• Teaching AI to be a Powermaster

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    dwarfD
    i did something similar in a spreadsheet to generate ideas for new magic items and 10e monsters it takes a prefix and/or descriptor and marries them to a spell name or monster - s’where i got Rust Tarrasque from…
  • The beginning of Boomstick's train

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    daermadmD
    @dwarf said in The beginning of Boomstick's train: right on !! kinda curious about its max weight capacity tho… boomstick’s / kazu’s train plan was less maglev and more zarn-based antigrav Yeah, not that much yet, it is passive maglev.
  • Gorlen Blackhammer - Journal Entry

    Lore journal
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    halfgiantH
    In the heart of the Mana Abyss, a place where the very essence of magic pulses through the darkness, a vibrant Gnomish Trading Company caravan readied itself for a journey of epic proportions. Laden with goods of unparalleled craftsmanship and arcane marvels, the caravan set its sights on conquering the perilous paths of the Underdeep, with the ultimate goal of emerging into the vibrant, magical world of the ManaEthereal Prime Material Plane. Led by the intrepid caravan master, Thimble Gearspark, the gnomes bustled about, securing crates of enchanted trinkets and shimmering crystals onto the backs of sturdy pack animals. Excitement filled the air as they prepared to depart the familiar gloom of the Underdeep for the boundless opportunities of the surface realms. Among the caravan’s members was a young gnome, Rillo Wizzleflick, his heart brimming with anticipation for his first foray beyond the depths. Equipped with a sharp intellect and a natural talent for negotiation, Rillo harbored a fervent dream of carving a name for himself in the bustling trade cities of the Prime Material Plane. As the caravan delved deeper into the twisting tunnels of the Underdeep, they were met with a barrage of challenges – from convoluted passageways that seemed to shift with every step, to hostile creatures lured by the caravan’s precious cargo. Yet, with their wits and resourcefulness, the gnomes overcame each obstacle, their resolve unyielding. After weeks of travel, the caravan finally emerged into the sunlit realm of the ManaEthereal Prime Material Plane. Their first destination: the bustling city of V’Ral, a melting pot of cultures and commerce where traders can exchange goods and secrets. Upon arriving in V’Ral, the caravan was greeted by a cacophony of sights and sounds – towering obelisk of enchanted crystal, bustling marketplaces thronged with merchants and travelers, and the hum of arcane energy permeating the air. Here, amidst the vibrant tapestry of the city, the gnomes sought out their fellow gnome and merchant, Gorlen Blackhammer. Gorlen, a renowned gnome merchant with a twinkle in his eye, a penchant for finding trouble, and a taste for mana wine welcomed the caravan with open arms. Over a freshly opened barrel of frosty Jamas, he regaled them with tales of his own travels and the wonders he had encountered in distant lands. As the days passed, Rillo found himself captivated by Gorlen’s stories, his admiration for the seasoned merchant growing with each passing moment. But amidst the hustle and bustle of V’Ral, Rillo tells Gorlen about a rival trading consortium that is envious of the Gnomish Trading Company’s success. A rival merchant house has sought to sabotage their efforts and seize control of the lucrative trade routes. The House of Zytharis, led by Matron Zytharis, has been leading an open war on our trading company, attacking several of our clockwork caravans. Gorlen rubs his head, cocking an eyebrow toward Rillo “Is that why my voidsteel shipment was late last month?” Rillo looked to the ground, “Sadly, yes”. Gorlen grumbles as he gives the old man an ache, getting out of his chair…” This is going to require a new fresh barrel.” After a few moments Gorlen comes walking out with a golem carrying a new barrel, settling back into his chair with his pipe. Taking a few puffs from his pipe, the bartender Golem pours fresh mugs. Gorlen says, “talk to me about the last attack on one of your caravans by this Matron.” Rillo leans back and describes the dimly lit tunnels of the underdeep. A caravan from the Gnomish Trading Company made its way through the twisting passages, laden with valuable goods and guarded by stout-hearted gnomes. Unbeknownst to them, they had become the target of a calculated surprise assault by the sinister House Zytharis, a Drow noble house with a reputation for ruthlessness and cunning. As the caravan moved through the tunnels, shadowy figures emerged from hidden alcoves and crevices, their drow eyes gleaming with threatening menace in the dim light. With a sudden, chilling silence, the attack began. Drow warriors, clad in dark armor and wielding wicked blades, descended upon the unsuspecting caravan with swift and deadly precision. Their movements were like shadows in the darkness, striking from concealment before melting back into the gloom. Chaos erupted as the caravan gnomes fought desperately to defend their cargo and your voidsteel, their shouts echoing off the cavern walls as they clashed with their unseen assailants. Spells crackled through the air as arcane energies clashed, illuminating the cavern with flashes of brilliant light amidst the darkness. Amidst the chaos, the caravan master, Thimble Gearspark, rallied his companions, his voice ringing out above the din as he directed their defense. But the Drow attackers were relentless, pressing the assault with merciless efficiency, their dark intent clear as they sought to capture the valuable