Subcategories

  • Other Gaming Discussion

    22 Topics
    321 Posts
    halfgiantH
    Impressive you have been busy. Cool, I’m on travel this next week…but after that i should be good to start jumping on and playing again. Thanks for doing this.
  • The Dwarven Realms

    4 Topics
    32 Posts
    dwarfD
    you’d fire off an email letting the CHURCH know you were coming across… and then follow-up emails as you get established. its more of a courtesy than anything else, and wouldn’t need V’s direct attention business may be transacted ANYWHERE in the sphere, and a tithe % is forwarded to the church for each net positive transaction over the 3% “base mandatory profit” percentage, which is only EVER waived if you’re providing assets to fellow adventurers in your party or other Rolandites/Protectors. this “base +3%” rule is even applied when dealing with charities. a Rolandite may offer items at or below COST to other rolandites or their fellow party members, but thats assumed to be extenuating circumstances (ie you don’t hafta whack someone for profit if they’ve just been murdered-in-a-dungeon kinda thing) you’ll be able to request a list of prospective shop locations, based on whatever product you’ll primarily be moving. with the coming of the grey/black robed Daughters, this can get “shady” - but those options only get shown to Daughters of high enough rank/level and/or wearing robes of those colors (ie Bishops and above can see more and more of what the grey/dark church is transacting, as they rise in level) you’d receive the gratuitous blessings, nods and handshakes and told “Go make us all rich, and try not to get killed !”
  • Fallout London

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    3 Posts
    177 Views
    daermadmD
    I bought the Fallout series earlier this year, after watching the show. Still have not played any of it.
  • Humble bundle of 5e books

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    1 Posts
    142 Views
    daermadmD
    This is available until December 5th. https://www.humblebundle.com/books/5th-edition-mega-bundle-gygax-kobold-and-friends-more-books [image: hw8RTHs.png]
  • TMNT Kickstart I'm In

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    123 Views
    orcO
    https://comicbook.com/gaming/amp/news/teenage-mutant-ninja-turtles-other-strangeness-tmnt-rpg-remastered/
  • Shared Story Document

    lore
    3
    0 Votes
    3 Posts
    317 Views
    daermadmD
    The purpose if to have a place to put lore, even unfinished, where we can continually update and edit it. Once a story is complete, it will be moved to here in the lore section. Here is an example document: [image: ZsegllF.png]
  • Menyr Kickstarter looks cool

    virtual table top
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    1 Posts
    149 Views
    daermadmD
    https://www.kickstarter.com/projects/nogstudio/menyr
  • So 5.5 coming in 2024?

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    5 Posts
    433 Views
    dwarfD
    just found a downslurp of the 5e Spelljammer book… the “terribly offensive” story is : Several hundred years ago, a wizard visited Yazir, the hadozee home world, with a small fleet of spelljamming ships. Under the wizard’s direction, apprentices laid magic traps and captured dozens of hadozees. The wizard fed the captives an experimental elixir that enlarged them and turned them into sapient, bipedal beings. The elixir had the side effect of intensifying the hadozees’ panic response, making them more resilient when harmed. The wizard’s plan was to create an army of enhanced hadozee warriors for sale to the highest bidder. But instead, the wizard’s apprentices grew fond of the hadozees and helped them escape. The apprentices and the hadozees were forced to kill the wizard, after which they fled, taking with them all remaining vials of the wizard’s experimental elixir. With the help of their liberators, the hadozees returned to their home world and used the elixir to create more of their kind. In time, all hadozee newborns came to possess the traits of the enhanced hadozees. Then, centuries ago, hadozees took to the stars, leaving Yazir’s fearsome predators behind. which, to ME sounds like the author was either thinking about the flying attack monkeys in 1939’s Wizard of Oz or something akin to 1968’s Planet of the Apes. OMG OMG RACIST RACISM !! NOW I’M BUTTHURT AND WotC NEEDS TO ACKNOWLEDGE THAT WITH ATONEMENT ! #wokestupid
  • Foundry VTT

