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    • daermadmD

      Foundry VTT

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      daermadmD
      @halfgiant said in Foundry VTT: These are the guys that are working the 3.5 SRD for Foundry VTT https://legaciesofthedragon.com/ Following that around, I found the source code on GitLab. https://gitlab.com/dragonshorn/D35E Poking around, I noticed someone had a feature request to add all of the Ioun Stones. https://gitlab.com/dragonshorn/D35E/-/issues/1062 Poking around to see what they meant, there is only a single entry in the magicitems.db file for “Ioun Stones” https://gitlab.com/dragonshorn/D35E/-/blob/master/packs/magic-items.db#L56 Searching the entire codebase, though, the treasure tables have the appropriate Names listed for the various Ioun stones, but they all link to the same generic item in the DB. https://gitlab.com/search?group_id=15490059&project_id=32896652&scope=blobs&search=ioun+stone For reference, here is the pretty-fied json for the current DB entry. { "_id": "58uYduNxiqLMl2SR", "name": "Ioun Stones", "type": "equipment", "img": "systems/D35E/icons/items/magic/generic.png", "data": { "originVersion": 97, "description": { "value": "\n <div topic='Ioun Stones' level='8'><p><b>Ioun Stones:</b> These crystalline stones always float in the air and must be within 3 feet of their owner to be of any use. When a character first acquires a stone, she must hold it and then release it, whereupon it takes up a circling orbit 1d3 feet from her head. Thereafter, a stone must be grasped or netted to separate it from its owner. The owner may voluntarily seize and stow a stone (to keep it safe while she is sleeping, for example), but she loses the benefits of the stone during that time. <i>Ioun stones</i> have AC 24, 10 hit points, and hardness 5.</p><table width='100%' border='1' cellpadding='2' cellspacing='2' frame='VOID' rules='ROWS'>\n\n<tr maxcol='5' curcol='5'>\n<td><b>Color</b><br/></td>\n<td><b>Shape</b><br/></td>\n<td><b>Effect</b><br/></td>\n<td><b>Market Price</b><br/></td>\n\n</tr>\n\n<tr maxcol='5' curcol='5'>\n<td>Clear<br/></td>\n<td>Spindle<br/></td>\n<td>Sustains creature without food or water<br/></td>\n<td>4,000 gp<br/></td>\n\n</tr>\n<tr maxcol='5' curcol='5'>\n<td>Dusty rose<br/></td>\n<td>Prism<br/></td>\n<td>+1 insight bonus to AC<br/></td>\n<td>5,000 gp<br/></td>\n\n</tr>\n<tr maxcol='5' curcol='5'>\n<td>Deep red<br/></td>\n<td>Sphere<br/></td>\n<td>+2 enhancement bonus to Dexterity<br/></td>\n<td>8,000 gp<br/></td>\n\n</tr>\n<tr maxcol='5' curcol='5'>\n<td>Incandescent blue<br/></td>\n<td>Sphere<br/></td>\n<td>+2 enhancement bonus to Wisdom<br/></td>\n<td>8,000 gp<br/></td>\n\n</tr>\n<tr maxcol='5' curcol='5'>\n<td>Pale blue<br/></td>\n<td>Rhomboid<br/></td>\n<td>+2 enhancement bonus to Strength<br/></td>\n<td>8,000 gp<br/></td>\n\n</tr>\n<tr maxcol='5' curcol='5'>\n<td>Pink<br/></td>\n<td>Rhomboid<br/></td>\n<td>+2 enhancement bonus to Constitution<br/></td>\n<td>8,000 gp<br/></td>\n\n</tr>\n<tr maxcol='5' curcol='5'>\n<td>Pink and