Since questions have come up recently on the details of some things, I wanted to make things clear on how I run this campaign.
Any successful D&D campaign has to have background and a world with rules that do not change at random.
For many, many people this means that they buy modules and settings and run their campaign within those confines.
For others, the DM, with or without the players, will design a unique and detailed world that includes the history, mythos, factions, everything.
These are all 100% valid ways to run a campaign.
I enjoy both playing and running games in those styles.
But even more, I enjoy a collaborative world. I run my D&D game as a shared experience. I am simply here to facilitate all of us having a blast playing a game we like to play.
By collaborative, I mean I create a base framework and concept. Then I work with the players to create the details.
When I first turned up the idea for this shift of V`Ral from the Forgotten Mess to the Manaverse, I started by talked to @dwarf about random ideas I had and things I wanted to try. That coalesced, eventually, into the Manaverse and this initial planet that we are playing in.
From there I had a post a long time ago, probably a post on the Main WordPress site, that I offered rewards for everyone that posted lore and background for their characters or anything else they wanted.
This is what I mean. If you want some kind of lore or non-mechanic aspect of something added to the game, just post it. Most likely I will add it.
If it is a game mechanic, then that will be something that I reply to, and want the rest of you to apply to also, thus letting us work out the details of the mechanic and then implement it.
Specifically regarding the Laputan city information that @halfgiant was asking about, I have long known that there is a single huge floating capitol city and three large cities. But until he posted I had not thought about more details than that, beyond a rough note of “floating keeps”.
The other continent is not detailed at all, but I have a number of supplements and books set aside to be used to define things if nothing else is created.
To me, this is the most fun way to play. Not only do you, the players, get to have more say in the world that you are playing in, but the DM (me) also gets to be surprised and enjoy some of the unknown that the players do.
Stoneskin – Dwarf
Priest Spell Compendium Volume 3 page 605
Sphere: Elemental Earth
Components: V, S, M
Casting Time: 1
Area of Effect: 1 creature
Saving Throw: None
When this spell is cast, the affected creature gains a virtual immunity to any attack by cut, blow, projectile, or the like. Even a sword of sharpness cannot affect a creature protected by stoneskin, nor can a rock hurled by a giant, a snake’s strike, etc. However, magical attacks from such spells as fireball, magic missile, lightning bolt, and so forth have their normal effects. The spell’s effects are not cumulative with multiple castings.
The spell blocks 1d4 attacks, plus one attack per two levels of experience the caster has achieved. This limit applies regardless of attack rolls and regardless of whether the attack was physical or magical. For example, a stoneskin spell cast by a 9th-level wizard would protect against from five to eight attacks. An attacking griffon would reduce the protection by three each round; four magic missiles would count as four attacks in addition to inflicting their normal damage.
The material components of the spell are granite and diamond dust sprinkled on the recipient’s skin.
Notes: Very rare spell granted by some dwarven deities, identical to the 4th-level wizard spell of the same name.
For Levels 1-20, I presume the magic item body slots follow this format?
Armor: suits of armor.
Belts: belts and girdles.
Body: robes and vestments.
Chest: mantles, shirts, and vests.
Eyes: eyes, glasses, and goggles.
Feet: boots, shoes, and slippers.
Hands: gauntlets and gloves.
Head: circlets, crowns, hats, helms, and masks.
Headband: headbands and phylacteries.
Neck: amulets, brooches, medallions, necklaces, periapts, and scarabs.
Ring (up to two): rings.
Shoulders: capes and cloaks.
Wrist: bracelets and bracers.
The only missing component of this is the unslotted magic items, something like a fly carpet, which i don’t think anyone really cares about. But magic tattoos may matter.
Here are a few references:
Craft Wondrous Tattoo - this a the body slot
Craft Spell Tattoo - 1 shot tattoos i don’t think should use a body slot, maybe x/day use tattoos should not sure.
Scribe Tattoo - 1 shot tattoos i don’t think should use a body slot, maybe x/day use tattoos should not sure.
Create Magic Tattoo - This form of Tattoo i personally like because it makes the rule concise, a single creature can have only three magic tattoos at a time. Any attempt to apply more than that automatically fails.
have a bit of lore or character history you want known?
@halfgiant if putting them together like you are talking about still only let’s them be wands and shooting only one per round, no, that is not an artifact.
I was assuming that by jacking in a wand of fire and a wand of lightning you were thinking to Have a rod that casts some amalgamation fireball lightning bolt with a single charge from a rod cube that would be an artifact class combination.
Minor artifact, but artifact. Mostly because of the free form spell combine functionality.
side note : the Fallen Legion, whilst not TECHNICALLY a part of the city guard, did have a “virtual” rank in the guard (as do the battleogres) so beings such as themselves and the command structure were given special privileges when it came to requesting things from the V’ral Obelisk…
also (my woken brain has reminded me) that whilst in the Mess, after the Great Resurrect wound up burning down the weave, the deities of magic respun it using the obelisk network - which made each of the crystalline entities basically Ley Line Nexuses. after that occurred, they didn’t mind so much blasting extra mana into manapools or batteries, as they had access to overflow from the main conduit of magic feeding the whole sphere (similar to the feed Daren gets from his microsphere).
or were you thinking of the Mana Shower that Arg built in Argopolis ?