cargo for themselves. I ran immediately over to the clockwork golems, as they hadn’t activated but stood motionless, almost as if they had been disabled. It wasn’t until I reset them in the battle that they were able to get into the fight. It was clear the drow was surprised to see the clockworks activated; it wasn’t until shortly after that the drow fell back into the tunnels, and the gnomes could regroup. Similar occurrences have been occurring with our other caravans as well, I have heard of two other stories similar to my own. Gorlen …” mumbles something about that bitch drow,” then clears his throat and speaks up, “Well, Rillo, it seems to me your caravan scouts probably need some divination magics, recommend some gems of true seeing, next there is a gruff old surly dwarf in town who has the forge, believe it or not but he is an Ancient, I would have him look at your clockworks he can probably figure out what the Drow are doing to them. “ Gorlen thinks for a minute, “I tell you what, Rillo, go ahead and get your caravan and wares set up in the merchant square. I’ll go down and get Kargin properly lubricated with Jamas, stop by in, say, 3 hours, and we can discuss him looking at your clockwork” … laughing…” Hell, by night’s end, he may even buy some of your raw metal supply.” As Rillo waves by to Gorlen… Gorlen glances up at the bartender golem; come on, it will be a long and expensive night. It’s time to bust out the top shelf. As Gorlen walks toward the crafting area of V’Ral, the noise of clanging hammers and the roar of furnaces can be heard. Gorlen enters the shop, watching the flames dance in the forge, and the scent of molten metal fills the air as his hands shape the glowing metal into works of artistry and ingenuity. With each strike of the hammer and twist of the wrench, life is born into his creations. Eventually, Kargin’s eye catches Gorlen on the edge of his vision, and he begins to wonder why his front door was unlocked, noticing Gorlen brought his bartender golem with him. Kargin, knowing Gorlen well, knows he does not drink anything but quality beer, so after a long day of work in the forge, why not drink on Gorlen’s tab? As the evening wore on and the forge fire burned low, Gorlen and Kargin began to tell stories of their adventures, with thoughts of countless wonders still yet to be discovered in the manaverse. Kargin looks up at the wall and nudges Gorlen… “Hey, watch this.” Getting fresh, full mugs, at the stroke of the top of the hour, Dregnoth comes strolling in and lays eyes on the elemental fragments around the forge. Dregnoth catches an eye on the barrel of Jamas; Kargin and Gorlen are enjoying and, for a minute, seem distracted. At which time, a worried look begins to pass across Kargin’s face for a few brief moments, but then Dregnoth’s focus reasserts itself, and he declares himself a GodKing and begins the process to interface with the earth fragment, vaporizing himself into a pile of dust. A few moments later, a dwarf-looking Homunculus comes walking across the room with a broom and a dustpan, cleans up his remains, and dumps it outside. Gorlen looks at Kargin “How often does that happen?” Kargin replies…”About every 12 hours, always at the top of the hour.” Gorlen laughs… “You should sell tickets; people would pay money to watch.” Kargin replies…” Ohh, trust me, I have thought about it, but I do worry that one day he will come in, lay his hand on the fragment, and not vaporize… then we need to worry.” Not much more than a few moments later, a distant “Hello” sound is heard toward the front of the forge, with Rillo slowly emerging near the back where Kargin and Gorlen sit. After Gorlen makes the introductions, he explains the drow troubles Rillo and the gnomish trading company are having. After much grumbling, complaining and resistance, Gorlen makes sure to tell the bartender golem in front of Kargin to please retrieve four of his finest barrels of Jamas. Naturally, we see a glint in Kargin’s eye with the knowledge of that … “Well, I suppose I have sometime before the beer arrives to take a look at these clockwork golems,” … telepathically Gorlen tells the bartender golem to take the long way to get the beer. A few minutes pass as the Ancient starts pouring through a clockwork golem, scratching his head and mumbling, “Just why?”… “Hoh dear lord”… “what the f?”… “For Christ’s sake,”…. “how did this ever work” … and then finally, “What is that?” pulling a magnetic magical disc out of the clockwork golem… Kargin opens his spectacles for a closer look…. Hmm, this isn’t gnomish in origin; it’s drow. I would hazard a guess either they did a reverse pickpocket and planted this in your golem, activating it during the ambush, which is unlikely because most golems don’t fall for stealth tricks, or you have a traitor amongst your trading company sabotaging your golems. Rillo was shocked. He couldn’t believe what he was seeing…Kargin pulled the remaining magnetic enchanted discs out of the other two golems. Kargin looks at Rillo saying “bring me the remaining clockwork golems by tomorrow, and I’ll fix the remainder of them up; I also have some construct big ohms around here, I would be happy to sell you, it warms my heart that it will be used to stick it to a bunch of drow” With a wave of his hand, several ancient dwarven homunculi emerge, reassembling the clockwork golems. About that time, the bartender golem showed up with four barrels of Jamas, and as one may expect, no more work was completed for the rest of the night. Kargin glances at Gorlen as the beer is poured… “We get to see Dregnoth vaporized, we get to drink Jamas, and we get to help stick it to the drow… it’s a good night”
  • so proud of Japan right now :)