green<br/></td>\n<td>Sphere<br/></td>\n<td>+2 enhancement bonus to Charisma<br/></td>\n<td>8,000 gp<br/></td>\n\n</tr>\n<tr maxcol='5' curcol='5'>\n<td>Scarlet and blue<br/></td>\n<td>Sphere<br/></td>\n<td>+2 enhancement bonus to Intelligence<br/></td>\n<td>8,000 gp<br/></td>\n\n</tr>\n<tr maxcol='5' curcol='5'>\n<td>Dark blue<br/></td>\n<td>Rhomboid<br/></td>\n<td>Alertness (as the feat)<br/></td>\n<td>10,000 gp<br/></td>\n\n</tr>\n<tr maxcol='5' curcol='5'>\n<td>Vibrant purple<br/></td>\n<td>Prism<br/></td>\n<td>Stores three levels of spells, as a <i>ring of spell storing</i><br/></td>\n<td>36,000 gp<br/></td>\n\n</tr>\n<tr maxcol='5' curcol='5'>\n<td>Iridescent<br/></td>\n<td>Spindle<br/></td>\n<td>Sustains creature without air<br/></td>\n<td>18,000 gp<br/></td>\n\n</tr>\n<tr maxcol='5' curcol='5'>\n<td>Pale lavender<br/></td>\n<td>Ellipsoid<br/></td>\n<td>Absorbs spells of 4th level or lower<sup><b>1</b></sup><br/></td>\n<td>20,000 gp<br/></td>\n\n</tr>\n<tr maxcol='5' curcol='5'>\n<td>Pearly white<br/></td>\n<td>Spindle<br/></td>\n<td>Regenerate 1 point of damage per hour<br/></td>\n<td>20,000 gp<br/></td>\n\n</tr>\n<tr maxcol='5' curcol='5'>\n<td>Pale green<br/></td>\n<td>Prism<br/></td>\n<td>+1 competence bonus on attack rolls, saves, skill checks, and ability checks<br/></td>\n<td>30,000 gp<br/></td>\n\n</tr>\n<tr maxcol='5' curcol='5'>\n<td>Orange<br/></td>\n<td>Prism<br/></td>\n<td>+1 caster level<br/></td>\n<td>30,000 gp<br/></td>\n\n</tr>\n<tr maxcol='5' curcol='5'>\n<td>Lavender and green<br/></td>\n<td>Ellipsoid<br/></td>\n<td>Absorbs spells of 8th level or lower<sup><b>2</b></sup><br/></td>\n<td>40,000 gp<br/></td>\n\n</tr>\n\n<tr maxcol='5' curcol='2'>\n<td colspan='4'>1 After absorbing twenty spell levels, the stone burns out and turns to dull gray, forever useless.<br/></td>\n\n</tr>\n\n<tr maxcol='5' curcol='2'>\n<td colspan='4'>2 After absorbing fifty spell levels, the stone burns out and turns dull gray, forever useless.<br/></td>\n\n</tr>\n</table><p>Regeneration from the pearly white <i>ioun stone</i> works like a <i>ring of regeneration</i>. (It only cures damage taken while the character is using the stone.) The pale lavender and lavender and green stones work like a <i>rod of absorption</i>, but absorbing a spell requires a readied action, and these stones cannot be used to empower spells. Stored spells in the vibrant purple stone must be placed by a spellcaster but can be used by anyone (see <i>ring of minor spell storing</i>).</p><p>Moderate varied; CL 12th; Craft Wondrous Item, creator must be 12th level.</p>\n</div>\n ", "chat": "", "unidentified": "" }, "nameFormula": "", "nameFromFormula": false, "tags": [], "uniqueId": "", "source": "", "classSource": "", "userNonRemovable": false, "customAttributes": {}, "customAttributesLocked": false, "customTag": "", "createdBy": "", "quantity": 1, "weight": 0, "constantWeight": true, "price": 0, "identified": true, "hp": { "max": 10, "value": 10 }, "hardness": 0, "carried": true, "unidentified": { "price": 0, "name": "" }, "identifiedName": "Ioun