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    • dwarfD

      show Haine this, cloud :)

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      dwarfD
      cool drow rolandite pic [image: 5IFmtMR.jpg]
    • halfgiantH

      Spellbreakers

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      halfgiantH
      @dwarf Well that was depressing, i had hoped over time maybe 5e would have had enough power creep to become interesting. Similar to 3.0E in the day, after a few years some of their later products started producing some interesting ideas. With that said, the 3.5E metamagic rods i never really found interesting or thematically liked. Just seemed lame, and Kargin did investigate what he called meta crystals that you could embed in wands, rods, and staffs. However shortly after that @dwarf brought up the concepts of lens’s and amp’s … and we just ran with that. Kargin also flirted with psicrystals, i do believe he has some prototypes specific for melee types, and some specific for caster types. There was a lot of interest but it typically fades fairly quickly because in order for them to work they need to be implanted into their spine or at the base of their skulls to hide the crystal, while others implant the crystal shard in their forehead, forming a mythical “third eye.” Some warriors tend to have them implanted into the hand or chest, often sporting custom-made armor to show off the crystal to their enemies. To implant and integrate the crystals into the various systems of the body (i.e. nervous, immune, etc…) requires the skills of an alchemist… and that is where Kargin loses them. Back to the drawing board.
    • halfgiantH

      Downtime (Sept 30, 2020) - Crafting Log

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      halfgiantH
      [image: YOtKlVm.png]
    • halfgiantH

      Monks

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      halfgiantH
      @Immeral Ok, need a little bit more data - Do you own a monk belt, or monk robe? What level are you? Whats your modified Strength, and Strength Mod?
    • daermadmD

      Dwarf Edition: 10e Monk

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      ImmeralI
      Mastery of Body Tree Ability to concentrate mana from the manasphere into, and around, their body to enhance their physical attribute and abilities. Name Description Calculations Flurry of Blows https://obelisk.daerma.com/post/2191 Serious Punch By focusing your energy into a singular attack you sacrifice the ability to attack multiple times in a round for improved accuracy and damage. 1-5: + 5 atk/dmg, 6-10: +10 atk/dmg, 11-15: +15 atk/dmg, 16-20: +20 atk/dmg Wholeness of Body At 7th level or higher, a monk can heal her own wounds. She can heal a number of hit points of damage equal to twice her current monk level each day, and she can spread this healing out among several uses. Inner Strength https://obelisk.daerma.com/post/2191 Fists of Power https://obelisk.daerma.com/post/2191 Mana Focus 1 https://obelisk.daerma.com/post/2193 Mana Focus 2 Mana Focus 3 Mana Focus 4 Mana Focus 5 Mana Shield 1 Manifest mana into physical form to protect user from harm. +2 AC Mana Shield 2 Manifest mana into physical form to protect user from harm. +4 AC Mana Shield 3 Manifest mana into physical form to protect user from harm. Further mastery of mana manipulation lets you use this ability in non-combat scenarios. E.g. - walking on air +6 AC Mana Shield 4 Manifest mana into physical form to protect user from harm. Further mastery of mana manipulation lets you use this ability in non-combat scenarios. E.g. - walking on air +8 AC Master of Body 15
    • daermadmD

      Ohm Gems and other Gem Magics

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      halfgiantH
      @halfgiant said in Ohm Gems and other Gem Magics: Rechargeable (Big Ohm - Heal) - 6 spell points per refill, Cost: 5000gp Regenable (Big Ohm - Heal) - 2 spell points per refill, Cost: 25,000gp So what are the costs (gp’s) for the following? Costs for both Market, and costs for an Ancient to make. twinned regennable big ohms (1000 hp max, 10th lvl efx, 4 pp to refill) magnified 2x twinned regennable (2000 hp max, 16th lvl, 6 pp to refill) magnified 3x twinned regennable (3000 hp max, 22nd lvl, 8 pp to refill) magnified 4x twinned regennable (4000 hp max, 28th lvl, 10 pp to refill) magnified 5x twinned regennable (5000 hp max, 34th lvl, 12 pp to refill) I am not sure if I am remembering wrong or not, but I think we said we can’t make our own regennable’s until becoming an Ancient; we were limited to having the Obelisk making them for us at the going rate.
    • daermadmD

      Dwarf Edition: 10e Fighter

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      daermadmD
      Note for the future: Tier 2 Battle Tactic - Spirit Admixture I through IV Spirit Admixture allows you to mix 2 spirits at the same time. This does not affect the damage, just the types that each attack applies. Spirit Admixture I allows you to admix two spirit types that average their level to 4 (maybe??), like Disruption(7) and Mana (1) = 8/2 =4
    • halfgiantH