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    dwarfD
    you know ya fucked up when you get typically passive Japanese folks to protest Japan Fights Back Against WHO Pandemic Treaty and Deadly Shots https://twitter.com/RealAlexJones/status/1783486028667297993
  • cue half-giant angry taxpayer rant in 3... 2...

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    halfgiantH
    That feels like my everyday. If the public only knew the half of it.
  • new Matrix movie in planning stage ??

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    dwarfD
    kinda surprising, given how much $$$ the lost on the last one - mebbe if the waPOOFskis stay further away it’ll turn out ok https://deadline.com/2024/04/the-matrix-drew-goddard-1235874947/
  • Gorlen Blackhammer - Journal Entry

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    dwarfD
    (( fyi - dregs is FAR too absentminded and easily distracted to try and spy on Gorlen… the alchemist buys into your ONE disguise - hook, line and sinker having already surreptiously sampled you via a handshake with an Alchemical Bloodstone Ring equipped and gotten back pure gnome blood (something that was childs play for a managanger to work around), he’s chalked you up as a obscenely clever magus and moved on to more difficult targets to “acquire” ))
  • 0 Votes
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    halfgiantH
    Scimitar Damage: [[1d8+15+1d8+15+1d8+15+1d8+15+1d8+15+1d8+15+]] Physical and [[3d6+3d6+3d6+3d6+3d6+3d6+]] Earth Scimitar Damage: [[1d8+15+]] Physical and [[3d6+]] Earth
  • The Staff of the Archmagi

    Rules Discussion archmagi magic items ancient
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    halfgiantH
    THE STAFF OF ARCHMAGI THIS IS A MORE ADVANCED FORM OF THE STAFF OF THE MAGI. SOME FUNCTIONS USE CHARGES, SOME DO NOT. THE FOLLOWING FUNCTIONS DO NOT DRAIN ANY CHARGES: DETECT MAGIC FEATHER FALL CONTINUAL LIGHT/DARKNESS INVISIBILITY KNOCK MIRROR IMAGE WIZARD LOCK DISPEL MAGIC FLY WATER BREATHING THE FOLLOWING FUCTIONS DRAIN 1 CHARGE: FIREBALL LIGHTNING BOLT POLYMORPH SELF/OTHER ANY OF THE 5 WALL SPELLS CLOUDKILL CONE OF COLD CONJURE ELEMENTAL FEEBLEMIND TELEPORT GLOBE OF INVULNERABILITY THESE FUNCTIONS DRAIN 2 CHARGES: ANTI-MAGIC SHELL CHAIN LIGHTNING DISINTEGRATE GEAS TRUE SEEING DELAYED BLAST FIREBALL FINGER OF DEATH PRISMATIC SPRAY TELEPORT W/O ERROR MIND BLANK THIS STAFF CONFERS 20% MAGIC RESISTANCE TO THE WIELDER AND USES ARCHMAGI CUBES. IT DOES NOT ABSORB SPELLS, AND IF A RETRIBUTIVE STRIKE IS DECLARED, THE RESULTING EXPLOSION OF ENERGY WILL DESTROY ALL LIFE IN A HALF-MILE RADIUS, MAKING A MAGIC-DEAD AREA OF THE SAME SIZE. THIS STAFF OPERATES AT THE 20th LEVEL OF ABILITY.
  • RIP James Ward :(

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    halfgiantH
    Very unfortunate, definitely one of the old school.
  • Ancient Japanese Dwarf….