Stones", "container": "None", "containerId": "none", "containerWeightless": false, "equippedWeightless": false, "changes": [], "changeFlags": { "loseDexToAC": false, "noStr": false, "noDex": false, "noInt": false, "noCon": false, "oneInt": false, "oneWis": false, "oneCha": false, "noEncumbrance": false, "mediumArmorFullSpeed": false, "heavyArmorFullSpeed": false, "multiAttack": false, "multiweaponAttack": false, "uncannyDodge": false }, "conditionFlags": { "dazzled": false, "wildshaped": false, "polymorphed": false }, "combatChanges": [], "combatChangesRange": { "maxFormula": "", "max": 0 }, "combatChangesAdditionalRanges": { "hasAdditionalRanges": false, "slider1": { "maxFormula": "", "max": 0, "name": "" }, "slider2": { "maxFormula": "", "max": 0, "name": "" }, "slider3": { "maxFormula": "", "max": 0, "name": "" } }, "combatChangesUsesCost": "chargesPerUse", "combatChangesApplySpecialActionsOnce": true, "combatChangeCustomDisplayName": "", "combatChangeCustomReferenceName": "", "sizeOverride": "", "counterName": "", "resistances": [], "damageReduction": [], "requirements": [], "creationChanges": [], "measureTemplate": { "type": "", "size": 0, "overrideColor": false, "customColor": "", "overrideTexture": false, "customTexture": "" }, "actionType": "", "attackBonus": "", "critConfirmBonus": "", "damage": { "parts": [] }, "attackParts": [], "autoscaleAttackParts": "", "formula": "", "attackCountFormula": "", "maxDamageDice": 0, "maxDamageDiceFormula": "", "ability": { "attack": null, "damage": null, "damageMult": 1, "critRange": 20, "critMult": 2, "twoHandedOnly": false, "vsTouchAc": false }, "save": { "dc": 0, "originVersion": 97, "description": "", "ability": "", "type": "" }, "metamagicFeats": { "maximized": false, "empowered": false, "enlarged": false, "intensified": false, "enhanced": false, "enhancedHalf": false, "widened": false }, "effectNotes": "", "attackNotes": "", "specialActions": [], "favorite": false, "rollTableDraw": { "formula": "", "name": "", "pack": "", "id": "" }, "contextNotes": [], "enhancements": { "uses": { "value": 0, "max": 0, "per": null, "rechargeFormula": null, "autoDeductCharges": true, "allowMultipleUses": false, "commonPool": false }, "automation": { "updateName": false, "updatePrice": false }, "items": [] }, "light": { "color": "", "radius": 0, "opacity": 0, "alpha": 0.5, "lightAngle": 360, "type": "", "animationSpeed": "", "animationIntensity": "", "dimRadius": "", "emitLight": false }, "material": { "data": null }, "equipped": true, "equipmentType": "misc", "equipmentSubtype": "wondrous", "armor": { "value": 0, "dex": null, "acp": 0, "enh": 0 }, "masterwork": false, "melded": false, "armorType": { "value": "", "_deprecated": true }, "spellFailure": 0, "slot": "slotless", "activation": { "cost": null, "type": "" }, "attack": { "parts": [] } }, "effects": [], "folder": null, "sort": 0, "permission": { "default": 0 }, "flags": { "exportSource": { "world": "test", "system": "D35E", "coreVersion": "0.6.5", "systemVersion": 0.82 }, "core": { "sourceId": "Compendium.D35E.magicitems.58uYduNxiqLMl2SR" } } }
    • dwarfD

