@halfgiant said in Spell Point Regeneration:
Mental Clarity [Mystic]
Everquest Player’s Handbook (Page 133)
I can see a feat adding to the ability modifier. We don’t have meditation as a thing.
Honestly I never really worried about mana regen at levels 10+ as around that time, people generally started getting access to travel to go rest safely or small portable cottages, or spells.
For low level, which we never play at, these numbers are a huge deal.
For NPC raw numbers (Kargin crafting, etc), sure they matter some.