 3) interestingly enough we got owned, but less so not exactly sure why it seems like we maybe should of been able to handle that zone, why had a few deaths and ultimately decided to move to Tier2 Sewers of Nihilia, Purifying Plant.
Note on Charm: Apparently a nerf occured after the Planes of Power shenanigans with Enchanter Charm. The mobs of expansions prior to Gates of Discord strike for the same amount of damage as they do in their uncharmed state. Mobs of the Gates of Discord expansion and all subsequent expansions suffer severe attack penalties while under the influence of a charm spell. Their maximum hit is generally 30%-40% of their uncharmed maximum hit and charmed mobs do not dual wield. In most cases, giving a charmed mob two one-handed weapons of any type will cause them to dual wield once again. All types of charmed mobs will equip weapons. Like all pets, they can also take buffs and heals, including those conferred by activated pet AAs.
I could charm to my hearts content in Tier 2, and even with the nerf they still do impressive damage, but in Tier 3 (KodāTaz) or Qvic (Tier 4) everything was immune to charm still researching that.
Observations:
In Qvic (Tier 4), this i feel like we can chaulk up to we just arenāt geared to take this on, i think Diachi made the same comment last night.
KodāTaz (Tier 3), i donāt think we did that bad here, but it was a bit of a struggle, not sure this was entirely gear related. It did make me realize i need to change up my spell bar. Before on a 3 or more pull of mobs, i could mez them one at a time, then proceed to slow, these mobs hit way too fast and hard for the tank to survive while i mez one at a time. I noticed we started doing better when i busted out the AoE mez, for those instances. I may have to start making room for the PBAE Mez, the Targetable AoE Mez, and the Single Target Mez. Mez first, then Slow.
So this brings me to Tier 2, i have soloād in Barindu, and Ferubi charming mobs all over the place without ever seeing āThis NPC cannot be charmedā, but we move to a Tier 2 Group Instance - Sewers of Nihilia, Purifying Plant and there is only one very specific mob i can charm in there. Overall i think we did fine for Tier 2, maybe use a little bit of work.
With Dregs raining down 16k nukes around we may need to do a bit of research to see how other groups manage the agro modifier. I do know there are buffs to help reduce hate (I know i have one), as well as AAāsā¦ to help not take aggro from the tank.
We are going to have to start going after some names (for drops) to gear up the tank, if we want to progress to harder content
Thoughts?
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mostly confined myself to the smaller 3-6k nukes unless we were fighting a badass (like those archer fucks) or on occasion when i got irritated by some beastie
the 16k ones are only when i crit and roll lucky
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@halfgiant said in Everquest for us:
@halfgiant said in Everquest for us:
For our Intricate Defiant Charm, shouldnāt i be seeing stats on the item?
Is there a comparable alternative i could go with? no worky worky. Kind of a shame because it says the charm grows in power as charisma increases ā¦ i have a 346 Charisma, should come out nice.
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@daermadm said in Everquest for us:
@halfgiant said in Everquest for us:
@halfgiant said in Everquest for us:
For our Intricate Defiant Charm, shouldnāt i be seeing stats on the item?
Is there a comparable alternative i could go with? no worky worky. Kind of a shame because it says the charm grows in power as charisma increases ā¦ i have a 346 Charisma, should come out nice.
and that led me to know what had to be done.
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/Happy Dance
Fantastic. Thank You.
What was it? I thought all the magic items were just database entries was there a mechanic the required scripting for it to work?
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@halfgiant said in Everquest for us:
/Happy Dance
Fantastic. Thank You.
What was it? I thought all the magic items were just database entries was there a mechanic the required scripting for it to work?
they are just database items. But the items that change based on a condition also use a quest file to script the scaling based on whatever condition.
I also pushed a fix for the flawed defiant charm.
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ok, guilty