      Ragnarok is here :(

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      halfgiantH
      I’ll have to give it a try, always interested in some Fusion. I’m sure it won’t be the same but none the same i can poke my head in see what they changed.
    • dwarfD

      crApple made something RIGHT ???

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      dwarfD
      criminals using airtags to track vehicles ta steal tho it’d be a funny way for bob’s UAV armada to freak out terrorists driving around in a hardened vehicle .chime. Airtag found moving with you “Wait, what ? Who is having an airtag ? Muhammed bin Goatfucker, is that yours ?” “It is not mine ! Soros has not paid my family yet…” “bin Camelhumper, is this yours ?” “No sahib, click on Learn About This Airtag to see who it belongs to” .chime. United States Marine Corps - Aloha Snackbar shitheads “Aiiiiieeeee - everybody out !!!” KABOOM https://www.macrumors.com/2021/12/03/airtag-linked-to-car-thefts/
    • daermadmD

      downtime item disussion & thread index

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      halfgiantH
      Post Zuggtmoy Penetration, Celestial Bombs Kargins Downtime list: (replace) 5 Iouns (Clear, Iridescent, Dusty Rose, Orange, and Pale Green); 66,850 gp (replace) 1 Amulet of Natural Armor; 8,750 gp (didn’t post normal +5 amulet) (upgrade) Upgrade 12 Crafter Golems; 48,000 gp - Posted (new) Kargin’s Glasses (87,000) - Posted (new) Helm of the Traveler (34,650gp) - Posted (upgrade to existing) SoulForge Plate +5 – (21,175gp) - Posted (owned) Vest of the Martyr (already crafted previous downtime, just FYI, documentation finally caught up) - Posted (upgrade to existing) Shield of the Protector +5 (31,660gp) – Posted (new) Tattoo of the Mind – 32,000gp - Posted (new) 3 Wands - Working on writeups for post, combined craft cost is 91,875gp. (new) 1 Staff of the Artificer - Working on writeups for post, craft cost is 35,000gp. Total: 456,960gp, Rorek Downtime List: (upgrade to existing armor) SoulForge Plate +5 – (21,175gp) - Posted (new) Cloak of the Traveler (34,650gp) – Posted (upgrade to existing armor) Shield of the Protector +5 (31,660gp) – Posted (already owned) Artificer’s Whetstone (2,500gp) – Posted (already had, documentation catch up) (already made – restock) Gem of Dimensional Lock(2) – 24,000gp – Posted (upgrade to existing bracers) Strongarm Bracers of Battle – 42,000gp – Posted (new) Goggles of Warrior Sight – 87,000gp – Posted (existing – documentation catch up) – Gauntlets of Extraordinary Specialization – Posted (Upgrade to existing) Boots of the Juggerenaut – 68,000gp – Posted Rorek Modifications: 308,485gp With the Crafter Golem assistance, and Kargin at the Elemental Forge - 21 days.
    • dwarfD

      nice vacation home for Smoug or the G ;)

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      orcO
      @dwarf Smoug only plays dumb to cover the fact he plays God … the tree of the knowledge of good and evil was eaten … but notice how I dont age …"and now, lest he put forth his hand, and take also of the tree of life, and eat, and live for ever: " … its kind of like a cross between a peach and a dragon fruit …but blue in color … and shaped like a banana
    • dwarfD

      homework for the DM ;)

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      orcO
      @daermadm in golf thats called “Par”
    • dwarfD

      japan is closing their schools early...

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      orcO
      One of the nice things about Corona virus though is the fact in shit hole country’s it seems to be helping … and to think we almost went to war with them … this is a very fortunes event https://www.foxnews.com/health/advisor-irans-supreme-leader-dies-from-coronavirus-1150-cases-middle-east-linked-to-country
    • orcO

      If it pleases His Lord High Majesty of Dwarfs and Demi god of Alchemist

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      orcO
      @dwarf You know funny enough I do believe the Disney company may be the reason those wasps take over the world. When Shari and I went there on our honeymoon we took a tour of their living world building , they grow a lot of the food they serve at Disney World , but they also breed sting less wasps and what not as pest control , now knowing the Disney company how long do you think it will be before they breed a wasp that when stings mind controls folks into returning to the hive …the Hive … DISNEY WORLD !!! or land depending on what side of the Rocky mountains you are on.
    • DarkWulfD

      Dragon's ageing ranks/years old

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      halfgiantH
      Ohh i see it now, i didn’t read the names to each age category all that close, just skimmed it. Very happy i have not seen a 30.
    • halfgiantH

      Spell Encryption

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      dwarfD
      ** It smirks knowingly ** “Dregs would be far more likely to try and rewire the illithid egg spawning process to produce beholder tadpoles or build his own pool to hatch new HATS out of…”
    • daermadmD

      Intermittent Outages

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      daermadmD
      nc.daerma.com back online. rc.daerma.com back online. All services back to normal. If you see any issues let me know.
    • daermadmD

      A random Vinnie sighting.

