Everquest for us
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I think Rolandite Himari is broken again, takes your money for sure, but no buffs. And doesn’t respond when Hailed.
More i think about it, maybe the Rolandite is working…
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@halfgiant said in Everquest for us:
I think Rolandite Himari is broken again, takes your money for sure, but no buffs. And doesn’t respond when Hailed.
I did not change anything that I am aware of.
I was testing out a different NPC a few hours ago. Do any PoK quests work?
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@daermadm Yeah, just did a shut down, and restart. The Rolandite Himari is unresponsive to me. Still takes the pp though
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just chipped her a PP and she works fine for me
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She all better, quest system was down… DM fixed it
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I broke all the things…
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hmmm with all the Rolandites running around, i wonder if there is an Obelisk in Oggok?
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So i remember my Shaman didn’t have all his spells way back when, because many of them required difficult quests or a raid party. Is that still true?
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been buying mine at the bigass library in PoK… they’ve got spell trainers there for EVERY casting class, including shamans (at least in the RoF2 client cloud uploaded)
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@halfgiant said in Everquest for us:
So i remember my Shaman didn’t have all his spells way back when, because many of them required difficult quests or a raid party. Is that still true?
Pretty much everything is available for purchase. I think a few are not in PoK, but on a ship in Gunthak Harbor or something.
Once you get to 60+ most spells are turn ins. You loot an item in PoP zones and turn that in for a spell.
The same for GoD (65) and OoW (70). That is as far as the emulator project has gotten content.
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@daermadm said in Everquest for us:
The RoF2 client works perfectly.
All the zones like Nektulos and such that have been changed work also.
I’ll start a push to an accessible location shortly.So i download the ROF directory from here, moved my existing Titantium files into a backup directory, and unziped ROF into the existing Everquest directory… are there files i need to move from my Titantium installation over to ROF?
I don’t seem to have any player models in the character creation screen, nor am i able to create a new character.
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how big was the zip file you downloaded from here ?
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@dwarf i didn’t preserve the zip file, but the directory i unpacked it into shows 4,230 files.
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whats the total size of the directory, with subfolders ?
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@dwarf my Everquest folder is 9,590,695,028 bytes
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It started it and looked at the log, it may be a DirectX issue.
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size sounds right… fraid i don’t know how to install captive-x on linux
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There we go, DirectX… after all these years Microsoft still dry fucking me.