      Dragon Horde

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      daermadmD
      @halfgiant said in Dragon Horde: /bump @halfgiant said in Dragon Horde: Treasure from the January 8, 2020 - Swimming in Acid Session, Black Dragon @daermadm Still needs to generate this list. Coins 14000 gp Gems Amethyst (50 gp) Azurite (8 gp) Azurite (10 gp) Bloodstone (80 gp) Blue Sapphire (600 gp) Blue Sapphire (1200 gp) Blue Star Sapphire (700 gp) 2 x Chalcedony (50 gp) Chrysoprase (30 gp) Deep Blue Spinel (200 gp) Deep Blue Spinel (500 gp) Golden Yellow Topaz (500 gp) Iolite (80 gp) Moonstone (50 gp) Rose Quartz (50 gp) Star Rose Quartz (50 gp) Turquoise (8 gp) Violet Garnet (300 gp) Total value = 4516 gp Magic Items Divine Scroll (Enthrall (150 gp), 2 x Inflict Serious Wounds (375 gp), Summon Nature's Ally IV (700 gp)) (Completely different effect curse) (total 1225 gp) Ring of Greater Acid Resistance (44000 gp) Ring of Protection (+2) (8000 gp) Studded Leather (Small) (+1 armor, Glamered) (3875 gp) Wand of Acid Arrow (32 of 50 charges) (inscription provides clue to function) (2880 gp) Total value = 59980 gp Total value 78496 gp
    • halfgiantH

      Kargin - Crafting Notes

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      halfgiantH
      ‘X’ Weapons @dwarf I know you explained it once many moons ago, but i don’t remember how the x2,x3,x4,x5 weapons were created? Remember them being non-magical. Still have that memory / file lurking about?
    • daermadmD

      Combat Actions format

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      daermadmD
      @halfgiant said in Combat Actions format: we now have tapping a Big Ohm while in initiative as a swift action Free Action.
    • orcO

      Cabin Con II Thursday

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      orcO
      Im gonna say no on spellbreakers for right now , as the adventure continues to move forth I will ad them in later but for this weekend no
    • daermadmD

      It could only be Cloud in Japan

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      dwarfD
      just waiting to see what the shipping home cost is for Cloud’s new toy
    • halfgiantH

      CabinCon V

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      daermadmD
      @halfgiant said in CabinCon V: @daermadm Flipping thru my notes, did we get experience points for CabinCon? You may of said it and i didn’t write it down. 5,500 XP
    • dwarfD

      looks like half-g's SkyNet program is moving along ;)

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      dwarfD
      still think LM should hire this kid from Carbondale… i want my laser rifle, dammit !!
    • halfgiantH

      Treasure List

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      dwarfD
      okey dokey - so the remaining split breaks down as follows : slaad and onaga only took 2 picks in the starting round, giving them 5 unused picks as the rest of us grabbed 7 items. the highest average value of the remaining high-value items (salted towards the highest value because we cherry-picked what we REALLY wanted/needed from the first draft) is approximately 8k… so they’re getting an extra 40k each out of the split knocking 5% off the final retail to cover kargin’s overhead, that leaves us with a final divvy of each party member getting 370,101 gold from liquidating the party treasure (with slaad and onaga receiving 410,101 as their total) (( oh, and i didn’t include selling the few healing potions in party inventory - too useful in a pinch )) pending approval from cloud, in case i missed anything and spreadsheet attached, for those that wanna snag anything off it at 95% of retail (or in case you wanna check my maths) dregnothpartytreasure.ods
    • daermadmD

      Manacite

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      halfgiantH
      4/27/2025 8:49pm CT - Notes on refined manacite For every 10,000 years of refined manacite is equal to 1 spell point per pound, a 20,000 1lb of refined manacite is 2 spell points per pound a 10lb block of 20,000 year old manacite = 20 spell points, per round. The radius found in the floating city had a 5 lb block 20k refined manacite floating a platform 5 miles in diameter.
    • halfgiantH

      Onaga Character [Notes]

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      daermadmD
      @DarkWulf said in Onaga Character [Notes]: probably more like what Tiamat herself can do, Taimat is a goddess. Mortal rules don’t apply.
    • halfgiantH

      Tier II

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      halfgiantH
      @dwarf said in Tier II: what you’re describing sounds more like a BattleDwarf - those you can change and mutate to your hearts content BattleDwarf, now that sounds like a pretty good idea for Tier 2 - 10E Dwarven Fighter.
    • halfgiantH

      Elemental Forge

      Watching Ignoring Scheduled Pinned Locked Moved Game Discussion magic items forges
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      halfgiantH
      @daermadm said in Elemental Forge: Mortal a. Normal b. Epic Divine a. Demi b. Lesser c. Intermediate d. Greater Clockmaker DM Somewhere in this mix, there are floating around the space between Mortal and Divine you have the heroes and chosen examples like Rasingra, and Elisha. Additionally, there was the divine servants of the Gods such as Deva’s, Planetars, and Solars - can’t remember if there was another one in the mix there or not. Damar was a Plaentar for a great number of years before being invited to the forge of eternities, and eventually tricked mmm maybe more duped when Rorex and Damien decided to abscond all the beer and head to the Forge of Eternities themselves making Damar a Greater Forge God of the Dwarves. And then there is ole Ralax, who happily serves Istus the Greater Goddess of Fate, while chauffering around a dagger of power and its plinth.
    • halfgiantH

      Epic

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      orcO
      @halfgiant well probably because you called it the Man-averse and not the People-averse …other wise should be good lol