Stoneskin – Dwarf
Priest Spell Compendium Volume 3 page 605
Sphere: Elemental Earth
Components: V, S, M
Casting Time: 1
Area of Effect: 1 creature
Saving Throw: None
When this spell is cast, the affected creature gains a virtual immunity to any attack by cut, blow, projectile, or the like. Even a sword of sharpness cannot affect a creature protected by stoneskin, nor can a rock hurled by a giant, a snake’s strike, etc. However, magical attacks from such spells as fireball, magic missile, lightning bolt, and so forth have their normal effects. The spell’s effects are not cumulative with multiple castings.
The spell blocks 1d4 attacks, plus one attack per two levels of experience the caster has achieved. This limit applies regardless of attack rolls and regardless of whether the attack was physical or magical. For example, a stoneskin spell cast by a 9th-level wizard would protect against from five to eight attacks. An attacking griffon would reduce the protection by three each round; four magic missiles would count as four attacks in addition to inflicting their normal damage.
The material components of the spell are granite and diamond dust sprinkled on the recipient’s skin.
Notes: Very rare spell granted by some dwarven deities, identical to the 4th-level wizard spell of the same name.
have a bit of lore or character history you want known?
@halfgiant if putting them together like you are talking about still only let’s them be wands and shooting only one per round, no, that is not an artifact.
I was assuming that by jacking in a wand of fire and a wand of lightning you were thinking to Have a rod that casts some amalgamation fireball lightning bolt with a single charge from a rod cube that would be an artifact class combination.
Minor artifact, but artifact. Mostly because of the free form spell combine functionality.
@dwarf said in Treasure List:
righty-ho !! since me and the G are the only ones interested in the pickings, i’ll just total up the sale value and divvy EVERYTHING out, then he and i can just subtract what we want off the auction list and decrement our own totals
(( i made a spreadsheet with the retail item amounts, which i’ll post when i’m finished calculating the divvy score ))
it was briefly discussed on a different post and (i think) in game. we can try to sell it at retail via Kargin’s Magic Shoppe (and use the little trick i emailed him to boost our sales past Rolandite levels) or cut a deal with the whiterobes for a lesser % and save that zoomie for later.
how ya wanna roll it G ??
what percentage of retail didja say the rolandites would give us Cloud ?
75% of retail for simple Rolandite transactions.
You can get close retail (retail minus margin overhead basically)by selling via Kargin’s but at a much slower rate.
Slight Correction - Rorek was sent to the Abyss after the Dragon imploded. Upon arrival Rorek caught a hint of beer he has not tried. Now motivated by thousands of years of Dwarven instinct and biological programming. Rorek sets off toward the direction of beer leaving a path of demonic bodies in his wake. Set with noble purpose, low on hit points and out of big ohms, he finally kills the last of enemies in the latest of encounters. Wiping the blood from his eyes, he crests the hill, as his eyes come into focus he sees a Chaos Citadel, in the Abyss. Chaos Dwarves forever locked in a continuous cycle of fighting and drinking. Rorek mutters to himself … “what the hell, why didn’t I know about this”. Now reinvigorated with the last of his “Catch a Breath” surges he begins to get excited about weighing in with the Chaos Dwarves, and then suddenly he feels funny it feels familiar … what is this… then the realization comes to him … it’s an obelisk transport. He howls NOOO (trying to fight the transport)… as he fades away back to the prime material plane.