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    6 Posts
    421 Views
    daermadmD
    @halfgiant said in Foundry VTT: These are the guys that are working the 3.5 SRD for Foundry VTT https://legaciesofthedragon.com/ Following that around, I found the source code on GitLab. https://gitlab.com/dragonshorn/D35E Poking around, I noticed someone had a feature request to add all of the Ioun Stones. https://gitlab.com/dragonshorn/D35E/-/issues/1062 Poking around to see what they meant, there is only a single entry in the magicitems.db file for “Ioun Stones” https://gitlab.com/dragonshorn/D35E/-/blob/master/packs/magic-items.db#L56 Searching the entire codebase, though, the treasure tables have the appropriate Names listed for the various Ioun stones, but they all link to the same generic item in the DB. https://gitlab.com/search?group_id=15490059&project_id=32896652&scope=blobs&search=ioun+stone For reference, here is the pretty-fied json for the current DB entry. { "_id": "58uYduNxiqLMl2SR", "name": "Ioun Stones", "type": "equipment", "img": "systems/D35E/icons/items/magic/generic.png", "data": { "originVersion": 97, "description": { "value": "\n <div topic='Ioun Stones' level='8'><p><b>Ioun Stones:</b> These crystalline stones always float in the air and must be within 3 feet of their owner to be of any use. When a character first acquires a stone, she must hold it and then release it, whereupon it takes up a circling orbit 1d3 feet from her head. Thereafter, a stone must be grasped or netted to separate it from its owner. The owner may voluntarily seize and stow a stone (to keep it safe while she is sleeping, for example), but she loses the benefits of the stone during that time. <i>Ioun stones</i> have AC 24, 10 hit points, and hardness 5.</p><table width='100%' border='1' cellpadding='2' cellspacing='2' frame='VOID' rules='ROWS'>\n\n<tr maxcol='5' curcol='5'>\n<td><b>Color</b><br/></td>\n<td><b>Shape</b><br/></td>\n<td><b>Effect</b><br/></td>\n<td><b>Market Price</b><br/></td>\n\n</tr>\n\n<tr maxcol='5' curcol='5'>\n<td>Clear<br/></td>\n<td>Spindle<br/></td>\n<td>Sustains creature without food or water<br/></td>\n<td>4,000 gp<br/></td>\n\n</tr>\n<tr maxcol='5' curcol='5'>\n<td>Dusty rose<br/></td>\n<td>Prism<br/></td>\n<td>+1 insight bonus to AC<br/></td>\n<td>5,000 gp<br/></td>\n\n</tr>\n<tr maxcol='5' curcol='5'>\n<td>Deep red<br/></td>\n<td>Sphere<br/></td>\n<td>+2 enhancement bonus to Dexterity<br/></td>\n<td>8,000 gp<br/></td>\n\n</tr>\n<tr maxcol='5' curcol='5'>\n<td>Incandescent blue<br/></td>\n<td>Sphere<br/></td>\n<td>+2 enhancement bonus to Wisdom<br/></td>\n<td>8,000 gp<br/></td>\n\n</tr>\n<tr maxcol='5' curcol='5'>\n<td>Pale blue<br/></td>\n<td>Rhomboid<br/></td>\n<td>+2 enhancement bonus to Strength<br/></td>\n<td>8,000 gp<br/></td>\n\n</tr>\n<tr maxcol='5' curcol='5'>\n<td>Pink<br/></td>\n<td>Rhomboid<br/></td>\n<td>+2 enhancement bonus to Constitution<br/></td>\n<td>8,000 gp<br/></td>\n\n</tr>\n<tr maxcol='5' curcol='5'>\n<td>Pink and green<br/></td>\n<td>Sphere<br/></td>\n<td>+2 enhancement bonus to Charisma<br/></td>\n<td>8,000 gp<br/></td>\n\n</tr>\n<tr maxcol='5' curcol='5'>\n<td>Scarlet and