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    dwarfD
    slightly racist ?? EXCUSE ME - i’m overboard racist, thank you very much !! (which, apparently by definition, so is anyone who believes in racial attributes - either positive or negative… ) that said, since i believe that asians are further evolved than even whites (having civilization a millenia before we did) and routinely score higher in math and financial wealth/income - probably means to a leftist that i’m racist against whites too
  • Gorlen Blackhammer - Journal Entry

    Lore gorlen lore
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    halfgiantH
    <long yawn> As a crazy-haired gnome gets out of bed, gods above we drank too much last night, say what you will about the Dark Elf Sorvani that elf can pack away the mana wine. The gnome slowly stretches, gets dressed and splashes some water on his face. Living above this shop has some advantages to sleeping- in, as he mumbles about his mana-ache being a cross between a headache and a manapool. Slowly he makes his way down the stairs to his shop, climbing upon his stool behind his counter, and with a big <sigh> he mutters something about inventory. And then he hears a banging on his door outside his shop, pressed against his glass window with a faint sound of “Are you open?” Gorlen mumbles, “clearly we are not … it should seem pretty obvious”, slowly getting off his stool and walking over to his door. As Gorlen approaches the door he flips the Closed sign to Open and waves the customer into the shop. As Gorlen makes his way back to his counter, he tells the customer to have a look around while Gorlen tries to recover from his hangover. But then he smelled it, felt it, and then the managanger masked deep down across layer upon layer of cloaking magics shivered. Thankfully Gorlen already had crazy hair from the evening he had so he didn’t show many of his cards, but he took immediate interest in an unfamiliar customer. As the customer is slowly made his way through the figurine aisle, he found it odd yet interesting there was a carved figurine of a battle ogre paying exceptional attention to it he grabbed it off the shelf and started heading to the counter. Gorlen sensing this customer isn’t projecting their natural state, slowly reaches down to pick up a specialized set of spectacles that he uses to create jewelry, carve gemstones, and create figurines additionally it provides the enhanced ability to see things truly as they are. Looking down upon the figurine as the customer hands it to him, Golen says “Ahh yes, you know I remember carving this one, it’s a popular piece for folks when they are in a pinch”. Slowly looking up, Gorlen looks upon the customer “What’s your name?” The customer, clearly an adventurer now that Gorlen sees him up close, says “I am Draven Sunshaper.” At this point, the glasses need a round to sync and another round to process their surroundings, so Gorlen needs to stall a bit. Gorlen says “have you seen the rest of the shop are or do you want anything else?”. Draven looks around a little nervously almost looking ashamed, and Gorlen interjects “The Merak items are behind the curtain in the back no judgment go have a look.” After about eight minutes later a visibly embarrassed Draven comes out, “That was not what I was looking for”, Gorlen gives a bit of a chuckle “You were in there for eight minutes, must have found something you fancied”. Draven looking mortified, Gorlen waves his hand …“It’s okay, if that is not what you want what are you looking for?” Draven responds…“I have heard folks call them spellbreakers?” Gorlen smiles…. “Ahh yes, we have spellbreakers, but how did you hear about them? I’m certain you are new to the city”. Draven says “I came a long way from the city of Esagend, in the Autaria Kingdom”, hmm Gorlen taps his finger on the glass case thinking …He has either seen my Gnome form in the siege of the library, maybe he recently arrived in the spelljammer port in Esagend, or he is full of crap either way I should be getting a synopsis of his true form in a few moments. Gorlen says “Ok I’ve heard good things about Esagend, dragging out a box of spell breakers and setting it on the counter. It’s 500gp per Spellbreaker.” Draven visibly looks excited … “How do you make them?”, Gorlen smiles…” As much as I would like to show people, V’Ral rules, the recipe, and the process is not to be shared, it is a popular requested item.” Draven looking disappointed, dismisses the unfortunate news and says “I’ll take thirty of them.”, dropping 15k of gold on his counter. Gorlen thinks to himself, as much mana wine Sorvani and I packed away last night I don’t think that 15k will go far in digging me out of that debt. Gorlen shaking off the memories of last night’s indulgences peels off 30 spellbreakers and hands them to Draven. Gorlen says, “Have fun do you need anyone to show you how to use them?”; Draven responds, “I’ll figure it out.”, Gorlen smiles “Confidence, I like that”. As Draven begins to turn away, an internal ding within the minds of Gorlen occurs and the glasses begin telepathically giving him a dossier upon the true form of Draven Sunshaper. Telepathic data feed from Gorlen’s infinity lenses: Race: Ethereon (currently believed to be extinct) Capital City: Etherhaven Kingdom: Aetheria (previously believed to be destroyed) The Aetheria kingdom, previously believed to be destroyed and the Ethereon race wiped out, which appears to be untrue as little is known about both, in your adventure to the Dreadstone Necropolis library you discovered the only piece of literature presently discovered to ever hint at the existence of Aetheria and the Ethereon people. Aetheria in its former glory consisted of floating cities, a crystalline arcanarium that includes crystalline spires, and arcane libraries, elemental nodes, and skyborne gardens. Ethereon are enigmatic beings that exist between the realms of matter and manaethereal energy. They appear as shifting, amorphous masses of the Manaetheral mist, constantly changing shape and form. Able to take any shape, their natural true form, is constantly changing shape and form. Ethereons are adept at manipulating the fabric of reality, bending space and time to their will. The city of Etherhaven, has a whole host of diverse array of manaetheral races such as Slyphs, Tethers, Ethersprites, and Astral Arcanids, each with their unique traits and characteristics. The Ethereon are the ruling class in Aetheria. The city is ruled by a Magocracy, along with a council of elders that include solely powerful wizards. The Magocracy governs with wisdom and authority, guided by principles of arcane law and magical harmony. While their rule is benevolent, the Magocracy brooks no dissent when it comes to matters of magic and the preservation of Aetheria’s mystical heritage. The Kingdom of Aetheria is extremely xenophobic and goes to great lengths not to be influenced or discovered by outsiders. As Draven continues to walk toward the exit, Gorlen not realizing he is mumbling as he digests the data feed huffs…” I guess you don’t see that every day”. Draven turns around noticeably with his guard up, and Gorlen responds “ohh umm not you and he points out the window display in his shop at the caravan pulling up, Wednesday they usually don’t arrive until Thursday. Will wonders never cease!” This was made up they always come on Wednesday, but Gorlen had to make something up. Walking Draven to the exit Gorlen says “Since you’re a new customer here is a big ohm on the house and look forward to doing more business with you in the future” Draven looks down at the big ohm, responding “Thanks!”; enthusiasm seemed partly genuine, but also a little manufactured. As Draven makes his way out of the shop and down the street deeper into the market of V’Ral. Gorlen sends a telepathic message to the Obelisk…” Hey O, I just planted a big ohm tracker on a new customer that I need to learn more about, can you keep an active trace on where he goes?” Obelisk responds… “Active tracking enabled, and actively being logged” … “Thanks O.” Gorlen smacks his belly, switches signs on his shop door…”Out for Breakfast”… and heads down to the local greasy spoon to nurse his manaache.
  • easy money for ya, G ;)