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      halfgiantH
      I think Jared hired an actor.
    • dwarfD

      wanna sneak peek at something half-g is workin on ?

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      dwarfD
      AI for the marine corps - Sea Mob https://publicintegrity.org/national-security/future-of-warfare/scary-fast/ai-warfare/
    • daermadmD

      October 17, 2018

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      dwarfD
      its never come up in game (oddly), but powermaster fate points are fairly localized - affecting things that’ve happened in the powermasters vicinity (generally within a mile radius of the powermaster himself) - and, for the record, mortal-level fate points (like all mortal level magics) are resistable by the semidivine and largely ignorable by the fully divine. which is why things like the obelisk (semidivine) can withstand most anything a mortal caster (or even ancient) throws at him. he can choose NOT to resist it (for things that aid him, obviously) but even mighty 200th lvl TRUE spells are more likely to be eaten, then stored away for his own use later on… so Daren walking up and hitting the crystal with a 200th lvl True Power Word Kill would just earn him an amused smirk and/or saucy “Mmmm… tasty. Gimme another !” whilst a 200th lvl True Shatter would earn him an annoyed glare, shortly before getting smacked with a semidivine Implosion in return… (much like what happened when The Forsaken came after Obelisk Prime with crystalline kyuss worms… and why Dregnoth won’t even WHISPER the name Kyuss inside of V’ral…ahem)
    • daermadmD

      True Thief - Class

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      daermadmD
      The True Thief Level… Proficiency Bonus… Sneak Attack… Class Features 1 +2 2d4 Sneak Attack, Expertise (Alchemical), Chameleon Cloak 2 +2 2d4 Cunning Action 3 +2 2d6 Combo I 4 +2 2d6 Ability Score Improvement 5 +3 3d6 Shadow Walk 6 +3 4d6 7 +3 4d8 Weaponstrike 8 +3 4d8 9 +4 6d8 Improved Chameleon Cloak 10 +4 6d8 11 +4 6d10 12 +4 8d10 13 +5 8d10 14 +5 8d10 15 +5 10d10 Join Strike 16 +5 10d10 17 +6 10d10 18 +6 12d12 19 +6 12d12 20 +6 12d12
    • halfgiantH

      Fireball Feat Chain

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      halfgiantH
      Two Fireball Wands (Double Wand Wielder, Wand Mastery): Swift Action: Quicken (+4) + Twinned (+3) + Intensified Spell (+1) + Empowered (+2) + Maximized (+3) = 13 (charges) * 2 Wands + Spell (Primary Wand, 1 Charge) + Spell (Secondary Wand, 2 Charges) = 29 Charges, 2 Wands, 4 Fireballs Standard Action: Twinned (+3) + Intensified Spell (+1) + Empowered (+2) + Maximized (+3) = 9 (charges) * 2 Wands + Spell (Primary Wand, 1 Charge) + Spell (Secondary Wand, 2 Charges) = 21 Charges, 2 Wands, 4 Fireballs Total 50 charges, between 2 wands. Normal Fireball does 10d6, Intensified Spell Raises to 15d6, Empower Raises to 22d6 8 (Fireballs) * 22 (dice) * 6 (Maximized) = 1,056 points of Fire Damage.
    • halfgiantH

      Advantage and Disadvantage Discussion

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      daermadmD
      Basically, Advantage/Disadvantage is huge in the mid range. This is why you kick my ass all the time. You normally need a number in the midrange to hit.
    • dwarfD

      apparently my fakebook has been talking to cloud's phone....

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      dwarfD
      aaahhh !! and now something called X-League - gals playing football in lingerie and bikinis damn i love 'Murica !!! i may go blind, but i’ll be smiling the whole way out !!!
    • dwarfD

      cue half-giant angry taxpayer rant in 3... 2...

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      halfgiantH
      That feels like my everyday. If the public only knew the half of it.
    • daermadmD

      When GenCon was about...

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      daermadmD
      @halfgiant said in When GenCon was about...: Well shit Insta took that down pretty quick Still loads for me, but here is the original. https://www.tiktok.com/@mikayla_sierra/video/7213048946594188587