blue<br/></td>\n<td>Sphere<br/></td>\n<td>+2 enhancement bonus to Intelligence<br/></td>\n<td>8,000 gp<br/></td>\n\n</tr>\n<tr maxcol='5' curcol='5'>\n<td>Dark blue<br/></td>\n<td>Rhomboid<br/></td>\n<td>Alertness (as the feat)<br/></td>\n<td>10,000 gp<br/></td>\n\n</tr>\n<tr maxcol='5' curcol='5'>\n<td>Vibrant purple<br/></td>\n<td>Prism<br/></td>\n<td>Stores three levels of spells, as a <i>ring of spell storing</i><br/></td>\n<td>36,000 gp<br/></td>\n\n</tr>\n<tr maxcol='5' curcol='5'>\n<td>Iridescent<br/></td>\n<td>Spindle<br/></td>\n<td>Sustains creature without air<br/></td>\n<td>18,000 gp<br/></td>\n\n</tr>\n<tr maxcol='5' curcol='5'>\n<td>Pale lavender<br/></td>\n<td>Ellipsoid<br/></td>\n<td>Absorbs spells of 4th level or lower<sup><b>1</b></sup><br/></td>\n<td>20,000 gp<br/></td>\n\n</tr>\n<tr maxcol='5' curcol='5'>\n<td>Pearly white<br/></td>\n<td>Spindle<br/></td>\n<td>Regenerate 1 point of damage per hour<br/></td>\n<td>20,000 gp<br/></td>\n\n</tr>\n<tr maxcol='5' curcol='5'>\n<td>Pale green<br/></td>\n<td>Prism<br/></td>\n<td>+1 competence bonus on attack rolls, saves, skill checks, and ability checks<br/></td>\n<td>30,000 gp<br/></td>\n\n</tr>\n<tr maxcol='5' curcol='5'>\n<td>Orange<br/></td>\n<td>Prism<br/></td>\n<td>+1 caster level<br/></td>\n<td>30,000 gp<br/></td>\n\n</tr>\n<tr maxcol='5' curcol='5'>\n<td>Lavender and green<br/></td>\n<td>Ellipsoid<br/></td>\n<td>Absorbs spells of 8th level or lower<sup><b>2</b></sup><br/></td>\n<td>40,000 gp<br/></td>\n\n</tr>\n\n<tr maxcol='5' curcol='2'>\n<td colspan='4'>1 After absorbing twenty spell levels, the stone burns out and turns to dull gray, forever useless.<br/></td>\n\n</tr>\n\n<tr maxcol='5' curcol='2'>\n<td colspan='4'>2 After absorbing fifty spell levels, the stone burns out and turns dull gray, forever useless.<br/></td>\n\n</tr>\n</table><p>Regeneration from the pearly white <i>ioun stone</i> works like a <i>ring of regeneration</i>. (It only cures damage taken while the character is using the stone.) The pale lavender and lavender and green stones work like a <i>rod of absorption</i>, but absorbing a spell requires a readied action, and these stones cannot be used to empower spells. Stored spells in the vibrant purple stone must be placed by a spellcaster but can be used by anyone (see <i>ring of minor spell storing</i>).</p><p>Moderate varied; CL 12th; Craft Wondrous Item, creator must be 12th level.</p>\n</div>\n ", "chat": "", "unidentified": "" }, "nameFormula": "", "nameFromFormula": false, "tags": [], "uniqueId": "", "source": "", "classSource": "", "userNonRemovable": false, "customAttributes": {}, "customAttributesLocked": false, "customTag": "", "createdBy": "", "quantity": 1, "weight": 0, "constantWeight": true, "price": 0, "identified": true, "hp": { "max": 10, "value": 10 }, "hardness": 0, "carried": true, "unidentified": { "price": 0, "name": "" }, "identifiedName": "Ioun Stones", "container": "None", "containerId": "none", "containerWeightless": false, "equippedWeightless": false, "changes": [], "changeFlags": { "loseDexToAC": false, "noStr": false, "noDex": false, "noInt": false, "noCon": false, "oneInt": false, "oneWis": false, "oneCha": false, "noEncumbrance": false, "mediumArmorFullSpeed": false, "heavyArmorFullSpeed": false, "multiAttack": false, "multiweaponAttack": false, "uncannyDodge": false }, "conditionFlags": { "dazzled": false, "wildshaped": false, "polymorphed": false }, "combatChanges": [], "combatChangesRange": { "maxFormula": "", "max": 0 }, "combatChangesAdditionalRanges": { "hasAdditionalRanges": false, "slider1": { "maxFormula": "", "max": 0, "name": "" }, "slider2": { "maxFormula": "", "max": 0, "name": "" }, "slider3": { "maxFormula": "", "max": 0, "name": "" } }, "combatChangesUsesCost": "chargesPerUse", "combatChangesApplySpecialActionsOnce": true, "combatChangeCustomDisplayName": "", "combatChangeCustomReferenceName": "", "sizeOverride": "", "counterName": "", "resistances": [], "damageReduction": [], "requirements": [], "creationChanges": [], "measureTemplate": { "type": "", "size": 0, "overrideColor": false, "customColor": "", "overrideTexture": false, "customTexture": "" }, "actionType": "", "attackBonus": "", "critConfirmBonus": "", "damage": { "parts": [] }, "attackParts": [], "autoscaleAttackParts": "", "formula": "", "attackCountFormula": "", "maxDamageDice": 0, "maxDamageDiceFormula": "", "ability": { "attack": null, "damage": null, "damageMult": 1, "critRange": 20, "critMult": 2, "twoHandedOnly": false, "vsTouchAc": false }, "save": { "dc": 0, "originVersion": 97, "description": "", "ability": "", "type": "" }, "metamagicFeats": { "maximized": false, "empowered": false, "enlarged": false, "intensified": false, "enhanced": false, "enhancedHalf": false, "widened": false }, "effectNotes": "", "attackNotes": "", "specialActions": [], "favorite": false, "rollTableDraw": { "formula": "", "name": "", "pack": "", "id": "" }, "contextNotes": [], "enhancements": { "uses": { "value": 0, "max": 0, "per": null, "rechargeFormula": null, "autoDeductCharges": true, "allowMultipleUses": false, "commonPool": false }, "automation": { "updateName": false, "updatePrice": false }, "items": [] }, "light": { "color": "", "radius": 0, "opacity": 0, "alpha": 0.5, "lightAngle": 360, "type": "", "animationSpeed": "", "animationIntensity": "", "dimRadius": "", "emitLight": false }, "material": { "data": null }, "equipped": true, "equipmentType": "misc", "equipmentSubtype": "wondrous", "armor": { "value": 0, "dex": null, "acp": 0, "enh": 0 }, "masterwork": false, "melded": false, "armorType": { "value": "", "_deprecated": true }, "spellFailure": 0, "slot": "slotless", "activation": { "cost": null, "type": "" }, "attack": { "parts": [] } }, "effects": [], "folder": null, "sort": 0, "permission": { "default": 0 }, "flags": { "exportSource": { "world": "test", "system": "D35E", "coreVersion": "0.6.5", "systemVersion": 0.82 }, "core": { "sourceId": "Compendium.D35E.magicitems.58uYduNxiqLMl2SR" } } }
  • Classic Dungeons & Dragons 'Gold Box' games are coming to Steam

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    1 Posts
    153 Views
    daermadmD
    https://www.engadget.com/dungeons-and-dragons-gold-box-games-steam-153016501.html [image: 27EPvgC.jpg]
  • Gaian Radiation Magic

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    232 Views
    orcO
    No clue how the black blocks got there