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    dwarfD
    plus ya get to swipe some $$$ from the asshats at Google ! (i’m sure you’ve had several ideas without military uses, along the way) Google Will Pay You $5 Million to Figure Out What the Hell Quantum Computers Do https://gizmodo.com/google-launch-competition-figure-out-quantum-computers-1851308439
  • Town: Lagiluri

    Lore towns cities villages
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    halfgiantH
    Small Village ~500 inhabitants Main export is Spirits The fallen legion established first contact with the town, and handed over to the Rolandites for future trade. Erok purchased 10-20 barrels of their spirits.
  • Ragnarok is here :(

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    halfgiantH
    I’ll have to give it a try, always interested in some Fusion. I’m sure it won’t be the same but none the same i can poke my head in see what they changed.
  • World Map

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    daermadmD
    Still needs work [image: 1neCMTS.png]
  • Theurgic Specialist

    Game Discussion feats caster level
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    halfgiantH
    @daermadm said in Theurgic Specialist: Not sure this works with out multiclass and spellpoint systems as implemented. Which is why i posted it, so that we can discuss how it can be retooled.
  • Plotting Against The Manaverse

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    halfgiantH
    Even Sazerac and Smedley joined us - [image: ZL4uP2V.jpg]
  • dreams of the apocalypse...

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    halfgiantH
    Those sound like some very cool dreams, i however have been sleeping like a baby… not much to speak of.
  • Rays and Ranged Touch Attacks

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    halfgiantH
    @daermadm Who me? [image: zu6gaW5.gif]