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    Everquest for us

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    • dwarfD
      dwarf PC
      last edited by

      huh… wunner why the damage shield was “attacking” things while they were Vajazzled ? i thought it only hit people while they were melee’ing you ?

      halfgiantH 1 Reply Last reply Reply Quote 0
      • halfgiantH
        halfgiant PC @dwarf
        last edited by

        @dwarf me to

        daermadmD 1 Reply Last reply Reply Quote 0
        • daermadmD
          daermadm DM @halfgiant
          last edited by daermadm

          @halfgiant said in Everquest for us:

          @dwarf me to

          Timing of the effects from getting hit I would expect.

          Mob hits you and the server processes all the reactions in order. What order I don’t know.

          But if the mez proc is processed first, that could easily explain it. Because then The server continues down the logic loop and finds the damage shield and applies that.

          Would have to read source code to know how things are applied in what order.

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          • halfgiantH
            halfgiant PC
            last edited by

            I think your right Dwarf, pound for pound, those Discordlings make the best pets, i think its the stun they do.

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            • dwarfD
              dwarf PC
              last edited by

              having been on the receiving end one too many times, i agree 😉
              stun + decent damage output with a fair bag o’ HP = one tough lil’ badass

              had my AA’s bug out last night after the game… gonna log in and fiddle a reset or 12 to see if i can replicate it for cloud to nail down

              dwarfD 1 Reply Last reply Reply Quote 0
              • halfgiantH
                halfgiant PC
                last edited by

                http://www.eqemulator.org/forums/showthread.php?t=41238

                Interesting read, sounds like the spells are in the database, but haven’t been added to the merchant inventory. After reading a different howto discussion (different link), it didn’t sound like it was going to be trivial

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                • dwarfD
                  dwarf PC @dwarf
                  last edited by

                  @dwarf said in Everquest for us:

                  had my AA’s bug out last night after the game… gonna log in and fiddle a reset or 12 to see if i can replicate it for cloud to nail down

                  huh… nevermind - its working ok today. musta been a client glitch 😉

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                  • halfgiantH
                    halfgiant PC
                    last edited by

                    Ok I’m a bit perplexed, i’ve tried my AA ability - Self Stasis

                    When i use it i get this message -

                    Screen Shot 2021-08-22 at 10.34.58 AM.png

                    Its suppose to be target self, not sure if it’s in the database wrong or not. When i tested it i did have myself target’ed but i don’t think that would have mattered.

                    daermadmD 1 Reply Last reply Reply Quote 0
                    • daermadmD
                      daermadm DM @halfgiant
                      last edited by

                      @halfgiant said in Everquest for us:

                      Its suppose to be target self, not sure if it’s in the database wrong or not. When i tested it i did have myself target’ed but i don’t think that would have mattered.

                      Nothing past 70 is tested working 100%

                      But most things like AA and spells should just work because of how they are simply driven by db entries after the initial creation of the code to handle the AA. This looks like an AA with no prior or similar version. So it is possible it will need server code also.

                      halfgiantH 1 Reply Last reply Reply Quote 0
                      • halfgiantH
                        halfgiant PC @daermadm
                        last edited by

                        @daermadm said in Everquest for us:

                        Nothing past 70 is tested working 100%
                        But most things like AA and spells should just work because of how they are simply driven by db entries after the initial creation of the code to handle the AA. This looks like an AA with no prior or similar version. So it is possible it will need server code also.

                        That’s a pre-70 AA ability

                        daermadmD 1 Reply Last reply Reply Quote 0
                        • daermadmD
                          daermadm DM @halfgiant
                          last edited by daermadm

                          @halfgiant said in Everquest for us:

                          @daermadm said in Everquest for us:

                          Nothing past 70 is tested working 100%
                          But most things like AA and spells should just work because of how they are simply driven by db entries after the initial creation of the code to handle the AA. This looks like an AA with no prior or similar version. So it is possible it will need server code also.

                          That’s a pre-70 AA ability

                          Ah, didn’t look that close. ok well it is something I can look into later

                          edit: It is from the Seeds of Destruction expansion. So likely it does need server code to implement.

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                          • dwarfD
                            dwarf PC
                            last edited by

                            whilst you’re lookin 'round, Improved Familiar is throwing up an error too - the effect goes off, the buff shows up - but no model i’m guessing ? nothing shows up…

                            Unable to find data for pet Familiar8

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                            • daermadmD
                              daermadm DM
                              last edited by

                              Looks like I’ll be hitting Dwarf’s shop about 8:15 or so.

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                              • halfgiantH
                                halfgiant PC
                                last edited by

                                Well i have had a chance to put the new 71-80 spells thru the paces. For the most part it all impressively works, and works well. The only two obvious areas that throw an error are:

                                Auras - any aura level 71 and above (i tried all of them)
                                Message Given for “Mana Resurgence Aura Rk. III” -
                                “Unable to find data for aura Mana Resurgence Aura Rk. III”

                                Enchanter Pet Animations - anything 71 and above; Ellowind’s Animation (71), Erradien’s Animation (76)
                                Message Given for “Erradien’s Animation Rk. III” -
                                “Unable to find data for pet Animate17_Rk3”

                                Smells like missing database entries.

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                                • halfgiantH
                                  halfgiant PC
                                  last edited by

                                  Looks like there is some momentum on Dragons of Norrath-

                                  http://www.projecteq.net/forums/index.php?threads/dragons-of-norrath-under-development.15268/#post-81215

                                  http://www.projecteq.net/forums/index.php?threads/shared-tasks-testing-dragons-of-norrath.17166/

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                                  • daermadmD
                                    daermadm DM
                                    last edited by daermadm

                                    Potentially, I have mercy enabled. I don’t know if it worked, because EQ launches and immediately crashes on my desktop at home.

                                    Would not recommend trying it level 70+ first.

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