@dwarf said in The Ancient - Epic Prestige Class:
Ignore Level Limits: When an Ancient picks up a magic item that’s spell affect uses the Ancient level, not the level limit imposed on the magic item.
now here’s where things get a smidge hairy… see, magic items are created around a base core item - then modified to hold a magical “charge” or effect. when built correctly, you wind up with a wand/weapon/ring/whatever thats balanced to exude said effect for a limited time.
when you try to FORCE more magic thru that item, bad things often happen. kinda like trying to push a .50 cal into a .22 rifle - or a cannon ball outta a bb gun. she just ain’t made to handle that kind of charge.
an epic level item, sure - they’re overbuilt to unleash great honking swathes of magic… so they’ll hold together without complaint but non-epic items ? you could probably (ie safely) push about twice the level of spell thru one (so a 12 dice fireball outta a 6-dice wand, for example) but i don’t know much further you’d go before KABOOM happens…
(i reposted the End of the Powermaster story that talked about when Daren tried it)
3.5 Pre-Epic staffs are able to do this, admittedly wands do not, at least not without a lot of feat twiddling. Didn’t seem like it would be a big stretch for a Ancient to do it.
Under Staff Descriptions - https://www.d20srd.org/srd/magicItems/staffs.htm
Staffs use the wielder’s ability score and relevant feats to set the DC for saves against their spells. Unlike with other sorts of magic items, the wielder can use his caster level when activating the power of a staff if it’s higher than the caster level of the staff.